Launch Update
Barricade will be releasing on October 22nd, 2024. Development started on June 8th 2021, it's been over 3 years of development (on and off), and we are finally putting a nice big bow on the project and releasing it to the public. I will keep the post brief, but just wanted to give everyone who has played the game, wishlisted, and or provided feedback a big thank you. I really hope you will enjoy!
I will still support Barricade as needed, and should it garner a large enough audience, I plan to release more content that I had to cut during development. I take pride in trying to create a smooth bug free experience for the players, so please report any bugs you find and I will try to address them as quickly as possible! Stay tuned for my next game, I promise this time it won't take 3 years to release Cheers! -Sockhouse
Join the Barricade official Discord
: Weapon Maxxer. : New models and textures for upgraded weapons. : Tutorial level. : Achievements. : Improved round alert visuals and details. : Victory alert. : Total round count to the round UI widget.
: Removed the button from the Prop Generator. : Added some border margin to the HUD. : Weapons no longer start having an Alt-Fire mode. : Overhauled UI, adding polish to most widgets. : Players now experience smoother level transition. : Weapons can be upgraded infinite amount of times. : Changed the Vendo-Machine death animation. : Removed 'weak' props from spawning at the Prop Generator
: Tweaked prop counts for each map. : Reduced max rounds to 20. : Reduced prepare timer to 60 seconds. : Rebalanced all max prop healing values. : Reduced cost of props to $500. : Reduced cost of guns to $250. : Adjusted weapon max ammo counts. : Increased Hammergun Healing. : Reduced armored zombie spawn rates, and which rounds they spawn at. : Increased zombie rewards. : Increased health on some props.
: Missing geometry for August Apartments. : Play again had the wrong hover colours. : Environments retained their previous state on level load. : Open doors button broken in August Apartments. : Stats not resetting between playthroughs. : Geometry errors in Drainage Junction. : Barrel is too transparent when held. : Zombies killed by end of round mass kill were counting as kills.
[ 2024-10-01 06:30:59 CET ] [ Original post ]
Release!
Barricade will be releasing on October 22nd, 2024. Development started on June 8th 2021, it's been over 3 years of development (on and off), and we are finally putting a nice big bow on the project and releasing it to the public. I will keep the post brief, but just wanted to give everyone who has played the game, wishlisted, and or provided feedback a big thank you. I really hope you will enjoy!
What Next?
I will still support Barricade as needed, and should it garner a large enough audience, I plan to release more content that I had to cut during development. I take pride in trying to create a smooth bug free experience for the players, so please report any bugs you find and I will try to address them as quickly as possible! Stay tuned for my next game, I promise this time it won't take 3 years to release Cheers! -Sockhouse
Want to contribute to development?
Join the Barricade official Discord
Change Log
New Stuff
: Weapon Maxxer. : New models and textures for upgraded weapons. : Tutorial level. : Achievements. : Improved round alert visuals and details. : Victory alert. : Total round count to the round UI widget.
Changes
: Removed the button from the Prop Generator. : Added some border margin to the HUD. : Weapons no longer start having an Alt-Fire mode. : Overhauled UI, adding polish to most widgets. : Players now experience smoother level transition. : Weapons can be upgraded infinite amount of times. : Changed the Vendo-Machine death animation. : Removed 'weak' props from spawning at the Prop Generator
Balance
: Tweaked prop counts for each map. : Reduced max rounds to 20. : Reduced prepare timer to 60 seconds. : Rebalanced all max prop healing values. : Reduced cost of props to $500. : Reduced cost of guns to $250. : Adjusted weapon max ammo counts. : Increased Hammergun Healing. : Reduced armored zombie spawn rates, and which rounds they spawn at. : Increased zombie rewards. : Increased health on some props.
Bug Fixes
: Missing geometry for August Apartments. : Play again had the wrong hover colours. : Environments retained their previous state on level load. : Open doors button broken in August Apartments. : Stats not resetting between playthroughs. : Geometry errors in Drainage Junction. : Barrel is too transparent when held. : Zombies killed by end of round mass kill were counting as kills.
Barricade
SOCKHOUSE STUDIOS
SOCKHOUSE STUDIOS
1970-01-01
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 21
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://store.steampowered.com/app/2006180 
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Barricade is a zombie horde shooter with a classic 90's feel. Players use objects to build a barricade that protects their only source of upgrades. Endless waves of zombies will exploit weaknesses in your defenses. Will you juggle building, shooting, and repairing, or be overrun?
Watch development live on Twitch: https://www.twitch.tv/sockhousestudios
Join the Discord: https://discord.gg/nSGScX9UPs
BUILD, SHOOT, REPAIR, SURVIVE
- Build your barricade using any objects you can find. Everything you see can be used.
- Endless waves of zombies, how many will you survive?
- Powerful guns with alternate fire modes that provide a different way to destroy the horde.
- No gimmick gun play that is back to basics. No reloading, no aim down sights, just point and shoot 90's style.
- Different zombie types each with their own abilities and characteristics.
- Secrets to be unlocked that reward players who find them.
- Multiple levels each offering different building challenges.
- Single player means you can't blame your team for failure.
Watch development live on Twitch: https://www.twitch.tv/sockhousestudios
Join the Discord: https://discord.gg/nSGScX9UPs
MINIMAL SETUP
- OS: Ubuntu
- Processor: Intel Core i5-8250UMemory: 12 GB RAM
- Memory: 12 GB RAM
- Graphics: Integrated Graphics
- Storage: 1 GB available space
- OS: Ubuntu
- Processor: AMD Ryzen 7 2700XMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1660
- Storage: 1 GB available space
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