We just pressed the launch button
Dungeon Clawler is now officially released!
There is a 10% launch discount for a limited time.
https://store.steampowered.com/app/2356780/Dungeon_Clawler/
We've also released a Supporter Edition in case youd like to give us some extra help to further expand the game
https://store.steampowered.com/bundle/47656/Dungeon_Clawler_Supporter_Edition/
This is an Early Access launch, so please note that the game is still a work in progress!
Check out our little roadmap of things we want to add to the game in the coming months:
We decided against a set order of to-dos in order to remain flexible to player feedback and be able to listen to your wishes on what should be added first
A huge thank you to everybody who supported us with feedback, bug reports and translation help during the demo and beta phases. The game has gotten so much better thanks to your help
And speaking of awesome people: A friend of ours made a full animated trailer for us to celebrate the release! How amazing is that?
[previewyoutube=1zIiE2ZJp0I;full][/previewyoutube]
If you find any bugs, have ideas on what we should add next or just want to hang out with the devs and other players, please join us on Discord steamhappy
We hope you enjoy the game!
Cheers & Thanks,
Stray Fawn Studio
Dear Clawlers We finally have a launch date for the game!!! Dungeon Clawler will be released on
November 21
Weve added lots of new content to the game since the Next Fest in June. - Difficulty modes (Normal, Hard, Very Hard and Nightmare) - Unlockable lucky paws to equip your character with - 5 new playable characters Squiddy, Garbage Greg, Anne Bunny and Hare L. Quinn - New rooms (Alchemist to change materials, various mystery rooms) - Reworked 20 floor map featuring multiple exists to choose from - Full gamepad support - New music and sound effects - 13 new items - 11 new perks
We are now starting our very last round of beta testing, before the demo + beta will go offline on November 18th! Were super mega excited for the launch and cant wait to pour more work into the game once its out there. A HUGE thanks to everybody who has been helping us with testing and translating, we couldnt have done it without you. It would be awesome to see you guys over on our Discord so we can celebrate the launch together! And/or if you want to win a Steam key for the game in our raffles ;) And if you havent wishlisted the game yet, please do!!! Cheers & Thanks, Stray Fawn Studio
We just uploaded a small hotfix for the demo. Thanks to everyone for reporting all the bugs :)
Patchnotes 0.2.4
- Updated Localization - Sir Bunalot now starts correctly with +10 max health - Fixed bug where Melimons bombs dealt more damage based on your strength Cheers & Thanks Stray Fawn Studio
Come play Dungeon Clawler with the devs on Wednesday, 6 - 8PM CEST. We are raffling 10 Steam keys during the stream. In case you haven't seen it yet, our new demo is live! https://store.steampowered.com/app/2356780/Dungeon_Clawler/ Sorry for double-event, we need to do it this way to schedule the streams in the Next Fest streaming schedule :) Cheers & Thanks, Stray Fawn Studio
We just released a hotfix with some small changes:
- Updated localization and fixed many small translation issues
- Fixed infinite item duplication glitch when trying to upgrade a perk
- Fixed bug where you could get stuck on a map by moving backwards on a cracked tile (old saves are not fixed)
Dear Clawlers
We hope you are enjoying the new demo!
https://store.steampowered.com/news/app/2356780/view/4147332104847283250
Steam Next Fest has just begun and Dungeon Clawler is part of it :D
To celebrate the occasion, were raffling 100 Steam keys among all players who beat the new demo with 3 different characters and join the challenge below!
How to join:
- Download the new demo
- Beat the game with 3 different characters
- Copy the secret code you get in the game
- Join our Discord and submit your code in the #NextFestRaffle channel
- Deadline to join is Tuesday, June 18th
- Good luck!
Lastly, we want to give some shoutouts to other awesome demos in the Next Fest.
If you enjoy Dungeon Clawler, make sure to also check out:
https://store.steampowered.com/app/2026820/Die_in_the_Dungeon/
https://store.steampowered.com/app/2858150/Airships_Lost_Flotilla/
Cheers & Thanks,
Stray Fawn Studio
Come play Dungeon Clawler with the devs on Wednesday, 6 - 8PM CEST. We are raffling 10 Steam keys during the stream. In case you haven't seen it yet, our new demo is live! https://store.steampowered.com/app/2356780/Dungeon_Clawler/ Cheers & Thanks, Stray Fawn Studio
Thanks for reporting all the bugs! We made a first small hotfix for the demo:
- Increased the magnet strength of small magnets and the magnet claw by 50%
- Fixed wrong names of clown and moth enemies
- Fixed bug where you could add perks to the recycler
- Fixed bug where the claw timer appeared in the reward room with bernie
- Fixed bug where dead enemies awarded their coins multiple times
- Fixed bug where Clawcula healed himself after he already died
- Fixed crash when you and the enemy has a mirror buff and you attack with a debuff like a poison grenade
- Fixed some minor translation issues
- Fixed wrong symbols in japanese translation
Dear Clawlers Huge news! We launched a massive new demo as part of Steam Next Fest featuring: - 5 new playable characters - New boss fights - Lots of new enemies, items, perks, upgrades - Mouse only controls - Balancing, polishing, bugfixing and more Check out the full patch notes: https://store.steampowered.com/news/app/2356780/view/4147332104851263168 [previewyoutube=3UDTxqZf0qw;full][/previewyoutube] To celebrate the occasion, we created a brand new trailer for the game with some backstory We hope you enjoy the new demo! We would love to hear your feedback over on our Discord And if you haven't done so already, we would GREATLY appreciate if you would wishlist the game. It helps us a LOT! Cheers & Thanks, Stray Fawn Studio
We just released a new update for the demo, here are the patchnotes: No Soundeffects and no Gamepad support yet. Those will be added for the release. Previous savefiles are unfortunately not compatible and you'll have to start a new run.
New playable Characters:
- Felina
- Benny Beaver
- Dolly
- Count Clawcula
- Bernie
New Enemies
- Melimon (Endboss)
- Bootshroom
- Dynamic Duo
- Spookolotl
New Rooms
- Perk-o-mat
New Items:
- Sickle
- Spiky Stressball
- Cactus
- Wood Oil
- Whetstone
- Recycling Bin
- Felinas Catbox
- Laserpointer
New Perks:
- Critical Healing
- Junk Jet
- Bargain
- Hard Hits
- Dodgy
- Minimalist
- Catnip
- Greedy
- Lucky
Bugfixes
- Fixed bug where the game was waiting for Items to be spawned, if there was no physical space left
- Fixed bug where items left on the ledge counted towards the collected item count
- Fixed bug where you could place a negative roulette bet
- Fixed bug that holy shield did not reset your block
- Fixed wrong chances to lose in the roulette room
- Fixed bug that magnets have stronger attraction to items that are farther away
- Fixed bug where items behaved very unstable when underwater
- Fixed bug where resolution settings where not applied correctly
Improvements
- Improved performance if playing with a large amount of items
- The perk reward room now has a different machine to get perks
- There is a new resting room filled with coins and healthpots
- Added Mouse support, so you can play without a keyboard
- The Dropchance of new items is now modified based on the items you select after a fight.
- Pachinko now has a reroll button
UI
- New icons to show if an item is stackable, upgradeable or ethereal (can only be collected once per fight)
- Added Backpack to Map, so you can check your deck and stats
- Deck and Stats can now be viewed when choosing a reward
Balancing
- Morningstar is now stronger, but rare
- Playing Pachinko is now cheaper
- Savings Account now only rewards a maximum of 100 coins
- Battle Axe now first removes block before dealing damage
- Sir Bunalot now starts each Turn with Block
- Lord Squidula has been demoted to a normal boss and now has a different tactic
Dear Clawlers
We just released an update for the Dungeon Clawler Demo on Steam!
The star of this update is undoubtedly our new character: Scrappy
Scrappy is very fond of magnets and all things metal, as you will soon find out for yourselves.
Aside from implementing character and item unlocks, we also added new items, item upgrades, perks and enemies as well as lots of UI improvements, balancing and bug fixes (such as the infamous int overflow bug). Check out the full patch notes here:
https://store.steampowered.com/news/app/2356780/view/4195741362075084861
We hope you enjoy this update and we would love to hear your feedback over on our Discord!
And if you havent already, please wishlist the game!
https://store.steampowered.com/app/2356780/Dungeon_Clawler/
Cheers & Thank you very much,
Stray Fawn Studio
New playable Character
- Scrappy
New Items
- Paperclip - Credit Card - Hand of Midas - Thermometer - Plastic Shield - Plastic Knife - Syringe - Metal Shield - Magnet Claw
New Perks
- Magnetism
Features
- Added an item that you unlock when reaching Floor 6 with Scrappy - Added two new enemies - Added upgrades for most of the items - Pachinko can now reward upgraded items
Bugfixes
- Fixed bug where numbers would become negative if too high - Fixed bug where items got stuck inside walls - Fixed bug where water still applying effects when being drained - Fixed bug where debuffs / buffs with 0 stacks where applied - Fixed tooltips appearing under endscreen - Fixed bug where the game view zoomed in accidentally - Fixed bug where ticking bomb exploded too early - Fixed Fluffy and Hoarder Perk not working as intended - Fixed Swamp perk, so that the water is still drained correctly every turn - Made fluff physics less explosive when getting transformed into burning or poison fluff - If the physics simulation gets too complicated, it will now slow down time instead of producing a slideshow (dont stack too many magnets, it will lag) - Fixed bug where you could skip tiles by walking diagonally - Fixed bug where the game was saved incorrectly and you had less health when loading the game - Fixed bug where you got the same boss twice in a row - Damage from spikes can no longer be reflected or dodged - Healing Potions in reward rooms now correctly heal you
Balancing
- Rebalanced values of all items and enemies, generally you get less block, more healing, but enemies deal a bit less damage. Please check out the new item overview inside the game to see all changes. - Magnets no longer increase the damage of attracted items - Removed Bonusclaw and Masterclaw Perks, claw upgrades will be handled differently in the future - Waterbottle does no longer reset lava or poison water, instead it just fills the tank with the current liquid - Balanced Coin Economy - Perk satchels are a bit smaller and easier to grab
UI
- Added new Section where you can see an overview over all items and perks - Moved the How to Section to a separate screen - Fixed various typos - Coins are better visible while choosing a reward - Applying Settings is now visually confirmed - Renamed Recycler to Shredder to make its purpose clearer - The game is now also translated to Japanese - Added new gameover screen - Rare items now look differently on the reward screen
Dear Clawlers
We hope you have been doing well :)
Thanks to your help, Dungeon Clawler is on its way to greatness
In just two weeks, the game has reached 25000 Steam wishlists!
Since there are still many people clawing their way through the demo, we have decided to keep it online for now and release a few updates for it as well!
If you want to get pinged for updates and discuss features and improvements with us, please come join us on Discord.
Were currently participating in the Lovecraftian Days.
If you managed to get to floor 5 in the demo, you might know why ;)
So if you like spooky games, make sure to check out the event!
Cheers & Thank you very much,
Stray Fawn Studio
Dear Clawlers
It has been quite the weekend!
Within just a few days, we have gained over 5000 wishlists, which is way beyond our expectations!
This is giving us a lot of confidence that Dungeon Clawler has the potential to find an audience (which is not a given with such a weird concept xD)
Thank you all for showing us your support
The demo is now live on Steam!
You can download it for free from our Steam page!
Were not sure yet how long this first demo for the game will be live, so make sure to grab it now while we're taking part in the Steam Deckbuilder Fest!
We would love to hear your feedback, so please join us on Discord.
You can also post and vote for your favorite ideas there!
We want to give a shout out to the game that inspired us to create Dungeon Clawler in the first place. We met the devs at a game event last year and they are just the greatest bunch. They helped us to find toilet paper when we needed it most (dont ask, its a long story).
Im talking about Peglin!
Which is btw currently running its lowest historical discount as part of Deck Builder Fest!
And they will release an update soon :)
https://store.steampowered.com/app/1296610/Peglin/
Everybody, please keep on clawling!
Cheers & Thank you very much,
Stray Fawn Studio
Hey everybody
Thanks for checking out our new game Dungeon Clawler
We first had the idea for this game when travelling in Japan and playing in the arcades.
To improve his fortune in gambling, the evil dungeon lord has chopped off your left rabbit paw and wears it as a charm. Replacing your lost limb with a (t)rusty claw you fight your way through the dungeon to reclaim what's yours!
The game is still early in development, but we want to start sharing more infos with you as soon as possible! A first trailer and demo are planned to launch later this month.
Were currently working on animations, more items, enemies and much more.
We cant wait to hear what you think about Dungeon Clawler!
In the meantime it would help us a LOT if you could wishlist the game.
https://store.steampowered.com/app/2356780/Dungeon_Clawler/
Just yesterday, we opened up a Discord server. Please join if youd like to get development insights, post suggestions for the game and chat with the devs:
https://discord.gg/jQ9RwHs5aq
Cheers & Thank you very much,
Stray Fawn Studio
Dungeon Clawler
Stray Fawn Studio
Stray Fawn Publishing
2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 15
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://strayfawnstudio.com/
https://store.steampowered.com/app/2356780 
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Replacing your lost limb with a (t)rusty claw you fight your way through the dungeon to reclaim what's yours!
Dungeon Clawler mixes deck building with a dash of rogue-like mechanics and most importantly: a claw machine!
Deck Building
Build your unique deck with over 34 items to effectively fight an array of different enemies. Choose wisely, as certain items interact with each other as well as the claw machine.Lucky Charms:
Discover over 25 powerful good-luck charms that can quickly change the gameplay and greatly help you on your quest.Mystery Locations:
Venture into mystery locations and discover treasures as well as strange, dangerous things...Push your luck
Spend your hard earned coin in the dungeon's pachinko machines - with a bit of luck you might get powerful items which help you on your quest.Customization & Perma Unlocks
Visit Grandma, maybe she will knit you a new sweater! Clothing awards unique perks giving you an edge on your next dungeon dive.- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: Quad Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable
- Storage: 2 GB available spaceAdditional Notes: Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver.
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