- Added support for rebinding Forward, Back, Left and Right movement keys. This should help goblins with AZERTY keyboards.
- Improved Spring Shoes so that you can execute air-jumps sooner.
- Fixed a bug where Shop item info was not shown when using a gamepad or Steam Deck
Hey Goblins, Today GOBSMACKED is moving from Early Access to 1.0. We've spent the last few months in EA refining almost every part of the game, listening to player feedback in our Discord and adding a brand new game mode: The Gauntlet. The Gauntlet is part of the underground Gob-scene where you don't use currency to upgrade gear but the pace is much higher. Maximizing your reputation is the ultimate goal. The Gauntlet is available after you've achieved victory in The Arenas. As we fully release the game today, we'd like to send extra thanks & hugs to everyone that helps us make Gobsmacked. Our collaborators, playtesters and players who've joined the Discord to share their thoughts and kind words about the game. We hope you have as much fun playing GOBSMACKED as we had making this little game.
- Added support for French
- Added support for Spanish
- Fixed some bugs with The Arenas ending
- Access to the Gauntlet is now always visible (but locked until you complete The Arenas)
- Added new Retro visuals mode. See Options -> Visuals -> Retro
- Added Gauntlet mode
- Added German language support
- Added Japanese language support
- Added Russian language support
- Heaps of smaller refinements & fixes
Hey Gobheads, We've just added Portuguese support to GOBSMACKED so even more folks can enjoy the mayhem of The Arenas. Also in this update we've added some UI refinements and lowered the damage for some traps. Your goblin backstage arena crew (Ash & Adam) are cooking up new ways to cause chaos, so stay tuned...
Fixed a bug where weapon would be unable to fire after visiting Pause menu.
- Fixed a bug with grapple and the ending.
- Fixed a bug where weapons could fire while paused.
- Tweaked the prices of Homestead items.
- Tweaked the amount of gold given in the arenas.
- Made it cheaper to afford items in the first arena.
- Changed the price of some upgrades.
- Fixed bug where sometimes music would overlap.
- Fixed bug with not being able to use Glider while jumping.
- Fixed bug with roller bombs being under the final arena.
- Fixed flyers sometimes appearing outside the arena.
- Fix held objects sometimes not counting towards blocking damage crowd pleaser.
- Refine goblin jump speeds.
- Increase goblin movement during jumps.
- Slightly change how Heavy bots react to goblin antics.
- Fix bug when starting training with no enemies.
- Fix bombs not showing as selected in training.
- Fix bug with look sensitivity resetting after rebinding actions.
- Increased range of Homing Bombs.
- Adjusted some gold-related upgrades.
- Made Tick Tick Nope upgrade stackable.
- Improved tutorial for Grab action.
- Fixed player appearing to take damage when equipping some items or upgrades.
- Fixed Buggy enemies sometimes not taking damage from explosives.
- Fixed Homing Bombs not targeting Rocketeer enemies.
- Attempted to fix invisible text on some Apple devices.
- Fixed bug when reseting progress.
Watch the community play while you chat with Ash & Adam, the developers of GOBSMACKED.
Watch some early goblins take on The Arenas.
Hey goblins, we're serving up a fresh demo update for ya'll. What's new:
- Added a FOV setting in Visuals. You can now adjust the goblin's field of view to your personal chaotic preference.
- Added signs to help newer gladiators find their way to the arena shop.
- Fixed a bug with some wrecks registering as "Throw Wreck" incorrectly.
- Fixed some crowd pleasers not working as expected.
Hey goblins, we've cooked up a demo update for your chaotic claws.
- Support for Chinese (simplified)
- Grabbing walls now required an explicit key press (hold Shift). This fixed getting unintentionally "stuck" to walls.
- Refined ledge jump, now only occurs if you're holding forward and press Jump near a ledge.
- The crowd is more eager to throw you health.
- We've made the gold rush timer bigger, so it's easier for all goblin's eyeballs.
- We've fixed some issues with climbing through walls in the tutorial.
Hey goblin fan, The GOBSMACKED demo is now live on Steam! Be a goblin, cause chaos, have a great time, wishlist the game, become super into it, make homemade t shirts, start selling them online, be excited that Ash & I are pumped because they look pretty good. Many huge thanks if you check out the demo, wishlist, and/or follow. We're doing this classic indie style (out of pocket) so any support is VERY appreciated!
Ash & Adam's GOBSMACKED
Ash & Adam's Games
Ash & Adam's Games
2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 18
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(25 reviews)
https://store.steampowered.com/app/2769410 
[0 B]
You are a furry, frenetic, sensationally stylish goblin.
Spend your cash on permanent gear you can equip at the start of a run, or arena upgrades to make the run you're on easier. Will you upgrade your flamethrower to bounce off walls or upgrade your melee attacks to explode on impact?
Grapple, glide, double-jump, climb & stomp your way to victory. Gobsmacked is all about momentum and verticality.
Put on a show to entertain the crowds; they determine your rewards.
Gobsmacked is fully physically simulated. You can snatch, throw, kick and gleefully wreck almost anything you can see.
- Processor: 2.4GHZ Dual Core Processor Or HigherMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 760. Radeon R9 270
- Storage: 2 GB available space
- Processor: 2.6GHZ Dual Core Processor Or HigherMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 760. Radeon R9 270
- Storage: 3 GB available space
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