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Overhaul Incremental Updates (to 5.1.3)
- Updated movement lines and height lines so they are more visible - Updated lens glare so it's less prominent - Fixes to Carrier abilities - Fixes to abilities causing crash
- Further stability fixes - Fixed issue updating group tactical icons - Fixes to wreckage spawning/despawning
- Further tweaks to line visibility - Fixes to duplicate spawning issue - Fixes to repeated hull critical warning - Fixes further to tactical icon refreshing - Fixes to creating hard group process - Fixes to ships wiggling about when switching zones
[ 2016-11-17 20:05:45 CET ] [ Original post ]
As promised, the last few days has seen a flurry of incremental updates bringing predominantly fixes and visual tweaks. Feedback on the forums (both Official and Steam) regarding the stuff we should prioritise has yielded a potential change of tactics when we resume the adding of features next week. For more information on that - checkout the 'Player Polls' category over on the Official forums and while you're there, cast your vote!
Update 5.1.1 Change Log
- Updated movement lines and height lines so they are more visible - Updated lens glare so it's less prominent - Fixes to Carrier abilities - Fixes to abilities causing crash
Update 5.1.2 Change Log
- Further stability fixes - Fixed issue updating group tactical icons - Fixes to wreckage spawning/despawning
Update 5.1.3 Change Log
- Further tweaks to line visibility - Fixes to duplicate spawning issue - Fixes to repeated hull critical warning - Fixes further to tactical icon refreshing - Fixes to creating hard group process - Fixes to ships wiggling about when switching zones
[ 2016-11-17 20:05:45 CET ] [ Original post ]
Shallow Space
Special Circumstances
Developer
Special Circumstances
Publisher
2015-10-21
Release
Game News Posts:
68
🎹🖱️Keyboard + Mouse
Mostly Negative
(178 reviews)
The Game includes VR Support
Public Linux Depots:
- Shallow Space Linux Depot [1.64 G]
What you will be getting
Construct your fleet ship-by-ship by foraging in dangerous asteroid clusters and nebulas for resources and completing quests. Build up your modular base to include all the things a fleet commander needs; refineries, factories, power stations, shipyards and trade docks. Evolve your ship Captains careers, customize your ships using loot savaged from wreckages, become embroiled in action spanning huge playable areas and work across multiple planetary systems to bring order to Shallow Space.
An innovative ‘zone’ system lies at the heart of what we’ve dubbed the ‘Open-world Overhaul’ and through it NPC traffic will trade, mine and fight just as you do.
Pick-up missions to receive rewards in the form of ships modules and blueprints and construct defences, or go at it you own way by mining and trading. You’ll manage forces across multiple play areas all running realtime in a universe teaming with life.
Additional Key Features:
- Procedurally generated zones, loot and quests
- Emergent gameplay
- Ship movements using NVIDIA PhysX engine
- Enhanced abilities system
- Directional shields and subsystem targeting
- Flexible unit groupings
MINIMAL SETUP
- OS: Debian Based x64
- Processor: Intel i5 or i7Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 5500
- Storage: 4 GB available space
- OS: Debian Based x64
- Processor: Intel i5 or i7Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Radeon R9 270X/NVIDIA GeForce GTX 760
- Storage: 4 GB available space
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