DEMO UPDATED ON STEAM
https://store.steampowered.com/app/2849590
Sweeping Balance Changes
Hey Barricaders, it's time I listen to the feed back I've received from day one. The game has been too hard, and most of the weapons underwhelming. I forgot what made boom shooters fun, and the potential community suffered as they were met with unfamiliar mechanics in a punishing game.
I have made sweeping balance changes, that ultimately make the minute to minute game play easier, and more enjoyable.
The guns are now more viable, and the zombies less of a threat. I'm hoping this means new players will have an easier time learning the game. As for the veterans, I think you will appreciate the better weapons, and expect a challenge in the full release.
New Weapon: ROPE1954 SMG
A super fast firing smg, with a large ammo capacity. The weapon builds up heat while firing which can be released in a cone frying all zombies in its path, even through walls!
Cheers!
-Sockhouse
Want to contribute to development?
If you want to see live development, or contribute suggestions, I invite you to watch me
live on Twitch everyday.
OR
Join the Barricade official
Discord
Change Log
New Stuff
: ROPE1954 SMG.
: New muzzle flash sprites.
Removed
: Weapon Wheel.
: UI options.
Changes
: Removed movement slow when phasing.
Balance
: Increased kill rewards by ~20%.
: Made all weapons more powerful.
: Reduced zombie hitpoints.
: Increased zombie kill rewards.
Bug Fixes
: Chance of CTD when a prop gets destroyed.
: Shotgun bottom crosshair not animating.
: Level Selector able to reselect an already select level, causing bugs.
: Camera recoil was stacking.
: Control hints showing at wrong time.
[ 2024-04-01 00:36:17 CET ] [ Original post ]