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Overhaul Incremental Updates (to 6.1.2)
- Added option to disable 'Film Grain' in graphic options - Fixes to crash caused by clicking 'End Deployment' with no units deployed - Fixes to camera drift when Joystick plugged in - Fixes to scrolling using mousewheel affecting camera zoom - Fixed crash saving game with containers - Fixed crash refreshing inventory window - Fixes various to stability - Tweaked default camera panning speed - Tweaked targetboxes to make them more visible - Tweaked Ship Builder UI button to close on click if already open
- Fixes to combined Inventory window - Fixes to Save/Load - Fixes to missions/objectives not being cleaned up on game exit - Fixes to tutorial being show in Quick Battle mode - Fixes to rare crash on mission 'All Good Things' - Fixed issue with time controls animating incorrectly on game restart - Fixed issue with Player ship fleet panel not spawning correctly on load game - Fixed issue with 'ghost ship' on load game
[ 2016-12-23 20:44:25 CET ] [ Original post ]
Just a quick note to add that we have a round of fixes and tweaks coming in for updates that have been released in the last few days - details below. Some great feedback coming back, special thanks to SnottyGremlin for his clear and constructive criticism, very useful to hear from new Players! As always, we really appreciate the support and we hope you have a great festive period!
Update 6.1.2 Change Log
- Added option to disable 'Film Grain' in graphic options - Fixes to crash caused by clicking 'End Deployment' with no units deployed - Fixes to camera drift when Joystick plugged in - Fixes to scrolling using mousewheel affecting camera zoom - Fixed crash saving game with containers - Fixed crash refreshing inventory window - Fixes various to stability - Tweaked default camera panning speed - Tweaked targetboxes to make them more visible - Tweaked Ship Builder UI button to close on click if already open
Update 6.1.1 Change Log
- Fixes to combined Inventory window - Fixes to Save/Load - Fixes to missions/objectives not being cleaned up on game exit - Fixes to tutorial being show in Quick Battle mode - Fixes to rare crash on mission 'All Good Things' - Fixed issue with time controls animating incorrectly on game restart - Fixed issue with Player ship fleet panel not spawning correctly on load game - Fixed issue with 'ghost ship' on load game
[ 2016-12-23 20:44:25 CET ] [ Original post ]
Shallow Space
Special Circumstances
Developer
Special Circumstances
Publisher
2015-10-21
Release
Game News Posts:
68
🎹🖱️Keyboard + Mouse
Mostly Negative
(178 reviews)
The Game includes VR Support
Public Linux Depots:
- Shallow Space Linux Depot [1.64 G]
What you will be getting
Construct your fleet ship-by-ship by foraging in dangerous asteroid clusters and nebulas for resources and completing quests. Build up your modular base to include all the things a fleet commander needs; refineries, factories, power stations, shipyards and trade docks. Evolve your ship Captains careers, customize your ships using loot savaged from wreckages, become embroiled in action spanning huge playable areas and work across multiple planetary systems to bring order to Shallow Space.
An innovative ‘zone’ system lies at the heart of what we’ve dubbed the ‘Open-world Overhaul’ and through it NPC traffic will trade, mine and fight just as you do.
Pick-up missions to receive rewards in the form of ships modules and blueprints and construct defences, or go at it you own way by mining and trading. You’ll manage forces across multiple play areas all running realtime in a universe teaming with life.
Additional Key Features:
- Procedurally generated zones, loot and quests
- Emergent gameplay
- Ship movements using NVIDIA PhysX engine
- Enhanced abilities system
- Directional shields and subsystem targeting
- Flexible unit groupings
MINIMAL SETUP
- OS: Debian Based x64
- Processor: Intel i5 or i7Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 5500
- Storage: 4 GB available space
- OS: Debian Based x64
- Processor: Intel i5 or i7Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Radeon R9 270X/NVIDIA GeForce GTX 760
- Storage: 4 GB available space
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