Hey there! We are slowly waking up from our post PAX/GDC coma's and have been busy working on some exciting new stuff that I want to talk to you about. First of all, thanks so much to all of you who have bought the game so far. It's really humbling to hear you are having fun with it. Of course, the main reason we chose to go on Early Access, was to get it into players hands and hear what they have to say about it. Positive things are always nice, but it's the negative things we really want to hear. We've been sifting through a tonne of feedback and it's really interesting to hear about things that we thought were obvious and awesome, that turned out not so to others. For instance, nobody seems to enjoy fighting Zombies or Nibblers as the only real strategy to defeat them is to hit them while running away. With that, let me give you an overview about what's coming in the new few updates. We'll give you plenty of notice when Updates #2 and #3 are coming. Update #1 - Balancing & Bug fixes (Coming next week!) Our focus for this update is to tighten up certain aspects of the game and squish many of the bugs that have been encountered since launch. Here's a taster for what's in store -
- Redesigned Zombie and Nibbler attacks to better facilitate gameplay
- Slightly shorter, tighter levels (until we get challenge rooms in there!)
- More feedback on pickups, floating combat text and environmental props such as previously searched bushes and trees
- Some skullcaps will be tuned and have more feedback
- Smashable ROCKS
- And lots more!
[ 2015-03-12 18:57:40 CET ] [ Original post ]
🎮 Full Controller Support
- FranknJohn Linux [504.16 M]
Current Features
- Smash enemies with FranknJohn's weaponized head
- Experiment with 20 different Skullcaps that alter gameplay in many different ways
- Huge skill tree. Collect Dr. Harmin's mysterious ooze and use it to upgrade your body and mind
- Randomly generated environments. A new experience with each new life
- Local co-op - play with a friend!
- Battle through the first area two areas of the game, "The Garden of Denial" and "The Furnace of Anger"
- Perma-death, challenging enemies will test the sternest of players
- Glorious soundtrack by Ben Prunty (FTL/Gravity Ghost)
- Pills to temporally upgrade your stats
- Explore FrankJohn's underground hideout
Planned Features
Content
- More areas - The Cistern of Depression and the final showdown with Dr. Harmin in the "The Lab of Isolation"
- More variety, challenges and secrets - We have lot's of fun stuff in store
- More Skullcaps - these are so much fun to make we want to keep making them forever
- More enemies - Each new area will have roughly the same amount of enemies currently available
- More bosses - Dr. Harmins most prized creations are being readied for battle
- More glorious soundtrack by Ben Prunty
Bug Fixing
- We have put a lot of effort into making sure FranknJohn is as bug free as possible, however the game is in Early Access so it is unavoidable. We will do our best to squish them as soon as they present their ugly heads.
Balancing
- A game like this lives or dies on it's balance, so expect a lot of tweaking to occur throughout Early Access.
- OS: Ubuntu 12.04+
- Processor: Intel Core i3 or AMD equivalent or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD 4400 or Nvidia or AMD equivalent or better
- Storage: 525 MB available spaceAdditional Notes: SteamOS coming soon. few graphical problems currently
- Processor: Intel Core i5 or AMD equivalent or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Dedicated graphics card recommended
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