April Progress Report
• Fixed an issue which causes some rocks to float above the ground. • Reworked the death system and your dragon’s health. Your dragon now starts with 100 health points and if it dies, will kick the player back to the main menu. • New NPCS: Warriors and Wizards. Warriors are braver, stronger versions of villagers who aren’t afraid to confront a young dragon. They wear armor and typically carry swords and shields. Their swords deal 15 damage and a handful of them can quickly overwhelm an unprepared drake. Wizards are recognizable by the soft blue glow their staves emanate. They are physically very weak and slow, and often carry gold and trinkets. Wizards have no spells which can threaten dragons…yet. • Introduction Screen and Birthright Quest: Players will see a short introduction to the game upon loading into the world. Your dragon will also receive it’s birthright quest, which will have you claiming hunting ground before receiving other quests. • Added Keeps and Towers: Raiding a Keep or Tower is risky but profitable as these buildings often have chests full of gold, carts of food, and livestock. However, they are guarded by warriors and wizards who would prefer if you didn’t stop to terrorize them. • Added a “Coming Soon” section to the Main Menu. • Added a food consumed tracker and reputation/alignment icon (not yet functioning) to the HUD. • Reorganized the dragon creation GUI. We’ve adjusted the ordering of the menus to be more intuitive and are making some back-end adjustments to accommodate the new dragon model and customization process.
• New Bite attack. Your dragon can now bite enemies directly ahead of it. Bites deal less damage than tail slaps but are very fast and (eventually) can be upgraded to cause bleeding, poison, and critical hits. Delivering a series of quick, powerful bites and then retreating (holding SHIFT to lock your heading while holding ‘S’) to breathe flames is highly effective. • Bears: Bears now roam the forests. Strong and immensely tough, bears are difficult to grab/carry and will attempt to close-in on top of you, keeping your dragon from taking off into the sky so they can maul you with their claws and teeth. Felling a bear will earn your dragon quite a meal, averaging about 10x as much food as a villager. • Changes in physics, handling, camera: We’re adjusting gravity, bounce physics, and the fit between your dragon’s controls and camera placement. • Saving unique attributes for each dragon. Currently, all dragons share same upgrades and food eaten. We want each dragon to have its own character file and are working to make the adjustment. • Improvements and Upgrades: Increasing your dragon's max health, size, and speed are still buggy. Squishing these bugs is a top priority.
• New animations, dragon model. Click to check out some videos of the dragon grabbing prey from flight, eating, and roaring. Fearsome Roar Nose Dive Swooping Grab Eating Fallen Prey ...We’re also adding spikes, fins, teeth, bone, and horn accessories to personalize your dragon’s appearance. These will have in-game benefits in addition to looking great.
Pirates have long been a scourge of the Western Shores, attacking any town or settlement that lacks the protection of a powerful sovereign. The most feared pirates become legends in their own rights, the frightful tales of their lives serving as fodder for campfire horror stories for generations to come. One such living legend is Captain Corvic, a fierce and merciless corsair who has been pillaging up and down the coast for years. Lately, he's been plaguing the city of Bror, a small yet prosperous port under the protection of Zin, a powerful blue dragon. Information has always been Zin's greatest treasure, and her knowledge of the region's history leads her to suspect that these pirates are docking at a small island within the borders of Sseret's territory. Sseret, a fellow blue dragon, is no friend to Zin. Leader of a powerful cult, he guards the worship of his followers jealously and does not take kindly to other dragons entering his territory. The two have feuded before, and she would not put it past him to shelter the outlaws simply to cause her trouble. Unable to cross into his territory to confirm her hunch, Zin is left to wonder: How do these pirates always seem to know when she'll be away and when she'll return? What role, if any, does Sseret play in their predations? This is where you come in. As a young dragon in the earliest centuries of life, you can go where others cannot. Even Sseret, harsh though he may be, wouldn't dare to slay a hatchling unprovoked. Venture into Sseret's territory on Zin's behalf, and uncover the mystery of the Storm Petrel, the most feared pirate ship in the Western Shores. What secrets you unearth, and how you choose to handle them, will shape the balance of power in the Western Shores for centuries to come.
[ 2016-04-11 16:35:40 CET ] [ Original post ]
April 1st Patch Notes
• Fixed an issue which causes some rocks to float above the ground. • Reworked the death system and your dragon’s health. Your dragon now starts with 100 health points and if it dies, will kick the player back to the main menu. • New NPCS: Warriors and Wizards. Warriors are braver, stronger versions of villagers who aren’t afraid to confront a young dragon. They wear armor and typically carry swords and shields. Their swords deal 15 damage and a handful of them can quickly overwhelm an unprepared drake. Wizards are recognizable by the soft blue glow their staves emanate. They are physically very weak and slow, and often carry gold and trinkets. Wizards have no spells which can threaten dragons…yet. • Introduction Screen and Birthright Quest: Players will see a short introduction to the game upon loading into the world. Your dragon will also receive it’s birthright quest, which will have you claiming hunting ground before receiving other quests. • Added Keeps and Towers: Raiding a Keep or Tower is risky but profitable as these buildings often have chests full of gold, carts of food, and livestock. However, they are guarded by warriors and wizards who would prefer if you didn’t stop to terrorize them. • Added a “Coming Soon” section to the Main Menu. • Added a food consumed tracker and reputation/alignment icon (not yet functioning) to the HUD. • Reorganized the dragon creation GUI. We’ve adjusted the ordering of the menus to be more intuitive and are making some back-end adjustments to accommodate the new dragon model and customization process.
Development Goals: 4/11 to 4/15
• New Bite attack. Your dragon can now bite enemies directly ahead of it. Bites deal less damage than tail slaps but are very fast and (eventually) can be upgraded to cause bleeding, poison, and critical hits. Delivering a series of quick, powerful bites and then retreating (holding SHIFT to lock your heading while holding ‘S’) to breathe flames is highly effective. • Bears: Bears now roam the forests. Strong and immensely tough, bears are difficult to grab/carry and will attempt to close-in on top of you, keeping your dragon from taking off into the sky so they can maul you with their claws and teeth. Felling a bear will earn your dragon quite a meal, averaging about 10x as much food as a villager. • Changes in physics, handling, camera: We’re adjusting gravity, bounce physics, and the fit between your dragon’s controls and camera placement. • Saving unique attributes for each dragon. Currently, all dragons share same upgrades and food eaten. We want each dragon to have its own character file and are working to make the adjustment. • Improvements and Upgrades: Increasing your dragon's max health, size, and speed are still buggy. Squishing these bugs is a top priority.
Coming soon…
• New animations, dragon model. Click to check out some videos of the dragon grabbing prey from flight, eating, and roaring. Fearsome Roar Nose Dive Swooping Grab Eating Fallen Prey ...We’re also adding spikes, fins, teeth, bone, and horn accessories to personalize your dragon’s appearance. These will have in-game benefits in addition to looking great.
Lore Update: In the Name of the Dreaded (QUEST)
Pirates have long been a scourge of the Western Shores, attacking any town or settlement that lacks the protection of a powerful sovereign. The most feared pirates become legends in their own rights, the frightful tales of their lives serving as fodder for campfire horror stories for generations to come. One such living legend is Captain Corvic, a fierce and merciless corsair who has been pillaging up and down the coast for years. Lately, he's been plaguing the city of Bror, a small yet prosperous port under the protection of Zin, a powerful blue dragon. Information has always been Zin's greatest treasure, and her knowledge of the region's history leads her to suspect that these pirates are docking at a small island within the borders of Sseret's territory. Sseret, a fellow blue dragon, is no friend to Zin. Leader of a powerful cult, he guards the worship of his followers jealously and does not take kindly to other dragons entering his territory. The two have feuded before, and she would not put it past him to shelter the outlaws simply to cause her trouble. Unable to cross into his territory to confirm her hunch, Zin is left to wonder: How do these pirates always seem to know when she'll be away and when she'll return? What role, if any, does Sseret play in their predations? This is where you come in. As a young dragon in the earliest centuries of life, you can go where others cannot. Even Sseret, harsh though he may be, wouldn't dare to slay a hatchling unprovoked. Venture into Sseret's territory on Zin's behalf, and uncover the mystery of the Storm Petrel, the most feared pirate ship in the Western Shores. What secrets you unearth, and how you choose to handle them, will shape the balance of power in the Western Shores for centuries to come.
Dragon: The Game
Red Level Games Inc.
Red Level Games Inc.
2014-11-07
Action Indie RPG Simulation Singleplayer Multiplayer EA
Game News Posts 53
🎹🖱️Keyboard + Mouse
Mostly Negative
(653 reviews)
http://www.dragonthegame.net
https://store.steampowered.com/app/305960 
The Game includes VR Support
Dragon: Linux OS Depot [2.04 G]
Experience dragons in their proper role as the monstrous, complex, and epic protagonists that they are.
In this open world action role-playing game you will bring your dragon's story to life. As you eat, age and hunt your dragon will develop allowing you to improve and customize its wings, tail, claws, and breath weapon.
Become a terrifying or benevolent dragon powerful enough to threaten city states and reshape kingdoms. Inevitably you will face other dragons, giants, trolls, orcs, liches, and other beasts as you leave your mark on the history of the world.
WARNING: DRAGON IS IN EARLY ACCESS ALPHA. IT IS NOT A COMPLETE GAME. Please do not purchase unless you want to actively support development and are PREPARED TO HAVE FUN DESPITE BUGS AND UNANTICIPATED PROBLEMS. Thank you for your support, Early Access makes this game possible!
At this point we think Dragon will reach retail version 1.0 in nine to 24 months; depending on funding and the amount of content in the final game.
In this open world action role-playing game you will bring your dragon's story to life. As you eat, age and hunt your dragon will develop allowing you to improve and customize its wings, tail, claws, and breath weapon.
Become a terrifying or benevolent dragon powerful enough to threaten city states and reshape kingdoms. Inevitably you will face other dragons, giants, trolls, orcs, liches, and other beasts as you leave your mark on the history of the world.
Curious? Follow our progress:
- Join our weekly Livestream development sessions at http://www.twitch.tv/redlevelgames. Tuesdays at 11:30am PST, Thursdays at 12:30pm PST.
- Like us on Facebook for weekly social media updates. https://www.facebook.com/DragonTheGame/.
WARNING: DRAGON IS IN EARLY ACCESS ALPHA. IT IS NOT A COMPLETE GAME. Please do not purchase unless you want to actively support development and are PREPARED TO HAVE FUN DESPITE BUGS AND UNANTICIPATED PROBLEMS. Thank you for your support, Early Access makes this game possible!
The completed game will include...
- Hunt and feast on tribute as you grow more powerful through the years.
- Hoard gold, claim a lair and expand your dominance through-out a dragon-sized sandbox fantasy world.
- Choose who to help and who to eat. Choose which cities will benefit and thrive under your protection and which will burn...
- Customize and improve your dragon. Choose its color, face, look, and abilities. Customize and upgrades your weapons and armor such as scales, breath weapon, bite, tail, and wings.
- Single and multi-player modes for all of your dragon co-op and PVP needs; work together in peace or find out whose the top dragon.
- Users Mods - There is no way we can make this game great without tapping into the creativity of our players. Integration with Steam Workshop is planned as well.
Planned Early Access Features...
- Single and multi-player Co-op and PVP
- Save and load your dragon
- Moddable dragons and maps
- Basic combat and RPG mechanics
- Fire burns trees, villagers, and wooden buildings
- Physics based flight
- Real time day-night cycle
Development Roadmap
Dragon is currently in early alpha and we've got a long way to go to make Dragon the game it deserves to be. All features and plans listed here are subject to change, we may add or remove features as we learn more about the community's needs during our Early Access.- More monsters, wildlife, and fantasy races to populate the world
- Quests, story lines, and lore
- More and larger worlds to explore and conquer
- Randomly generated worlds
- Expanded combat and improved NPC AI
- More destructible and intractable environments and objects
- Additional breath weapons and magic
- Updated graphics and physics
- Improved sound and music
- Awesome new dragon models. Play as different "species" of dragon
- Additional RPG mechanics and customization options
- Weather effects and natural disasters (volcanoes, tornadoes, etc.)
- Expanded mod support
- Additional languages and controller support
At this point we think Dragon will reach retail version 1.0 in nine to 24 months; depending on funding and the amount of content in the final game.
About Us
We're a small and inspired group of gamers and dragon enthusiasts who couldn't stop ourselves from making this game. We've been juggling full-time jobs, family commitments, and nights and weekends to bring you Dragon. Please support Early Access so Dragon can become the incredible game that AAA studios will never be able to do correctly.MINIMAL SETUP
- Processor: Intel Pentium D 2.8 GHz or AMD Athlon 64 X2 4400+Memory: 2 GB RAMStorage: 4 GB available space
- Memory: 2 GB RAMStorage: 4 GB available space
- Storage: 4 GB available space
- Processor: Intel Core 2 Duo 2.4 GHz or AMD Athlon 64 X2 5600+ 2.8 GHzMemory: 4 GB RAMStorage: 4 GB available space
- Memory: 4 GB RAMStorage: 4 GB available space
- Storage: 4 GB available space
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