Development Update: Alpha 1.21
You can get it here: https://store.steampowered.com/app/2849590
Hey everyone, hope you have been enjoying the demo. For the first content update I had to focus on getting new players up to speed. The initial tutorial was... doggy doo doo, to put it lightly. I spent the week trying to cram a basic tutorial to the original map we have. Time will tell if we need tweaks, but hoping this helps out new players! I didn't forget about my veteran players though, this update brings some nice QoL changes and requests, as well as some fresh balance changes. Next week I need to work on something fun, there we will new content coming in some form of gun/enemy/ new map? ;) Cheers! -Sockhouse
If you want to see live development, or contribute suggestions, I invite you to watch me live on Twitch everyday at 6AM EST. OR Join the Barricade official discord: https://discord.com/invite/nSGScX9UPs
: A proper tutorial. : Doors to Vendo-Machine room. : Resolution options. : Level select menu. : Option to disable tutorials. : Event markers. : Button to skip prepare rounds. : More decals.
: Tutorial button from main menu.
: Redesigned Vendo-Machine room. : Prepare round doesn't start until the doors are opened. : Make tutorial decal more visible. : Reduced spawner damage from 10 to 3 per tick. : Reduced Shotgun alt fire rate. : Increased Hammergun healing from 4 to 6 per tick. : Reduced Hammergun healing ticks from 600 to 500 per minute.
: Deleting entries in settings.cfg would cause CTD. : Going to options menu was resetting resolution. : Zombies could block spawners. : Horkers would get stuck trying to hit props they could detect, but have 0 chance of hitting.
[ 2024-02-26 01:34:00 CET ] [ Original post ]
DEMO UPDATED ON STEAM
You can get it here: https://store.steampowered.com/app/2849590
First Regular Update!
Hey everyone, hope you have been enjoying the demo. For the first content update I had to focus on getting new players up to speed. The initial tutorial was... doggy doo doo, to put it lightly. I spent the week trying to cram a basic tutorial to the original map we have. Time will tell if we need tweaks, but hoping this helps out new players! I didn't forget about my veteran players though, this update brings some nice QoL changes and requests, as well as some fresh balance changes. Next week I need to work on something fun, there we will new content coming in some form of gun/enemy/ new map? ;) Cheers! -Sockhouse
Want to contribute to development?
If you want to see live development, or contribute suggestions, I invite you to watch me live on Twitch everyday at 6AM EST. OR Join the Barricade official discord: https://discord.com/invite/nSGScX9UPs
Change Log
New Stuff
: A proper tutorial. : Doors to Vendo-Machine room. : Resolution options. : Level select menu. : Option to disable tutorials. : Event markers. : Button to skip prepare rounds. : More decals.
Removed
: Tutorial button from main menu.
Changes
: Redesigned Vendo-Machine room. : Prepare round doesn't start until the doors are opened. : Make tutorial decal more visible. : Reduced spawner damage from 10 to 3 per tick. : Reduced Shotgun alt fire rate. : Increased Hammergun healing from 4 to 6 per tick. : Reduced Hammergun healing ticks from 600 to 500 per minute.
Bug Fixes
: Deleting entries in settings.cfg would cause CTD. : Going to options menu was resetting resolution. : Zombies could block spawners. : Horkers would get stuck trying to hit props they could detect, but have 0 chance of hitting.
Barricade
SOCKHOUSE STUDIOS
SOCKHOUSE STUDIOS
1970-01-01
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 21
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://store.steampowered.com/app/2006180 
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Barricade is a zombie horde shooter with a classic 90's feel. Players use objects to build a barricade that protects their only source of upgrades. Endless waves of zombies will exploit weaknesses in your defenses. Will you juggle building, shooting, and repairing, or be overrun?
Watch development live on Twitch: https://www.twitch.tv/sockhousestudios
Join the Discord: https://discord.gg/nSGScX9UPs
BUILD, SHOOT, REPAIR, SURVIVE
- Build your barricade using any objects you can find. Everything you see can be used.
- Endless waves of zombies, how many will you survive?
- Powerful guns with alternate fire modes that provide a different way to destroy the horde.
- No gimmick gun play that is back to basics. No reloading, no aim down sights, just point and shoot 90's style.
- Different zombie types each with their own abilities and characteristics.
- Secrets to be unlocked that reward players who find them.
- Multiple levels each offering different building challenges.
- Single player means you can't blame your team for failure.
Watch development live on Twitch: https://www.twitch.tv/sockhousestudios
Join the Discord: https://discord.gg/nSGScX9UPs
MINIMAL SETUP
- OS: Ubuntu
- Processor: Intel Core i5-8250UMemory: 12 GB RAM
- Memory: 12 GB RAM
- Graphics: Integrated Graphics
- Storage: 1 GB available space
- OS: Ubuntu
- Processor: AMD Ryzen 7 2700XMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1660
- Storage: 1 GB available space
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