- Added illumina wisp (a new passive light source) Available at Brook Spring, upgrades from the basic lightspell. Can be enhanced twice. - Added very simple pathfinding to party member AI that should help them prevent getting stuck - Improved knockback behaviour - Parrying contact damage from enemies will mini-stun them - Stunned enemies don't deal contact damage anymore (Which means dashing into enemies with a heavy attack is now safer) - Added a new NPC to the style shop in Kan-Kerth that can visually transform you into different characters If you start a new game after changing your appearance, you will keep your transformed look (think of it as kind of a... new game plus feature?) Including the normal human look, there are 5 appearances in total so far (one can be unlocked very late into the game) - Added two portraits for Togerth - Added sounds to spike traps
[ 2024-06-19 09:11:30 CET ] [ Original post ]
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Getting abducted by a group of monsters and forced to work for their demonic causes - sounds like a pretty terrible fate.
But once you realize that not all of them are monsters you need to fear, and that perhaps you even could become friends with each other, you get a unique opportunity to learn more about the history of Tarborea, the monsters' kingdom, and it's not-so-bright past.
Inside the monster guild, you will meet fellows such as Gwen, the hard-working Kobold, Roviria, the self-proclaimed "Fangster" and Ikkri, the fearsome Demon that is the leader.
Become a seasoned miner, warrior, wizard or anything in-between and earn the respect of Ikkri's guild by completing tasks in dangerous dungeons until you get a chance to go back to the humans. Hopefully, nothing will get in your way, but the demon king might have something to say as well...
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