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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )



Name

 TILE PERFECT 

 

Developer

 Shinogame 

 

Publisher

 Shinogame 

 

Tags

 Action 

 Indie 

 Strategy 

Casual 

 

RPG 

 

Adventure 

 

Simulation 

 

Free to play 

 

Sports 

 

MMO 

 

Racing 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 1970-01-01 

 

Steam

News

 4 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/1937120 

 
Public Linux depots

  [NAN ] 


  [NAN ] 




LINUX STREAMERS (0)




Quality of Life Update 1

I have submitted another update to Tile_Perfect. This will now be considered "Version 1.0". The changelog is as follows:


  • Added a little visible debug text to troubleshoot anyone with the main menu glitch.
  • Added keyboard shortcut to force deletion of player progress.
  • Game will now remember what background was selected before closing the game.
  • Game will now indicate what version of the game is running in the main menu (currently 1.0).
  • Better Gamepad support. It is no longer possible to navigate to the "Back" button within a puzzle while on controller. You can leave a puzzle by pressing "B".

  • Removed a couple of debug codes I accidentally left in earlier builds.


This update will reset any personal progress in puzzles, however this will not clear any leaderboard times you have made.

If anyone is stuck on the main menu, please send a screenshot of what results you get now.
Also please note, this game is graphically coded to support only OpenGL Core and Vulkan. If your computer's graphics cannot support either of these, it will not launch properly.


[ 2024-04-03 20:17:53 CET ] [ Original post ]

"I finally figured it out! It's patched this time!"

Hello again. I have posted another update, and finally understood the core of the problem.
Due to how I misunderstood the content delivery system, it appears I tried to combine some elements of the Windows and Linux builds to make transferring this rather tiny game much easier. Little did I know, some of these files I though were similar between the builds were not so similar after all.

This caused the initial launch version of the game to only work on Linux and not Windows, and the later build to work on Windows, but not Linux.

With this latest patch, I have resolved the issue of the Windows and Steam/Linux versions.
With the fix of the Linux version, I am also hoping to get an official "Deck Verified" status soon.

I apologize for the inconvenience, but I am thankful that it's things like this that help me understand how things work, so I don't make this mistake for future, and more serious projects.


[ 2024-04-03 04:07:19 CET ] [ Original post ]

QuickFix for Launch

Fixed a bug where the start menu wouldn't load on Windows.
The issue may


[ 2024-04-01 19:47:14 CET ] [ Original post ]

Public release: "TILE PERFECT"

Hello everyone. This is the beginning for a lot of things. Most importantly: The establishment of "Shinogame" as a developer and publisher, and The first project for me and a couple of friends that finally sees the light of day.

This game was developed by 4 friends:



The expected retail price for this game will be under $5 at launch, and the game is expected to launch sometime this year.

We look forward to the many challenges and experiences gathered by this simple puzzle game, and look forward to releasing more serious projects in the future.


[ 2024-02-10 00:24:03 CET ] [ Original post ]