▶
Merry Christmas and Happy New Year! + Patch 0.3.3
Stay cool, as always! Yours, Atom Team
[ 2024-12-24 21:41:00 CET ] [ Original post ]
Hey, everyone! We wanna wish everyone a happy festive season! You guys are legendary, thank you so much for being with us, livening our chats, bringing us awesome feedback and helping us stomp out all those pesky bugs. Hope that next year we'll all enjoy an amazing finished game! We also present the festive patch 0.3.3, and here are its changes:
- Fixed typos in dialogues and item names;
- Added new random encounter images;
- Fixed illegal trade logic;
- Fixed the ghost questline;
- Fixed NPC naming in dialogues (Oka);
- Fixed varno's quest logic and dialogue options;
- Fixed the statuette selling process;
- Added to and improved existing localizations;
- Child sleeping logic fixed;
- Fixed inventory filter system;
- Fixed Viper Shoal exit being available before completion of the dungeon;
- Improved some tooltips and stat descriptions, as well as character creation information sheets;
- Fixed an animation issue with 2-handed swords;
- Fixed numerous situations where you were able to abandon party members;
- Fixed discount hints;
- Added to crocodile animation list;
- Improved the Daggerfang summoning animation and logic;
- General logic fixes to Grainhold NPC dialogues and quests;
- Fixed crafting UI glitching on some resolutions, as well as general crafting issues like duplicating items, jumping icons, etc;
- Improved pathfinding;
- Improved crafting chances;
- Improved fire damage and how fire attacks work;
- Fixed children sleep animations;
- Made changes to the EXP table;
- Added more glue;
- Much smoother dialogue window performance;
- Tarnished Sabatonsimproved the model;
- And many more minor fixes, tweaks and optimizations for FPS in larger locations.
- Show/Hide Armor/Helmet in the game settings.
- Fixed Grainhold's well interactivity;
- Fixed the opening for non-English localizations;
- Improved sounds and animations for Firecrafker;
- Improved battle music mixing in Grainhold;
- Fixed a certain key-related exploit;
- Fixed multiple dialogue issues from Irmant, Lapsene;
- Added fashion options - display helmet, display armour toggles that remove armours and helmets visually to customize appearance;
- Grainhold pathing optimized;
- Improved watermill quests;
- Fixed wolves and dogs dodging animation;
- Fixed sneak attack glitch;
- Quiver autofills;
- Improved controls via controller in dialogue, reversed polarity of the right stick in scrolling;
- Vibration during knockdown lessened in intensity;
- Dialogue position snaps to end after viewing history now;
- Fixed map pins for houses, mainly Ozka;
- Fixed OSX controller hints;
- Slave Camp bugfix.
- World map save/load fixed;
- Chinese voiceover fixed;
- Gamepad auto-selection fixed;
- Wustus quest bugs fixed;
- Pushback fixed;
- Custom attack sounds added;
- Cutscene ESC issue fixed;
- Enemy swing fixed;
Stay cool, as always! Yours, Atom Team
[ 2024-12-24 21:41:00 CET ] [ Original post ]
Swordhaven: Iron Conspiracy
AtomTeam
Developer
AtomTeam
Publisher
1970-01-01
Release
Game News Posts:
15
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews
(0 reviews)
Public Linux Depots:
- [0 B]
Swordhaven is a fantasy cRPG inspired by Infinity Engine titles—Baldur’s Gate 1, Icewind Dale, etc.—as well as other classics.
You take up the mantle of a lonely adventurer on their way to the barely explored land of Nova Drakonia.
During your voyage, you are met by a dying man who trusts you with a peculiar artefact that will involve you in an adventure of a lifetime, and a plot that threatens everything you’ve ever known and loved.
Some of Swordhaven’s core features include:
A flexible combat engine. Experience battle as a tactician in turn-based combat, or hasten the pace with the real-time with pause (RTwP) mode;A classless roleplaying system: each stat combination provides a unique gaming experience, distinctive dialogues, and novel ways to solve quests;
A classics-inspired yet modern User Interface with large customization possibilities;
A vast, nonlinear world filled with unique NPCs and multi-solution quests that reward exploration, always offering alternative approaches to satisfy any character build;
Dozens of hours of exploration, from quiet village hamlets to hidden temples of the ancients, horrid crypts, bizarre dungeons, and otherworldly locales…
Please add us to your Wishlist!
Wishlisting is very important for our game's visibility, but it also helps us determine which language we should prioritize for localization. If you wish to help us translate the game to your language, consider adding us to your Wishlist.MINIMAL SETUP
- OS: Ubuntu 64-bit 16.04+
- Processor: Intel Core 2 Duo / AMD Phenom IIMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 660 / Radeon HD 6670 2GB
- Storage: 16 GB available space
- OS: Ubuntu 64-bit 16.04+
- Processor: Intel Core i5 / AMD FXMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1660 / AMD RX 570
- Storage: 16 GB available space
GAMEBILLET
[ 6138 ]
GAMERSGATE
[ 3458 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB