





Someone, or something, has forced every last crew member to evacuate Droog Station! The fate of the station – and its crew – is left to a humble robot sitting in the corner of a supply closet: a ChipWit Model CW-03.24.

To save the station, you transmit instructions to your ChipWit by placing chips in a grid. No prior programming knowledge is required – you’ll be taught everything you need to know!


Feeling creative? Solve puzzles in unique and clever ways – there's no one right answer! Optional bonus missions have no objective other than to have fun!
Every solution can be optimized to:
• Maximize your score
• Minimize the number of chips used
• Minimize the number of cycles (steps) it takes for your program to run

When you complete your solution, you can compare your performance to players all around the world!

Droog Station isn’t going to save itself! Unravel the mystery of Dr. Droog and uncover his motive while you go face to face with some of his robotic creations.
Navigate the corridors and rooms of the station to get to your next mission. Rescue other robots and make new friends who will help you in your quest!
Finished the game? Check back often for new puzzles and challenges, and see if you can top the leaderboard!

Look familiar? ChipWits was originally released in 1984 as one of the first games for the Macintosh, Commodore 64, and Apple II.


Join our Discord community (link in the sidebar) to learn how to become a beta tester, connect with fellow players, share tips, and stay updated on the latest game news and events.
Get ready to dive into a unique puzzle experience that exercises your logic and creativity circuits!
Forty years after the original and after six years in development, we're proud to announce that the new ChipWits is officially RELEASED and available NOW on Steam!
What awaits you in ChipWits?
A Legacy Reboot: Bringing the original 1984 game to a new generation of gamers, an accessible introduction to programming.
[/*]Easy to Learn: No prior experience required. Learn how to control your ChipWit in the step-by-step tutorial that will have you programming in no time.
[/*]Hard to Master: Missions build upon themselves with new challenges, chips, and mechanics. Later levels can have players using over a hundred chips across multiple chip boards.
[/*]Efficiency is Key: Optimize your solutions to maximize your score, minimize the number of chips used, and minimize the number of steps in your program to secure a top spot on the global leaderboards!
[/*]ChipWit Challenges: An expanding collection of standalone puzzles that challenge the ChipWit community to compete for the highest score or most efficient solution. Complete past challenges and check back regularly for new ones!
[/*]Old and New: 8 original classic missions from the first ChipWits, and over 55 new puzzles and missions with revamped chips and mechanics will be in the full release.
[/*]
We've poured our passion into making ChipWits an engaging and rewarding experience for both newcomers and veteran puzzle solvers. We can't wait for you to explore the world of ChipWits and discover the joy of programming!
We are excited to announce ChipWits version 0.73! This release adds localization to English, Brazilian Portuguese, French and Simplified Chinese! Let us know if there are other languages you want to see ChipWits translated to. The release also fixes several known issues:
New Features and Improvements
* Localization for English, Brazilian Portuguese, French and Simplified Chinese
* New Cutscene 5 audio
* New, cleaner font throughout game
Bug Fixes
* #978: User is locked into answer for Professor Chip
* #984: Blue star on Final Exam level is white
* #994: Hint lightbulb clips into environment
* #1010: Hint counter resets if Reset is pressed
* Fix premature reveal of Chapter 5 cutscene
* Fix "Retry or Continue" Z order
* Move green arrow out of the way in Tutor Dialog
Solve your way through 11 different puzzles and see if you have what it takes to work in Professor Chip's factory! When you're done, take on a bonus mission, two ChipWit Challenges, and two classic missions from the original 1984 ChipWits!
The main story missions are set in Professor Chips Factory, where you will automate your ChipWit across the factory floor, maneuvering around obstacles to complete tasks.
ChipWit Challenges are an expanding catalog of standalone puzzles that will be updated regularly. Demo players can always come back and access the two most recent challenges for free as they are published.
Don't forget to Wishlist ChipWits to be notified of our upcoming release in July!
Solve your way through 11 different puzzles and see if you have what it takes to work in Professor Chip's factory! When you're done, take on a bonus mission, two ChipWit Challenges, and two classic missions from the original 1984 ChipWits!
The main story missions are set in Professor Chips Factory, where you will automate your ChipWit across the factory floor, maneuvering around obstacles to complete tasks.
ChipWit Challenges are an expanding catalog of standalone puzzles that will be updated regularly. Demo players can always come back and access the two most recent challenges for free as they are published.
Highlights
This new feature release includes some bug fixes and several significant improvements, most notably:* Ultra-wide monitor support and support for all aspect ratios
* Improved keyboard support, including more shortcut keys and "Quick Buffers"
* Top 10 scores are now available in the histogram view (as well as the ability to not share yours)
* The ability to drag the camera around with the middle mouse or Command+Left button
Press the Field Manual button during the game to see all available hotkeys
New Features
* #883: [SCORE]: Make it more clear when the player matches top score in the category* #890: [USABILITY]: Hotkey page
* #891: Alt + arrows changes true connector direction
* #892: [HOTKEY]: PgUp, PgDn switches between SubPanels
* #906: Support for ultra-wide monitors, and improve support for all aspect ratios in game and puzzle selection screens
* #920: Drag the camera around with middle mouse or Command+Left button
* #924: Show top 10 scores in histogram view
* #929: Ask user if they want to be notified when new puzzles come out
* #931: [MANUAL]: Make it explicit when the game will open the browser to chipwits.com/docs
* #934: Show "Top", "All Equal", "Top x%", or "Bottom x%" as appropriate (and don't show "Top 0%")
* #935: Add noSpawn marker option to mission file format to prevent items from spawning on some tiles
* #937: Ctrl+Left Click should have the same behavior as right-click for computers with no right mouse button
* Improve keyboard behavior:
* Add shortcut keys to all action menus
* Restore selection after modal dialog
* Ensure a default button selected when modal dialog opens
* Select chip grid when mission starts, by default
* Quick Buffers: Alt 1-8 copies selected chips into a persistent buffer, 1-8 pastes
* Enable not submitting scores, not showing name in options. Show steam names in top 10
* Update Copyright to 2025
Bug Fixes
* #832: [DEMO]: Audio: User reported: The clicks in Video Settings" are extremely loud compared to everywhere else* #881: BUG: Fall does not animate when speed > 16X
* #905: [DEMO]: [CRASH]: [40th Anniversary Puzzle]: Hitting escape twice while level is underway puts the game into a strange level state which eventually causes game to crash
* #906: [RESOLUTION]: On 3440x1440 resolution screen/text is cut off
* #936: [LOC]: Percentages for scoreboard show up as tofu box for some locales
* Fix animation of objective met dialog
Welcome to the last challenge of 2024: Snowflake! How many randomly-scattered presents can you pick up with 2,500 cycles?
To play:
[olist]
This challenge ends on the last day of December. Good luck, and stop by our Discord Server to discuss!
This release includes a couple of small bug fixes and some assets for the December Challenge
Enhancements
* Add December challenge mission (Snowflake)* Add snow effect and VFX toggle for snow effect
* Add new item: gift
* Enable additional objectives for monthly challenges, other than cycles used
Bug Fixes
* #491: Random music doesn't include level 3* #879: Global Standings says "Behind You!" instead of mission name
* #912: Your Best is sometimes better than world record
In celebration of ChipWits' 40th Anniversary, we're excited to launch the November challenge: Happy 40th!
Believe it or not, this month is ChipWits' 40th Anniversary! In celebration, we've baked it a pie with 40 candles. Your mission is to eat all 40 candles with as few cycles as possible.
But don't run out of fuel...
Oh, and also, you start facing a random direction, so your solution will have to work for all 8 directions.
We've added a Mac-inspired 1-bit color scheme for this month's challenge, too.
To play:
[olist]
This challenge ends on the last day of November. Good luck, and stop by our Discord Server to discuss!
Happy 40th Anniversary to ChipWits! This release includes a new mission to celebrate this milestone
and a new 1-bit ChipWit model and tileset. It also improves the handling of random behavior.
Enhancements
* Add 40th Anniversary Challenge Mission* Add 1-bit ChipWit model
* Add 1-bit tileset
* New Item: candle
* #896: More consistent and fair handling of random behavior (especially IfHeads)
* When restarting from Play mode, keep the same random number seed so the player can debug issues.
* When restarting from Edit mode, choose a new random number seed
Bug Fixes
* #900: During grace period after challenge, there is no way to play the mission* #901: Stop updating challenge leaderboard when challenge is over
* #903: Reset fuel and damage between stages.
* #904: Fix graph rendering when there are only 8 data points
This release brings an exciting new leaderboard system to the game! You can now compete against
other players in special announced challenges. Stay tuned to announcements for new challenges every month!
New Features
* Added a new Challenge Leaderboard system!* Puzzle Selection Screen will show the active challenge leaderboard
* Added World Record bar to all histograms
Bug Fixes
* #887: Bug: If one workshop file is corrupt, none are imported
We're excited to kick off our first monthly challenge: Trick or Treat!
In this challenge, you need to pick up 4 treats and zap 4 tricks in as few cycles as possible.
To play:
[olist]
[/olist]
You can find the mission in the Puzzles section:

Happy Halloween!
During Steam Next Fest, ChipWits will be livestreaming a gameplay preview! This is a ~15 minute loop of a ChipWit robot exploring a new version of ChipWit Caves, one of the original missions in the 1984 version of the game (which was published on Mac, C64, Apple II).
We'd love to hear your feedback on our game so far! Please head over to our community Discord to tell us what you think and give us suggestions to help shape the game!
ChipWits Discord
Please WishList our game if you like open sandbox puzzle games about coding robots!
Witness a catastrophic event unfold at Droog Station in our new cinematic opening cutscene.
A lone ChipWit stands amidst the chaos, its fate uncertain.
Wishlist and download our Free Demo now and unravel the mystery!
Enhancements
* #835: Add new introductory cutscenePreview the new cutscene here, and subscribe to our YouTube channel for more videos!
Enhancements
* #819: Escape menu during game* #836: [DEMO] Add call to action to Title Page, Pause Screen, Quit Screen
* #839: Duck music when app loses focus
* #840: Tutorial: Make it more clear in Mission 1 to just add one click and click Play
* #841: Tutorial mission 2: Make it more clear you don't need to get all the oil cans
* #842: Reduce delay after dialogs
* #844: Make UI Assistance more clear by adding a dark outline
* #845: Dampen camera movements while panning
* #854: [OIL SPILL]: Remove the yellow helper text when Cycles reach zero
* Change voice / speed of Professor Chip when in Red mode
* Improvements to UI assistance for Tutorial mission 2
* Add Title scene exit menu with wishlist and discord buttons
Bug Fixes
* #831: [BUG] "Your Best" column does not store my best, is instead a copy of "This Run"* #851: [BUG] Linux: Clicking wishlist and closing steam overlay does not resume music
* #852: NullReferenceException thrown on loading into Oil Spill level
* #856: [SPACE WALK]: On Select a Mission scene Space Walk music can briefly be heard playing before "default" music resumes
Get ready to guide your ChipWit robot through a series of challenging and fun puzzles!
Were thrilled to announce that ChipWits Free Demo is officially out on Steam!
ChipWits is a programming-themed simulation puzzle game with no prior coding experience required. You use an icon-based language to guide your little robot to solve open-ended puzzles and rescue the crew of a space station taken over by a rogue AI, Dr. Droog. The original game was released in 1984 on the Mac, Commodore 64 and Apple II. This reboot maintains the spirit of the original game and is refreshed for modern audiences. It is available on Steam for PC, Mac and Linux.
The demo includes:
- 6 Missions from the Dr. Droog Campaign (the main storyline and tutorial)
- 5 Challenging Puzzles (3 easy, 1 medium, 1 hard)
- 2 Classic Missions from the 1984 version of ChipWits (Greedville and ChipWit Caves)
ChipWits is even more fun when playing with friends. Please spread the word to any friends you think might be interested in our game! Thank you!
Get ready to guide your ChipWit robot through a series of challenging and fun puzzles!
Were excited to announce that Thursday, September 26, 2024 will be our official release date for our ChipWits Free Demo on Steam!
ChipWits is a programming-themed simulation puzzle game with no prior coding experience required. You use an icon-based language to guide your little robot to solve open-ended puzzles and rescue the crew of a space station taken over by a rogue AI, Dr. Droog. The original game was released in 1984 on the Mac, Commodore 64 and Apple II. This reboot maintains the spirit of the original game and is refreshed for modern audiences. It is available on Steam for PC, Mac and Linux.
The demo includes:
- 6 Missions from the Dr. Droog Campaign (the main storyline and tutorial)
- 5 Challenging Puzzles (3 easy, 1 medium, 1 hard)
- 2 Classic Missions from the 1984 version of ChipWits (Greedville and ChipWit Caves)
If you are a journalist, streamer, YouTuber or anyone else with an audience, wed love to give you a preview. Please reach out today for an early access Press Preview Steam key. Also, if you know of anyone that fits this description and you think they would be interested in covering our game, please let us know!
ChipWits is even more fun when playing with friends. Please spread the word to any friends you think might be interested in our game! Thank you!
Were really looking forward to sharing what weve created with you!
During Dinos vs. Robots Fest, ChipWits will be livestreaming our first gameplay preview. This is a ~15 minute loop of a robot exploring a new version of ChipWit Caves, one of the original missions in the 1984 version of the game (which was published on Mac, C64, Apple II).
We'd love to hear your feedback on our game so far! Please head over to our community Discord to tell us what you think and give us suggestions to help shape the game!
ChipWits Discord
Please wishlist our game if you like open sandbox puzzle games about coding robots!
Minimum Setup
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set supportMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable
- Storage: 600 MB available space
Recommended Setup
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set supportMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable
- Storage: 600 MB available space
[ 6404 ]
[ 1916 ]
[ 4299 ]