




Barricade is a zombie horde shooter with a classic 90's feel. Players use objects to build a barricade that protects their only source of upgrades. Endless waves of zombies will exploit weaknesses in your defenses. Will you juggle building, shooting, and repairing, or be overrun?
BUILD, SHOOT, REPAIR, SURVIVE
- Build your barricade using any objects you can find. Everything you see can be used.
- Endless waves of zombies, how many will you survive?
- Powerful guns with alternate fire modes that provide a different way to destroy the horde.
- No gimmick gun play that is back to basics. No reloading, no aim down sights, just point and shoot 90's style.
- Different zombie types each with their own abilities and characteristics.
- Secrets to be unlocked that reward players who find them.
- Multiple levels each offering different building challenges.
- Single player means you can't blame your team for failure.
Development Update: ALPHA v1.072
If you want to see live development, or contribute suggestions, I invite you to watch me live on Twitch everyday at 6AM EST.
It only took 2 years, to allow the player to heal , the code was there, but we had nothing to execute it. Introducing the Medispencer: A simple vending machine that heals the player in exchange for points.
: Free prop rotation option.
: Audio option slider increments reduced from 0.1 to 0.01.
: Navmesh tweaks, improving some navigation issues.
: Hammergun primary fire sound only playing the first time it was shot.
Update: ALPHA v1.072
Want to contribute to development?
If you want to see live development, or contribute suggestions, I invite you to watch me live on Twitch everyday at 6AM EST.
New Vending Machine: Medispencer
It only took 2 years, to allow the player to heal , the code was there, but we had nothing to execute it. Introducing the Medispencer: A simple vending machine that heals the player in exchange for points.
Change Log
New Stuff
: Medipencer, vending machine that heals the player.: Free prop rotation option.
Changes
: Improved interactable object prompt readability.: Audio option slider increments reduced from 0.1 to 0.01.
Bug Fixes
: Increased window collider thickness, props should now collide consistently.: Navmesh tweaks, improving some navigation issues.
: Hammergun primary fire sound only playing the first time it was shot.
[ 2024-01-17 18:50:04 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu
- Processor: Intel Core i5-8250UMemory: 12 GB RAM
- Memory: 12 GB RAM
- Graphics: Integrated Graphics
- Storage: 1 GB available space
Recommended Setup
- OS: Ubuntu
- Processor: AMD Ryzen 7 2700XMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1660
- Storage: 1 GB available space
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