Development Update: BETA 1.4
The newest edition to your available arsenal. The revolver pistol is a slow, but powerful weapon with 6 round burst alternate fire mode on a short cool down.
The Lanker is the first to receive an armored variant. The armored zombies will serve as a tankier version of the regular variant. The plan is to add armored variants to the Crawlers and Horkers, these armored variants will spawn after round 10 and spawn more frequently as the rounds progress.
Last week I mentioned increasing the round limit to 100. I quickly realized that is bit extreme, and would mean a single session would last hours. I have decided to reduce the maximum rounds to 30, and as of now that would mean a single play through would take ~70 minutes if you never skipped a break. The round times still need to be balanced, but the goal would be to keep a session play time around 60-70 minutes.
For a long time money has been very trivial to acquire, and players easily reach the maximum quickly. There has been some balance changes to the rewards and cost of guns, ammo, healing and props. Ideally players should have enough money for a new gun by round 3-4 depending on their skill, and once the weapon upgrade system is in place the average player should be able to buy an upgrade by round 10-11. Cheers! -Sockhouse
Join the Barricade official Discord
: Revolver Pistol. : Armored Lanker. : Bookshelf Prop. : New alerts, and environmental effects to special rounds.
: Reworked respawn timers to decrease with the number of zombies currently dead. : Reduced final round to round 30.
: Lowered rewards for all zombies significantly. : Reduced the cost of guns, ammo, healing, and props. : Adjusted spawn tables, maximum zombies per wave, break times.
[ 2024-07-06 02:23:00 CET ] [ Original post ]
Revolver Pistol
The newest edition to your available arsenal. The revolver pistol is a slow, but powerful weapon with 6 round burst alternate fire mode on a short cool down.
Armored Lanker
The Lanker is the first to receive an armored variant. The armored zombies will serve as a tankier version of the regular variant. The plan is to add armored variants to the Crawlers and Horkers, these armored variants will spawn after round 10 and spawn more frequently as the rounds progress.
Reduced Round Count, and Other Changes
Last week I mentioned increasing the round limit to 100. I quickly realized that is bit extreme, and would mean a single session would last hours. I have decided to reduce the maximum rounds to 30, and as of now that would mean a single play through would take ~70 minutes if you never skipped a break. The round times still need to be balanced, but the goal would be to keep a session play time around 60-70 minutes.
Economy Changes
For a long time money has been very trivial to acquire, and players easily reach the maximum quickly. There has been some balance changes to the rewards and cost of guns, ammo, healing and props. Ideally players should have enough money for a new gun by round 3-4 depending on their skill, and once the weapon upgrade system is in place the average player should be able to buy an upgrade by round 10-11. Cheers! -Sockhouse
Want to contribute to development?
Join the Barricade official Discord
Change Log
New Stuff
: Revolver Pistol. : Armored Lanker. : Bookshelf Prop. : New alerts, and environmental effects to special rounds.
Changes
: Reworked respawn timers to decrease with the number of zombies currently dead. : Reduced final round to round 30.
Balance
: Lowered rewards for all zombies significantly. : Reduced the cost of guns, ammo, healing, and props. : Adjusted spawn tables, maximum zombies per wave, break times.
Barricade
SOCKHOUSE STUDIOS
SOCKHOUSE STUDIOS
1970-01-01
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 21
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://store.steampowered.com/app/2006180 
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Barricade is a zombie horde shooter with a classic 90's feel. Players use objects to build a barricade that protects their only source of upgrades. Endless waves of zombies will exploit weaknesses in your defenses. Will you juggle building, shooting, and repairing, or be overrun?
Watch development live on Twitch: https://www.twitch.tv/sockhousestudios
Join the Discord: https://discord.gg/nSGScX9UPs
BUILD, SHOOT, REPAIR, SURVIVE
- Build your barricade using any objects you can find. Everything you see can be used.
- Endless waves of zombies, how many will you survive?
- Powerful guns with alternate fire modes that provide a different way to destroy the horde.
- No gimmick gun play that is back to basics. No reloading, no aim down sights, just point and shoot 90's style.
- Different zombie types each with their own abilities and characteristics.
- Secrets to be unlocked that reward players who find them.
- Multiple levels each offering different building challenges.
- Single player means you can't blame your team for failure.
Watch development live on Twitch: https://www.twitch.tv/sockhousestudios
Join the Discord: https://discord.gg/nSGScX9UPs
MINIMAL SETUP
- OS: Ubuntu
- Processor: Intel Core i5-8250UMemory: 12 GB RAM
- Memory: 12 GB RAM
- Graphics: Integrated Graphics
- Storage: 1 GB available space
- OS: Ubuntu
- Processor: AMD Ryzen 7 2700XMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1660
- Storage: 1 GB available space
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