BARRICADE Update: ALPHA v1.061
Behind the scenes development has been progressing nicely, and more updates will follow this one. Make sure to wishlist and follow us for updates.
Change Log
: Audio Overhaul
Reworked all audio in the game, replacing placeholder sound effects with custom sound effects. Making various tweaks and fixes to the code base along the way. There is still some room for improvement, and some sound effects are waiting on refactors before implementation. Things are not mixed to perfection either, so any feedback on how loud (or quiet) sounds are is needed.
: Set each sound source to the correct audio bus
Although an uninteresting addition, this means that the volume sliders on the settings menu now do something, except for game alerts. (There are none yet )
Fix: Prop hurt sounds playing at world origin
Props now play their hurt sounds at the correct location when hit by the player, and at the objects center when hit by a zombie.
Fix: CTD when phasing through props
Players can now phase through props again without crashing the game. YAY!
Barricade is a zombie horde shooter with a classic 90's feel. Players use objects to build a barricade that protects their only source of upgrades. Endless waves of zombies will exploit weaknesses in your defenses. Will you juggle building, shooting, and repairing, or be overrun?
BUILD, SHOOT, REPAIR, SURVIVE
Build your barricade using any objects you can find. Everything you see can be used.
Endless waves of zombies, how many will you survive?
Powerful guns with alternate fire modes that provide a different way to destroy the horde.
No gimmick gun play that is back to basics. No reloading, no aim down sights, just point and shoot 90's style.
Different zombie types each with their own abilities and characteristics.
Secrets to be unlocked that reward players who find them.
Multiple levels each offering different building challenges.
Single player means you can't blame your team for failure.