Development Update: BETA 1.1
https://store.steampowered.com/app/2849590
Hey Barricaders, sorry for the delay with this update. Barricade was entered into FPS fest, and I didn't want to risk introducing new bugs during the festival. This weeks update contains some polish that has been missing for quite some time. Starting with death effects, up until now when the player or the Vendo-Machine died there was no effect or feedback, just a cut straight to the end screen. I've added some simple death effects to flesh out the experience when you are defeated. I have also added stats to the end game screens, this has been a long requested feature of the community. The stats screen will display stats for time played, rounds survived, kills, props destroyed, repairing done, and money spent. Lastly the Sniper Rifle has been made even better. It will now penetrate props and zombies, dealing less damage with each penetration. Still not convinced it's strong enough? Well I was able to beat the entire demo using only the Sniper Rifle! it's time to enter the final stretch of development. With the game releasing in October this year after next fest I need to wrap up the demo and finish the game. I feel the demo is content complete, and in it's current state can be left alone.
Well, this means the end of regular updates to the demo. There will still be demo updates, but they will mostly be for bug fixes, balance tweaks, and perhaps some new content sprinkled in here and there.
Well as much as I would love to continue to allow the public to play the most recent version of the game, and continue to get your valuable feedback, I also need to incentivize players to purchase the full game. Unfortunately that means I have to limit the amount of content available in the demo. The full version will have some tweaks to the main mechanics, unlimited rounds, more enemies, more guns, more props, and 3rd level.
I will most likely offer closed betas, if you want to stay notified of when I will run one join the Discord Cheers! -Sockhouse
If you want to see live development, or contribute suggestions, I invite you to watch me live on Twitch. OR Join the Barricade official Discord
: Death effects. : Sniper Rifle penetrates props and zombies. : Endgame stats.
: Open Doors marker appears after opening the doors.
[ 2024-04-24 11:07:55 CET ] [ Original post ]
DEMO UPDATED ON STEAM
https://store.steampowered.com/app/2849590
Content Complete Demo
Hey Barricaders, sorry for the delay with this update. Barricade was entered into FPS fest, and I didn't want to risk introducing new bugs during the festival. This weeks update contains some polish that has been missing for quite some time. Starting with death effects, up until now when the player or the Vendo-Machine died there was no effect or feedback, just a cut straight to the end screen. I've added some simple death effects to flesh out the experience when you are defeated. I have also added stats to the end game screens, this has been a long requested feature of the community. The stats screen will display stats for time played, rounds survived, kills, props destroyed, repairing done, and money spent. Lastly the Sniper Rifle has been made even better. It will now penetrate props and zombies, dealing less damage with each penetration. Still not convinced it's strong enough? Well I was able to beat the entire demo using only the Sniper Rifle! it's time to enter the final stretch of development. With the game releasing in October this year after next fest I need to wrap up the demo and finish the game. I feel the demo is content complete, and in it's current state can be left alone.
What does this mean?
Well, this means the end of regular updates to the demo. There will still be demo updates, but they will mostly be for bug fixes, balance tweaks, and perhaps some new content sprinkled in here and there.
Why am I stopping regular updates to the demo?
Well as much as I would love to continue to allow the public to play the most recent version of the game, and continue to get your valuable feedback, I also need to incentivize players to purchase the full game. Unfortunately that means I have to limit the amount of content available in the demo. The full version will have some tweaks to the main mechanics, unlimited rounds, more enemies, more guns, more props, and 3rd level.
I want to test new versions, will you offer closed betas?
I will most likely offer closed betas, if you want to stay notified of when I will run one join the Discord Cheers! -Sockhouse
Want to contribute to development?
If you want to see live development, or contribute suggestions, I invite you to watch me live on Twitch. OR Join the Barricade official Discord
Change Log
New Stuff
: Death effects. : Sniper Rifle penetrates props and zombies. : Endgame stats.
Bug Fixes
: Open Doors marker appears after opening the doors.
Barricade
SOCKHOUSE STUDIOS
SOCKHOUSE STUDIOS
1970-01-01
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 21
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://store.steampowered.com/app/2006180 
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Barricade is a zombie horde shooter with a classic 90's feel. Players use objects to build a barricade that protects their only source of upgrades. Endless waves of zombies will exploit weaknesses in your defenses. Will you juggle building, shooting, and repairing, or be overrun?
Watch development live on Twitch: https://www.twitch.tv/sockhousestudios
Join the Discord: https://discord.gg/nSGScX9UPs
BUILD, SHOOT, REPAIR, SURVIVE
- Build your barricade using any objects you can find. Everything you see can be used.
- Endless waves of zombies, how many will you survive?
- Powerful guns with alternate fire modes that provide a different way to destroy the horde.
- No gimmick gun play that is back to basics. No reloading, no aim down sights, just point and shoot 90's style.
- Different zombie types each with their own abilities and characteristics.
- Secrets to be unlocked that reward players who find them.
- Multiple levels each offering different building challenges.
- Single player means you can't blame your team for failure.
Watch development live on Twitch: https://www.twitch.tv/sockhousestudios
Join the Discord: https://discord.gg/nSGScX9UPs
MINIMAL SETUP
- OS: Ubuntu
- Processor: Intel Core i5-8250UMemory: 12 GB RAM
- Memory: 12 GB RAM
- Graphics: Integrated Graphics
- Storage: 1 GB available space
- OS: Ubuntu
- Processor: AMD Ryzen 7 2700XMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1660
- Storage: 1 GB available space
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