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Amadeus: A Riddle for Thee ~ Episode 1 ~ Waltz
ArcanaXIX Developer
ArcanaXIX Publisher
October 2024 Release
Game News Posts: 19
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
100 Wishlists Celebration Announcement

A while ago, I announced that Amadeus: A Riddle for Thee ~ Episode 1 ~ Waltz had reached 100 wishlists, which for me is a milestone worth celebrating. That number has since grown into over 120! To celebrate, I've completely revamped the soundtrack album, including the 3 new tracks from the demo that weren't in the original prototype, as well as unique track art for every track and a new album cover. I also created a (mobile friendly) page on my website where they're all embedded along with little narrative snippets cataloguing the journey of the demo. Check it out here - enjoy!
Thank you so much for the support. Stay tuned for more development updates at the end of the month - exciting things are in the works. Stay up-to-date: linktr.ee/amadeusgame


[ 2024-05-18 01:34:13 CET ] [ Original post ]

Story


Play as Amadeus, a young werewolf struggling to understand his condition, as he navigates a tale woven by Witches. He is equal parts desperate and determined—how can one reclaim agency over themself, when afflicted by a curse that steals it from them every time the moon Aska draws full?

Amadeus: A Riddle for Thee is a narrative game heavily inspired by Umineko When They Cry thematically, and Professor Layton aesthetically. Gameplay is a blend of pure Visual Novel scenes + Point-and-Click Adventure scenes. The story is linear, and will be told in 5 sequential episodes.

Episode 1 ~ Waltz will release Fall 2024. Please check out the demo in the meantime!

Demo Features


20-40 minutes of playtime
7 detailed, hand-drawn backgrounds to explore
6 portrait expressions for Amadeus
6 original music tracks, including 1 track with 3 dynamic layers
Point-and-Click controls with unique cursor icons to indicate player interactions
Alternate Hover-and-Spacebar control scheme for players who have difficulty with mouse click
Toggle for auto-scrolling text with adjustible appearance speed and delay time between textboxes
Diegetic backlog of previously-read text
Optional splash screen to fill window beyond 4:3 gameplay (may impact performance - see system requirements)

Controls


VN Scenes

TAB Key: toggle Auto Text Progression on/off
SPACE Key: display full text/progress text
1/2/3 Key: select choice
Mouse click on the displayed buttons is supported as an alternative

Point-and-Click Scenes

HOVER with mouse, cursor will change to indicate if object is interactible
If cursor changes, MOUSE CLICK or SPACE to trigger...
-Boot: Amadeus will MOVE to location
-Eye: Amadeus will INSPECT distant objects
-Hand: Amadeus will INTERACT WITH nearby objects
-Arrow: Amadeus will MOVE to a new screen
WASD and ARROW KEYS supported as alternative to MOVE Amadeus
SPACE supported as alternative to INTERACT with nearby objects

UI

ESC Key: pause/open Settings Menu
N Key: pause/open Notebooks Menu
To adjust sliders in Settings Menu, use mouse to click and drag the pencil icon left/right
Menus can also be opened + closed by clicking on the buttons in the screen corners

Credits


Game Design, Art, Music/Sound, C# Scripting, Implementation, Narrative - Leo ArcanaXIX
Clarinet (Deal With a Witch) - Lucas Bere
Marimba (Spellbound Mischief) - Jay Lee
VO (Kain's Ghost) - Nat Ferare
Narrative Consultant - Ashlee Scheuermann*
Code Consultant - Dan Mellott
Mix Consultant (Deal With a Witch, Spellbound Mischief) - Sonia Mokhtari
Playtesting - Derek, Joanna, Luke, Aaron, Ashlee
Playtesting (original prototype) - Alex, Lucas, Skipper, Nathalie, Taylor, Dan

*Ashlee also wished to be credited as "Made Everything Worse." Thank you Ashlee. <3

MINIMAL SETUP
  • OS: Linux MintMemory: 8 GB RAMStorage: 500 MB available spaceAdditional Notes: Currently only tested on Linux Mint but should support other distros.
  • Memory: 8 GB RAMStorage: 500 MB available spaceAdditional Notes: Currently only tested on Linux Mint but should support other distros.
  • Storage: 500 MB available spaceAdditional Notes: Currently only tested on Linux Mint but should support other distros.

GAMEBILLET

[ 6069 ]

20.74$ (17%)
5.32$ (79%)
12.44$ (17%)
5.03$ (16%)
5.10$ (91%)
17.54$ (12%)
12.84$ (79%)
8.74$ (13%)
12.44$ (17%)
7.68$ (87%)
52.19$ (13%)
33.19$ (17%)
20.72$ (17%)
8.27$ (17%)
33.96$ (15%)
12.42$ (17%)
19.97$ (20%)
5.27$ (12%)
24.87$ (17%)
5.03$ (16%)
24.87$ (17%)
16.79$ (16%)
12.42$ (17%)
8.27$ (17%)
17.54$ (12%)
13.14$ (12%)
8.27$ (17%)
16.57$ (17%)
8.54$ (57%)
33.17$ (17%)
GAMERSGATE

[ 668 ]

1.05$ (85%)
2.0$ (90%)
14.0$ (60%)
3.0$ (50%)
1.13$ (96%)
8.0$ (80%)
5.0$ (75%)
9.0$ (70%)
3.75$ (81%)
2.25$ (89%)
2.0$ (90%)
0.68$ (91%)
8.1$ (73%)
6.0$ (60%)
2.09$ (87%)
1.7$ (90%)
8.0$ (60%)
2.4$ (84%)
4.5$ (85%)
6.0$ (80%)
3.33$ (52%)
2.25$ (89%)
10.91$ (22%)
3.8$ (81%)
2.7$ (91%)
19.0$ (52%)
10.0$ (75%)
2.1$ (79%)
3.3$ (78%)
3.0$ (90%)
MacGamestore

[ 4036 ]

1.99$ (87%)
38.99$ (13%)
5.99$ (85%)
4.98$ (75%)
0.98$ (95%)
1.24$ (75%)
1.99$ (85%)
3.49$ (88%)
0.99$ (75%)
3.99$ (90%)
1.49$ (85%)
1.71$ (91%)
1.42$ (93%)
1.28$ (87%)
2.49$ (75%)
1.19$ (92%)
1.19$ (60%)
0.99$ (90%)
1.19$ (88%)
1.09$ (82%)
1.10$ (84%)
1.99$ (89%)
1.29$ (84%)
15.19$ (81%)
5.99$ (80%)
1.49$ (75%)
0.99$ (75%)
14.99$ (70%)
1.19$ (60%)
1.49$ (94%)

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