[img=http://shallow.space/wp-content/uploads/2016/04/Unity-2016-04-05-07-07-54-12.jpg][/img] Not one but two huge Capital ships for your perusal today Commander as we test out Steams awesome new Sketchfab 3D model viewer! These puppies have history, and if you’ve been with the project for a while you’ll notice that the ships bare resemblance to two older Capital vessels that have been in the project since the start. Those old models don’t really fit into the new order, but we just couldn’t leave them out in the cold so we had them reimagined. After the great voyage, the worldships set the premise for the basic design of the majority of the Human ships. Huge lumbering hulks were produced that were slow and all but useless in conventional combat. The ‘Battle for Pleiades’ saw quick and innovative change to space combat bringing smaller, more agile ships into fashion but there is still call for these big bastions to house the Command staff and support facilities. The ‘Cambridge’ is a 4th generation mid-range light Battleship, Capital class. https://sketchfab.com/models/103eb52ee52e4755a466c981016b9e82 Comparatively, it has the stopping power of four Battle Cruisers and is able to provide a healthy firing solution at any arc. The ship has no blind spots and beyond its offensive capacity it is also very practical. It has a large cargo bay, is equipped with the latest technology; inorganic matter transporters, negative space encroachment and all of the turret hardpoints feature PLC’s latest trick; quantum anchoring improving both range and accuracy. The ‘Nottingham’ is a 4th generation mid-Battleship, Capital class. When MFC presented the design at the quarterly council of admirals, Highest Honourable James Thorensenan, Field Marshall of the Terran Confederate Navy was pictured with his mouth wide open and noted as uttering only two words; ‘utterly ridiculous’ and the craft is just that. https://sketchfab.com/models/2f6a4d46e2fc4818aa7ba6b5191751d9 Essentially, it is an upscaled version of the Cambridge and is considered to be its sister ship. It contains all of the same technology, much of the same internal specification; gyms, training facilities, holo-suites and marine/surplus crew habitation facilities. But when applied at the scale of the Nottingham, which is over a kilometre in length, it allows for the deliberate deployment of a notable task force. But that’s not all. Tested on Cruisers, Battlecruisers and even some Capital vessels, a broadside alpha strike from a fully loaded Nottingham can overload most shield generators and cause severe structural damage to the recipient if they are not obliterated entirely. In fact, in combat, it can hold its own against a vastly superior force. It is a ship so undeniably well designed that the Emperor himself is thought to charter its use when travelling between the core worlds. The mere presence of one is enough to route most adversaries. If you do managed to fight your way through its surplus shield generators, you’ll have to contend with mirrored active armour that in places measures 30 metres thick, offering substantial damage reduction to any and all conventional weapon types rendering them effectively useless. It is a veritable mobile fortress, susceptible to only the most advanced phasing tactical warheads. [img=http://shallow.space/wp-content/uploads/2016/04/Unity-2016-04-05-07-08-10-83.jpg][/img] The Cambridge is in the current alpha, we’re sure you’ve been enjoying it already – the Nottingham will be in the Overhaul. Look forward to the next post, which is the next instalment of the tale ‘Paradijs Lost’ landing on Friday. If you’re hungry for more ship designs and turntables check this category on the blog, we have dozens!
[ 2016-04-05 08:44:29 CET ] [ Original post ]
- Shallow Space Linux Depot [1.64 G]
What you will be getting
Construct your fleet ship-by-ship by foraging in dangerous asteroid clusters and nebulas for resources and completing quests. Build up your modular base to include all the things a fleet commander needs; refineries, factories, power stations, shipyards and trade docks. Evolve your ship Captains careers, customize your ships using loot savaged from wreckages, become embroiled in action spanning huge playable areas and work across multiple planetary systems to bring order to Shallow Space.
An innovative ‘zone’ system lies at the heart of what we’ve dubbed the ‘Open-world Overhaul’ and through it NPC traffic will trade, mine and fight just as you do.
Pick-up missions to receive rewards in the form of ships modules and blueprints and construct defences, or go at it you own way by mining and trading. You’ll manage forces across multiple play areas all running realtime in a universe teaming with life.
Additional Key Features:
- Procedurally generated zones, loot and quests
- Emergent gameplay
- Ship movements using NVIDIA PhysX engine
- Enhanced abilities system
- Directional shields and subsystem targeting
- Flexible unit groupings
- OS: Debian Based x64
- Processor: Intel i5 or i7Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 5500
- Storage: 4 GB available space
- OS: Debian Based x64
- Processor: Intel i5 or i7Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Radeon R9 270X/NVIDIA GeForce GTX 760
- Storage: 4 GB available space
[ 6138 ]
[ 3458 ]