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Amadeus: A Riddle for Thee ~ Episode 1 ~ Waltz
ArcanaXIX Developer
ArcanaXIX Publisher
October 2024 Release
Game News Posts: 20
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
100 Wishlists Celebration Announcement

A while ago, I announced that Amadeus: A Riddle for Thee ~ Episode 1 ~ Waltz had reached 100 wishlists, which for me is a milestone worth celebrating. That number has since grown into over 120! To celebrate, I've completely revamped the soundtrack album, including the 3 new tracks from the demo that weren't in the original prototype, as well as unique track art for every track and a new album cover. I also created a (mobile friendly) page on my website where they're all embedded along with little narrative snippets cataloguing the journey of the demo. Check it out here - enjoy!
Thank you so much for the support. Stay tuned for more development updates at the end of the month - exciting things are in the works. Stay up-to-date: linktr.ee/amadeusgame


[ 2024-05-18 01:34:13 CET ] [ Original post ]

Story


Play as Amadeus, a young werewolf struggling to understand his condition, as he navigates a tale woven by Witches. He is equal parts desperate and determined—how can one reclaim agency over themself, when afflicted by a curse that steals it from them every time the moon Aska draws full?

Amadeus: A Riddle for Thee is a narrative game heavily inspired by Umineko When They Cry thematically, and Professor Layton aesthetically. Gameplay is a blend of pure Visual Novel scenes + Point-and-Click Adventure scenes. The story is linear, and will be told in 5 sequential episodes.

Episode 1 ~ Waltz will release Fall 2024. Please check out the demo in the meantime!

Demo Features


20-40 minutes of playtime
7 detailed, hand-drawn backgrounds to explore
6 portrait expressions for Amadeus
6 original music tracks, including 1 track with 3 dynamic layers
Point-and-Click controls with unique cursor icons to indicate player interactions
Alternate Hover-and-Spacebar control scheme for players who have difficulty with mouse click
Toggle for auto-scrolling text with adjustible appearance speed and delay time between textboxes
Diegetic backlog of previously-read text
Optional splash screen to fill window beyond 4:3 gameplay (may impact performance - see system requirements)

Controls


VN Scenes

TAB Key: toggle Auto Text Progression on/off
SPACE Key: display full text/progress text
1/2/3 Key: select choice
Mouse click on the displayed buttons is supported as an alternative

Point-and-Click Scenes

HOVER with mouse, cursor will change to indicate if object is interactible
If cursor changes, MOUSE CLICK or SPACE to trigger...
-Boot: Amadeus will MOVE to location
-Eye: Amadeus will INSPECT distant objects
-Hand: Amadeus will INTERACT WITH nearby objects
-Arrow: Amadeus will MOVE to a new screen
WASD and ARROW KEYS supported as alternative to MOVE Amadeus
SPACE supported as alternative to INTERACT with nearby objects

UI

ESC Key: pause/open Settings Menu
N Key: pause/open Notebooks Menu
To adjust sliders in Settings Menu, use mouse to click and drag the pencil icon left/right
Menus can also be opened + closed by clicking on the buttons in the screen corners

Credits


Game Design, Art, Music/Sound, C# Scripting, Implementation, Narrative - Leo ArcanaXIX
Clarinet (Deal With a Witch) - Lucas Bere
Marimba (Spellbound Mischief) - Jay Lee
VO (Kain's Ghost) - Nat Ferare
Narrative Consultant - Ashlee Scheuermann*
Code Consultant - Dan Mellott
Mix Consultant (Deal With a Witch, Spellbound Mischief) - Sonia Mokhtari
Playtesting - Derek, Joanna, Luke, Aaron, Ashlee
Playtesting (original prototype) - Alex, Lucas, Skipper, Nathalie, Taylor, Dan

*Ashlee also wished to be credited as "Made Everything Worse." Thank you Ashlee. <3

MINIMAL SETUP
  • OS: Linux MintMemory: 8 GB RAMStorage: 500 MB available spaceAdditional Notes: Currently only tested on Linux Mint but should support other distros.
  • Memory: 8 GB RAMStorage: 500 MB available spaceAdditional Notes: Currently only tested on Linux Mint but should support other distros.
  • Storage: 500 MB available spaceAdditional Notes: Currently only tested on Linux Mint but should support other distros.

GAMEBILLET

[ 6087 ]

8.78$ (12%)
4.95$ (17%)
49.77$ (17%)
35.14$ (12%)
4.18$ (16%)
31.10$ (11%)
5.78$ (17%)
8.85$ (11%)
7.44$ (17%)
8.39$ (16%)
5.03$ (16%)
8.85$ (11%)
39.95$ (11%)
16.57$ (17%)
25.59$ (15%)
8.39$ (16%)
33.17$ (17%)
16.57$ (17%)
13.34$ (11%)
3.93$ (21%)
2.00$ (90%)
4.19$ (16%)
50.37$ (16%)
5.27$ (12%)
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16.96$ (15%)
17.75$ (11%)
16.79$ (16%)
13.14$ (12%)
16.57$ (17%)
GAMERSGATE

[ 1774 ]

8.91$ (70%)
1.58$ (77%)
1.58$ (77%)
0.43$ (91%)
0.17$ (83%)
2.55$ (87%)
1.91$ (79%)
1.58$ (77%)
2.03$ (89%)
6.6$ (74%)
3.4$ (83%)
14.4$ (64%)
4.21$ (72%)
1.58$ (77%)
0.56$ (81%)
2.13$ (91%)
1.28$ (91%)
8.5$ (66%)
3.4$ (83%)
8.91$ (70%)
0.56$ (81%)
2.81$ (89%)
1.58$ (77%)
0.43$ (91%)
2.55$ (87%)
1.58$ (77%)
2.55$ (87%)
1.58$ (77%)
2.98$ (70%)
8.49$ (58%)
MacGamestore

[ 1907 ]

1.99$ (87%)
8.79$ (60%)
2.98$ (85%)
42.49$ (15%)
0.99$ (75%)
17.99$ (10%)
1.99$ (60%)
25.49$ (15%)
3.99$ (90%)
1.79$ (91%)
1.19$ (76%)
3.49$ (91%)
0.69$ (65%)
2.49$ (83%)
3.99$ (69%)
15.99$ (20%)
2.49$ (83%)
2.98$ (80%)
2.49$ (75%)
1.19$ (88%)
1.19$ (88%)
7.99$ (20%)
2.99$ (70%)
37.99$ (24%)
2.99$ (93%)
11.49$ (71%)
1.09$ (82%)
1.10$ (93%)
27.99$ (29%)
3.99$ (80%)

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