Update: Progress Report, Kickstarter Hits $31k, Patch Notes.
**Update: Hit ‘C’ To open your dragon’s upgrade menu. We’ve unlocked movement speed and size improvements. Next will be HP. Any request on what upgrade we should work on next? This month our focus is on RPG mechanics, replay-ability, and customization. To do so we’re adding a new dragon type for you to choose from. This dragon will be demoing our modular anatomy features with customizable heads and body parts. Additionally we are turning on the eating, growing system in preparation for deeper RPG mechanics later this year.
Now, as you catch prey and complete quests your dragon will accumulate growth points which can be spent on improving your dragons: +Breath Attack (Range, Damage, Size) +Tail Attack (Reach, Damage, Knockback) +Roar (Range, Damage, Fear) +Movement (Speed*, Handling) +Physical Size(Large*, Smaller) +Health and Amor +Reputation (Villagers, Wildlife) *Currently functioning Current Version 8.4.3 Patch Notes & Known Issues Patch Notes +Co-op multiplayer is back on. +Impove your dragons size and movement speed. Hit 'C' to access the upgrade menu. +Turn Shadows On/Off and Render Grass Distance options can now be adjusted. +Fog is in and terrain streaming distance have been adjusted +New Treasure Collect Quest +Fixed a crash bug, dragon persistence bug, and a QuestGiver bug. Known Issues Purple Screen of Death (link here) Text Flicker: When naming your dragon, the GUI will cycle between menu background and large white text The dragon’s head will sometimes lock and not adjust vertically. You’ll bounce off of objects or NPCs in hilarious ways, if you collide with them at high speeds and obtuse angles. Purple weapons on NPCS Lots of other fun bugs Other News… +Potentially working with a new animator and new developer. +We have new digital box art. Will you choose good or evil?
[ 2016-02-13 02:12:03 CET ] [ Original post ]
We are one month into the new year, dragons. The team is excited to be making large, developmental strides. Our Kickstarter campaign just passed $31,000 raised! Thanks for all of your support. Please help us exceed our goals and unlock additional stretch goals by spreading the word! A successful Kickstarter will help us greatly accelerate development! The campaign ends on Sunday 2/14 at noon PST.
*Update: 2/12* Development Plans v8.4 to v8.5*
**Update: Hit ‘C’ To open your dragon’s upgrade menu. We’ve unlocked movement speed and size improvements. Next will be HP. Any request on what upgrade we should work on next? This month our focus is on RPG mechanics, replay-ability, and customization. To do so we’re adding a new dragon type for you to choose from. This dragon will be demoing our modular anatomy features with customizable heads and body parts. Additionally we are turning on the eating, growing system in preparation for deeper RPG mechanics later this year.
Now, as you catch prey and complete quests your dragon will accumulate growth points which can be spent on improving your dragons: +Breath Attack (Range, Damage, Size) +Tail Attack (Reach, Damage, Knockback) +Roar (Range, Damage, Fear) +Movement (Speed*, Handling) +Physical Size(Large*, Smaller) +Health and Amor +Reputation (Villagers, Wildlife) *Currently functioning Current Version 8.4.3 Patch Notes & Known Issues Patch Notes +Co-op multiplayer is back on. +Impove your dragons size and movement speed. Hit 'C' to access the upgrade menu. +Turn Shadows On/Off and Render Grass Distance options can now be adjusted. +Fog is in and terrain streaming distance have been adjusted +New Treasure Collect Quest +Fixed a crash bug, dragon persistence bug, and a QuestGiver bug. Known Issues Purple Screen of Death (link here) Text Flicker: When naming your dragon, the GUI will cycle between menu background and large white text The dragon’s head will sometimes lock and not adjust vertically. You’ll bounce off of objects or NPCs in hilarious ways, if you collide with them at high speeds and obtuse angles. Purple weapons on NPCS Lots of other fun bugs Other News… +Potentially working with a new animator and new developer. +We have new digital box art. Will you choose good or evil?
Dragon: The Game
Red Level Games Inc.
Red Level Games Inc.
2014-11-07
Action Indie RPG Simulation Singleplayer Multiplayer EA
Game News Posts 53
🎹🖱️Keyboard + Mouse
Mostly Negative
(653 reviews)
http://www.dragonthegame.net
https://store.steampowered.com/app/305960 
The Game includes VR Support
Dragon: Linux OS Depot [2.04 G]
Experience dragons in their proper role as the monstrous, complex, and epic protagonists that they are.
In this open world action role-playing game you will bring your dragon's story to life. As you eat, age and hunt your dragon will develop allowing you to improve and customize its wings, tail, claws, and breath weapon.
Become a terrifying or benevolent dragon powerful enough to threaten city states and reshape kingdoms. Inevitably you will face other dragons, giants, trolls, orcs, liches, and other beasts as you leave your mark on the history of the world.
WARNING: DRAGON IS IN EARLY ACCESS ALPHA. IT IS NOT A COMPLETE GAME. Please do not purchase unless you want to actively support development and are PREPARED TO HAVE FUN DESPITE BUGS AND UNANTICIPATED PROBLEMS. Thank you for your support, Early Access makes this game possible!
At this point we think Dragon will reach retail version 1.0 in nine to 24 months; depending on funding and the amount of content in the final game.
In this open world action role-playing game you will bring your dragon's story to life. As you eat, age and hunt your dragon will develop allowing you to improve and customize its wings, tail, claws, and breath weapon.
Become a terrifying or benevolent dragon powerful enough to threaten city states and reshape kingdoms. Inevitably you will face other dragons, giants, trolls, orcs, liches, and other beasts as you leave your mark on the history of the world.
Curious? Follow our progress:
- Join our weekly Livestream development sessions at http://www.twitch.tv/redlevelgames. Tuesdays at 11:30am PST, Thursdays at 12:30pm PST.
- Like us on Facebook for weekly social media updates. https://www.facebook.com/DragonTheGame/.
WARNING: DRAGON IS IN EARLY ACCESS ALPHA. IT IS NOT A COMPLETE GAME. Please do not purchase unless you want to actively support development and are PREPARED TO HAVE FUN DESPITE BUGS AND UNANTICIPATED PROBLEMS. Thank you for your support, Early Access makes this game possible!
The completed game will include...
- Hunt and feast on tribute as you grow more powerful through the years.
- Hoard gold, claim a lair and expand your dominance through-out a dragon-sized sandbox fantasy world.
- Choose who to help and who to eat. Choose which cities will benefit and thrive under your protection and which will burn...
- Customize and improve your dragon. Choose its color, face, look, and abilities. Customize and upgrades your weapons and armor such as scales, breath weapon, bite, tail, and wings.
- Single and multi-player modes for all of your dragon co-op and PVP needs; work together in peace or find out whose the top dragon.
- Users Mods - There is no way we can make this game great without tapping into the creativity of our players. Integration with Steam Workshop is planned as well.
Planned Early Access Features...
- Single and multi-player Co-op and PVP
- Save and load your dragon
- Moddable dragons and maps
- Basic combat and RPG mechanics
- Fire burns trees, villagers, and wooden buildings
- Physics based flight
- Real time day-night cycle
Development Roadmap
Dragon is currently in early alpha and we've got a long way to go to make Dragon the game it deserves to be. All features and plans listed here are subject to change, we may add or remove features as we learn more about the community's needs during our Early Access.- More monsters, wildlife, and fantasy races to populate the world
- Quests, story lines, and lore
- More and larger worlds to explore and conquer
- Randomly generated worlds
- Expanded combat and improved NPC AI
- More destructible and intractable environments and objects
- Additional breath weapons and magic
- Updated graphics and physics
- Improved sound and music
- Awesome new dragon models. Play as different "species" of dragon
- Additional RPG mechanics and customization options
- Weather effects and natural disasters (volcanoes, tornadoes, etc.)
- Expanded mod support
- Additional languages and controller support
At this point we think Dragon will reach retail version 1.0 in nine to 24 months; depending on funding and the amount of content in the final game.
About Us
We're a small and inspired group of gamers and dragon enthusiasts who couldn't stop ourselves from making this game. We've been juggling full-time jobs, family commitments, and nights and weekends to bring you Dragon. Please support Early Access so Dragon can become the incredible game that AAA studios will never be able to do correctly.MINIMAL SETUP
- Processor: Intel Pentium D 2.8 GHz or AMD Athlon 64 X2 4400+Memory: 2 GB RAMStorage: 4 GB available space
- Memory: 2 GB RAMStorage: 4 GB available space
- Storage: 4 GB available space
- Processor: Intel Core 2 Duo 2.4 GHz or AMD Athlon 64 X2 5600+ 2.8 GHzMemory: 4 GB RAMStorage: 4 GB available space
- Memory: 4 GB RAMStorage: 4 GB available space
- Storage: 4 GB available space
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