The Open-world BETA is currently available via a separate 'branch' which can be changed in Steam via the game properties. (For more information see here.) Happy to announce the issues with the BETA Linux build have now been resolved and it's now available to play. The Linux builds will now be maintained in tandem with the Windows builds (as it should be.) The OSX (or macOS) build will be tested and put up in the coming weeks. We greatly appreciate your patience as we continue the transition. In a fortunate twist of events patching the Linux issues has resulted in an insane framerate increase on both platforms (averages around 100-110fps on our test machines now, before it was 40-70fps.) Otherwise, there's a few stability fixes rolled in for issues reported by your good selves over on the official forums. Keep 'em coming! Hotfix Update 4.6.1 - 30% +/- performance boost due to post-effects optimisation (Yeeeehaa!) - Fixed regression issue involving selection of units causing crash - Fixed problem issuing move instruction with destination inside a Jump Safe Area Hotfix Update 4.6.2 - Additional 40% +/- performance boost due to post-effects optimisation (Boooom!) - Further fixes to focus camera 'F' key - Fixes preventing crash trying to assign targets while ship using Short Range Jump - Linux build updated and start-up issues resolved - Missing reference clutter cleaned up from Player.log
[ 2016-10-13 19:37:36 CET ] [ Original post ]
- Shallow Space Linux Depot [1.64 G]
What you will be getting
Construct your fleet ship-by-ship by foraging in dangerous asteroid clusters and nebulas for resources and completing quests. Build up your modular base to include all the things a fleet commander needs; refineries, factories, power stations, shipyards and trade docks. Evolve your ship Captains careers, customize your ships using loot savaged from wreckages, become embroiled in action spanning huge playable areas and work across multiple planetary systems to bring order to Shallow Space.
An innovative ‘zone’ system lies at the heart of what we’ve dubbed the ‘Open-world Overhaul’ and through it NPC traffic will trade, mine and fight just as you do.
Pick-up missions to receive rewards in the form of ships modules and blueprints and construct defences, or go at it you own way by mining and trading. You’ll manage forces across multiple play areas all running realtime in a universe teaming with life.
Additional Key Features:
- Procedurally generated zones, loot and quests
- Emergent gameplay
- Ship movements using NVIDIA PhysX engine
- Enhanced abilities system
- Directional shields and subsystem targeting
- Flexible unit groupings
- OS: Debian Based x64
- Processor: Intel i5 or i7Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 5500
- Storage: 4 GB available space
- OS: Debian Based x64
- Processor: Intel i5 or i7Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Radeon R9 270X/NVIDIA GeForce GTX 760
- Storage: 4 GB available space
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