- Reduced the amount of specific names mentioned in dialogue in the intro - Some NPCs now walk around a bit instead of just standing around - Stronger poison effects now override weaker ones - Storage chest got open/close animation (Added in previous mini-patch) - Added new difficulty "Demonic" & small changes to "Casual" I've wanted to implement an extra-hard difficulty for a while now, but didn't want to simply boost more enemy damage and health, as I fear that would make it more tedious rather than challenging. I think these adjustements could be interesting. I've also made some tweaks to casual like slower movement speed for enemies. Casual: - Enemies have 33% less health - Enemies deal 30% less damage - Enemies have 10% less movespeed - 15% more money from coin pickups Standard: - everything as per usual Demonic: - 10% less money from coin pickups - 10% more movespeed for enemies - 50% cooldown increase for healing - 30% cooldown increase for parry - Cooldown for party/charswitch during bosses - HP/MP pickups regenerate 33% less - NPCs at Rodney's Resort are harder to unlock - Single-use save points in dungeons don't restore HP/MP
[ 2024-08-07 22:21:58 CET ] [ Original post ]
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Getting abducted by a group of monsters and forced to work for their demonic causes - sounds like a pretty terrible fate.
But once you realize that not all of them are monsters you need to fear, and that perhaps you even could become friends with each other, you get a unique opportunity to learn more about the history of Tarborea, the monsters' kingdom, and it's not-so-bright past.
Inside the monster guild, you will meet fellows such as Gwen, the hard-working Kobold, Roviria, the self-proclaimed "Fangster" and Ikkri, the fearsome Demon that is the leader.
Become a seasoned miner, warrior, wizard or anything in-between and earn the respect of Ikkri's guild by completing tasks in dangerous dungeons until you get a chance to go back to the humans. Hopefully, nothing will get in your way, but the demon king might have something to say as well...
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