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July 9 Update Notes

Mahjong Factory


Added the "Table" customization feature, allowing players to customize the table
  • Choose table style
  • Customize table wallpaper
  • Adjust wallpaper brightness

Windowed Mode


  • When in windowed mode, you can choose from 70%, 60%, and 50% sizes
  • When in windowed mode, the window ratio will be restricted between 3:2 and 16:9


[ 2024-07-10 00:51:06 CET ] [ Original post ]


June 16 Update Notes

Animation


  • Fixed the dealer's tile jump animation to ensure they jump to grab two tiles, not consecutively grab two tiles, to better reflect actual Mahjong rules.
  • Added an animation effect to the indicator tile for the dora.
  • At the end of the dealing phase, the tail corner tiles of the wall will be moved down, to better reflect actual Mahjong play.

Performance


  • Optimized the game's disk usage.

Bug Fixes


  • Fixed an issue where the placement of horizontally placed tiles in a Exposed might be incorrect.


[ 2024-06-17 02:37:55 CET ] [ Original post ]


The customization feature "Mahjong Factory" is now live!

The new customization feature "Mahjong Factory is now live


Model - Customization


  • Choose from several preset Mahjong models
  • Choose from several preset colors, or use the HSV slider to freely set a color for the back of the tiles
  • Choose from several preset colors, or use the HSV slider to freely set a color for the body of the tiles

Pattern - Customization


  • Choose from several preset front tile patterns as the base front tile pattern
  • Place custom front tile patterns for some or all Mahjong tiles in the specified directory to replace the base front tile pattern
  • Choose from several preset back tile patterns as the back tile pattern
  • Place custom back tile patterns in the specified directory to be displayed as the back tile pattern
A new Mahjong style "Customization" has been added, and the appearance of Mahjong tiles set in "Mahjong Factory will be saved as this style. You can switch between the "Customization" style and existing styles at any time.

Other Updates


Art


  • Significantly improved the clarity of Mahjong tile patterns
  • Changed the Mahjong tiles in the "Yellow Bamboo" and "Kanto 1" styles to models with mortise and tenon structure

Game Content


  • When dealing and after calling, the rightmost tile will no longer be placed with a gap, to better match the actual situation

Bug Fixes


  • Fixed an issue where self-draw (Tsumo) sometimes wouldn't work
  • Fixed an issue where "Common Terminals" would also be counted as "Common Ends"
  • Fixed an issue where right-clicking often couldn't perform a Tsumo cut


[ 2024-06-07 13:34:41 CET ] [ Original post ]


May 8th Update Notes

Art


  • Add a new Mahjong style: Black
  • Adjust colors of UI elements to match various Mahjong styles

Input Devices


  • Increase idle time for automatic mouse hiding to 15 seconds, and the mouse is no longer moved to the center of the screen when automatically hidden
  • Pressing the left or right mouse button, or the controller's [Confirm/Cancel] button on the winning hand panel will skip the display of point symbols

Game Content


  • Increase speed of point movement during point settlement


[ 2024-05-08 03:37:27 CET ] [ Original post ]


May 1st Update - Additional

Bug Fixes


  • Add appropriate specular highlights to the bamboo styles "Green Bamboo" and "Yellow Bamboo".


[ 2024-05-01 09:08:05 CET ] [ Original post ]


May 1st Update Notes

Input Devices


  • Right-clicking the mouse during discard will quickly draw the last tile

Art


  • Adjust mahjong models to be more rounded
  • Rename mahjong style "bamboo" to "green bamboo" and adjust its model for a more realistic look
  • Add a new mahjong style: Yellow Bamboo
  • Add a new mahjong style: Kanto 2
  • Fix an issue with some patterns being inverted in the Kanto 1 style
  • Adjust the thickness of tiles in the waitting-list to match that of the hand tiles

Bug Fixes


  • Fix a bug that caused the animation of placing tiles in the hand to be choppy

Special (Bug Resolution Assistance Request)


  • I apologize for the presence of some difficult-to-detect bugs in the game due to the complex nature of mahjong gameplay. Therefore, I have added a game process logging feature to assist in resolving bugs related to mahjong gameplay.
  • A log file will be generated in the following directory for each game session Windows: My Documents/Casual Mahjong/LastGame.log MacOS~/Casual Mahjong/LastGame.log Linux~/Casual Mahjong/LastGame.log
  • If you encounter any bugs during the game, you can stop the game, obtain this file, and send it to my email: hakureiyoumu@outlook.com


[ 2024-05-01 08:31:53 CET ] [ Original post ]


April 24th Update Emergency Fix

Bug Fixes


  • Fixed issue where newly added Kanto 1 mahjong tile pattern was not displayed correctly in some cases


[ 2024-04-24 12:36:29 CET ] [ Original post ]


April 24th Update Notes

Game Content


  • Add a setting in sidebar to enable single or double-click for discarding
  • Add a setting in sidebar to toggle visibility of Dora indicator
  • Split options between "Main Settings" and "Sidebar Settings"

Art


  • Add a new set of mahjong tile patterns: Kanto 1 (Kanto Large Characters)
  • Adjust element size and proportions of bamboo-style tile patterns for better coherence
  • Adjust position, color, and thickness of some text to improve readability
  • Adjust thickness of player's hand tiles to avoid excessive thickness
  • Adjust color of white tile backs to be less glaring

Animation and Effects


  • Add a animation effect for dealing tiles

Bug Fixes


  • Fix a issue where Dora indicator was not displayed correctly upon winning


[ 2024-04-24 03:43:21 CET ] [ Original post ]


April 17th Update Notes

Game Content


  • Remove transparent tiles used as placeholders in the tile river to better conform to standard mahjong rules
  • Add a special display effect to the dora indicator for better visibility

Animation and Effects


  • Add a animation effect for discarding the riichi stick
  • Adjust the position and initial movement effect of the dice to clearly indicate the position of the current round's dealer
  • Adjust the collision model of the dice to match its appearance, making it easier to roll

Sound Effects and Music


  • Add a sound effect for discarding the riichi stick
  • Adjust the collision sound effects of the dice to sound more natural
  • Adjust the sound effects of discarding tiles to avoid overly sharp or almost inaudible sounds

Art


  • Adjust the proportions of the default-style mahjong tiles for better harmony

Performance Optimization


  • Limited the frame rate to 240 to prevent excessive GPU load and performance waste on high-performance computers, and to suppress noise


[ 2024-04-17 05:19:40 CET ] [ Original post ]


April 10th Update Notes

Game Content


  • Adjusted the animation sequence when drawing and discarding tiles to "discard and then put in the new tile", to better adhere to standard mahjong rules

Art


  • Redesigned the default style of mahjong tile patterns to resemble the most common offline mahjong patterns

Keyboard & Gamepad


  • When the actions list include "Ron" or "Tsumo", they will be set as the default focus, and pressing the confirm key will immediately declare victory

Small Fix


  • The random selection method for the discard sound effects during gameplay has been adjusted to prevent consecutive occurrences of the same sound, for reducing dissonance.
  • The volume of the discard sound effects during gameplay has been randomized to minimize the repetition for reducing dissonance.


[ 2024-04-10 08:03:23 CET ] [ Original post ]


April 3rd Update Notes

Game Content


  • Add animation effects to "discarding tiles" and "selecting tiles to play" to make the actions of drawing and playing tiles clearer and easier to distinguish whether it is a "draw and discard".
  • Fine-tuned the duration of various random pauses during drawing and playing tiles to make the game rhythm more natural and smooth, reducing the mechanical feel of the actions.
  • Reduced the stay time of the speaking frame when declaring tiles, allowing the action of declaring tiles to be completed more quickly.
  • The computer player's hand tiles are arranged in random order before being revealed, to avoid inferring the player's hand tiles based on the positions of discarded and played tiles.

UI


  • Fine-tuned the font for sharper and clearer display

Localization


  • When playing in English, the character tiles and honor tiles will display a numeric or alphabetic text mark in the upper left corner to help players identify Chinese character tiles.


[ 2024-04-03 09:38:44 CET ] [ Original post ]



Casual Mahjong
  • Developer

  • 2024-03-27
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 11  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • Mixed

    (16 reviews)


  • Review Score

  • https://store.steampowered.com/app/2829320 
  • Steam Store



  • [0 B]

  • Public Linux depots

  • A single-player Japanese Riichi Mahjong game. After intense battles with real players, why not enjoy a relaxed and delightful match?

    Game Features:
    • Clear and simple UI, supports multiple devices
    • Refreshing visuals with no unnecessary content unrelated to mahjong
    • Various mahjong styles that can be switched at any time to soothe the mind and body
    • Moderately challenging computer players for stress-free gameplay
    MINIMAL SETUP
    • OS: Ubuntu 16.04
    • Processor: Intel Pentium Gold 6500YMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Integrated GPU
    • Storage: 200 MB available space
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