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December 20 Update Notes
[ 2024-12-20 09:03:10 CET ] [ Original post ]
Mahjong Factory
- Added the "Music" customization feature, allowing players to modify in-game music. - You can place your local music files in the designated folder, supporting various audio formats. - Up to 10 music groups can be added, each with a customizable cover image. - A different music group can be assigned to menus, gameplay, Riichi, and the final round.
Animation
- Added tile movement animations for "Chi" and "Pon" actions.
UI
- Adjusted text styles and several screen backgrounds to make text easier to read.
Art
- Adjusted the designs of the Pinzu and Souzu tiles in the "Black Tiles" style to better harmonize with other designs.
- Adjusted the Pinzu tile design in the "Yellow Bamboo" style to better harmonize with other designs.
Bug Fixes
- Fixed an issue where a Ron or Tsumo could not be determined properly during "Double Fan Restriction."
- Fixed an issue where hands were not displayed during a drawn round caused by four-player Riichi.
[ 2024-12-20 09:03:10 CET ] [ Original post ]
December 5 Update Notes
[ 2024-12-05 14:51:03 CET ] [ Original post ]
UI
- Adjusted the text style, position, and backgrounds of several screens to improve readability
Mahjong Factory
- Now, the last switched tab will open automatically by default
- Added the "UI" customization feature, allowing players to customize the UI - A more compact table layout can be selected (makes tiles in the discard pile larger) - Adjust visibility of certain table UI elements
Windowed Mode
- Added 2K, 1080p, and 720p resolution options for windowed mode
Art
- Redesigned the visual effect indicating the "current player" on the table for better harmony
- Adjusted the patterns and tile body colors of the "Black Tile" style to be less glaring
- Adjusted the patterns of the "Yellow Bamboo" style bamboo tiles for better harmony
Performance
- Optimized the game's disk space usage
Bug Fixes
- Fixed an issue where some tile patterns could display outside the tile boundaries
[ 2024-12-05 14:51:03 CET ] [ Original post ]
July 9 Update Notes
Added the "Table" customization feature, allowing players to customize the table
[ 2024-07-10 00:51:06 CET ] [ Original post ]
Mahjong Factory
Added the "Table" customization feature, allowing players to customize the table
- Choose table style
- Customize table wallpaper
- Adjust wallpaper brightness
Windowed Mode
- When in windowed mode, you can choose from 70%, 60%, and 50% sizes
- When in windowed mode, the window ratio will be restricted between 3:2 and 16:9
[ 2024-07-10 00:51:06 CET ] [ Original post ]
June 16 Update Notes
[ 2024-06-17 02:37:55 CET ] [ Original post ]
Animation
- Fixed the dealer's tile jump animation to ensure they jump to grab two tiles, not consecutively grab two tiles, to better reflect actual Mahjong rules.
- Added an animation effect to the indicator tile for the dora.
- At the end of the dealing phase, the tail corner tiles of the wall will be moved down, to better reflect actual Mahjong play.
Performance
- Optimized the game's disk usage.
Bug Fixes
- Fixed an issue where the placement of horizontally placed tiles in a Exposed might be incorrect.
[ 2024-06-17 02:37:55 CET ] [ Original post ]
The customization feature "Mahjong Factory" is now live!
[ 2024-06-07 13:34:41 CET ] [ Original post ]
The new customization feature "Mahjong Factory is now live
Model - Customization
- Choose from several preset Mahjong models
- Choose from several preset colors, or use the HSV slider to freely set a color for the back of the tiles
- Choose from several preset colors, or use the HSV slider to freely set a color for the body of the tiles
Pattern - Customization
- Choose from several preset front tile patterns as the base front tile pattern
- Place custom front tile patterns for some or all Mahjong tiles in the specified directory to replace the base front tile pattern
- Choose from several preset back tile patterns as the back tile pattern
- Place custom back tile patterns in the specified directory to be displayed as the back tile pattern
Other Updates
Art
- Significantly improved the clarity of Mahjong tile patterns
- Changed the Mahjong tiles in the "Yellow Bamboo" and "Kanto 1" styles to models with mortise and tenon structure
Game Content
- When dealing and after calling, the rightmost tile will no longer be placed with a gap, to better match the actual situation
Bug Fixes
- Fixed an issue where self-draw (Tsumo) sometimes wouldn't work
- Fixed an issue where "Common Terminals" would also be counted as "Common Ends"
- Fixed an issue where right-clicking often couldn't perform a Tsumo cut
[ 2024-06-07 13:34:41 CET ] [ Original post ]
May 8th Update Notes
[ 2024-05-08 03:37:27 CET ] [ Original post ]
Art
- Add a new Mahjong style: Black
- Adjust colors of UI elements to match various Mahjong styles
Input Devices
- Increase idle time for automatic mouse hiding to 15 seconds, and the mouse is no longer moved to the center of the screen when automatically hidden
- Pressing the left or right mouse button, or the controller's [Confirm/Cancel] button on the winning hand panel will skip the display of point symbols
Game Content
- Increase speed of point movement during point settlement
[ 2024-05-08 03:37:27 CET ] [ Original post ]
May 1st Update - Additional
[ 2024-05-01 09:08:05 CET ] [ Original post ]
Bug Fixes
- Add appropriate specular highlights to the bamboo styles "Green Bamboo" and "Yellow Bamboo".
[ 2024-05-01 09:08:05 CET ] [ Original post ]
May 1st Update Notes
[ 2024-05-01 08:31:53 CET ] [ Original post ]
Input Devices
- Right-clicking the mouse during discard will quickly draw the last tile
Art
- Adjust mahjong models to be more rounded
- Rename mahjong style "bamboo" to "green bamboo" and adjust its model for a more realistic look
- Add a new mahjong style: Yellow Bamboo
- Add a new mahjong style: Kanto 2
- Fix an issue with some patterns being inverted in the Kanto 1 style
- Adjust the thickness of tiles in the waitting-list to match that of the hand tiles
Bug Fixes
- Fix a bug that caused the animation of placing tiles in the hand to be choppy
Special (Bug Resolution Assistance Request)
- I apologize for the presence of some difficult-to-detect bugs in the game due to the complex nature of mahjong gameplay. Therefore, I have added a game process logging feature to assist in resolving bugs related to mahjong gameplay.
- A log file will be generated in the following directory for each game session Windows: My Documents/Casual Mahjong/LastGame.log MacOS~/Casual Mahjong/LastGame.log Linux~/Casual Mahjong/LastGame.log
- If you encounter any bugs during the game, you can stop the game, obtain this file, and send it to my email: hakureiyoumu@outlook.com
[ 2024-05-01 08:31:53 CET ] [ Original post ]
April 24th Update Emergency Fix
[ 2024-04-24 12:36:29 CET ] [ Original post ]
Bug Fixes
- Fixed issue where newly added Kanto 1 mahjong tile pattern was not displayed correctly in some cases
[ 2024-04-24 12:36:29 CET ] [ Original post ]
April 24th Update Notes
[ 2024-04-24 03:43:21 CET ] [ Original post ]
Game Content
- Add a setting in sidebar to enable single or double-click for discarding
- Add a setting in sidebar to toggle visibility of Dora indicator
- Split options between "Main Settings" and "Sidebar Settings"
Art
- Add a new set of mahjong tile patterns: Kanto 1 (Kanto Large Characters)
- Adjust element size and proportions of bamboo-style tile patterns for better coherence
- Adjust position, color, and thickness of some text to improve readability
- Adjust thickness of player's hand tiles to avoid excessive thickness
- Adjust color of white tile backs to be less glaring
Animation and Effects
- Add a animation effect for dealing tiles
Bug Fixes
- Fix a issue where Dora indicator was not displayed correctly upon winning
[ 2024-04-24 03:43:21 CET ] [ Original post ]
April 17th Update Notes
[ 2024-04-17 05:19:40 CET ] [ Original post ]
Game Content
- Remove transparent tiles used as placeholders in the tile river to better conform to standard mahjong rules
- Add a special display effect to the dora indicator for better visibility
Animation and Effects
- Add a animation effect for discarding the riichi stick
- Adjust the position and initial movement effect of the dice to clearly indicate the position of the current round's dealer
- Adjust the collision model of the dice to match its appearance, making it easier to roll
Sound Effects and Music
- Add a sound effect for discarding the riichi stick
- Adjust the collision sound effects of the dice to sound more natural
- Adjust the sound effects of discarding tiles to avoid overly sharp or almost inaudible sounds
Art
- Adjust the proportions of the default-style mahjong tiles for better harmony
Performance Optimization
- Limited the frame rate to 240 to prevent excessive GPU load and performance waste on high-performance computers, and to suppress noise
[ 2024-04-17 05:19:40 CET ] [ Original post ]
April 10th Update Notes
[ 2024-04-10 08:03:23 CET ] [ Original post ]
Game Content
- Adjusted the animation sequence when drawing and discarding tiles to "discard and then put in the new tile", to better adhere to standard mahjong rules
Art
- Redesigned the default style of mahjong tile patterns to resemble the most common offline mahjong patterns
Keyboard & Gamepad
- When the actions list include "Ron" or "Tsumo", they will be set as the default focus, and pressing the confirm key will immediately declare victory
Small Fix
- The random selection method for the discard sound effects during gameplay has been adjusted to prevent consecutive occurrences of the same sound, for reducing dissonance.
- The volume of the discard sound effects during gameplay has been randomized to minimize the repetition for reducing dissonance.
[ 2024-04-10 08:03:23 CET ] [ Original post ]
April 3rd Update Notes
[ 2024-04-03 09:38:44 CET ] [ Original post ]
Game Content
- Add animation effects to "discarding tiles" and "selecting tiles to play" to make the actions of drawing and playing tiles clearer and easier to distinguish whether it is a "draw and discard".
- Fine-tuned the duration of various random pauses during drawing and playing tiles to make the game rhythm more natural and smooth, reducing the mechanical feel of the actions.
- Reduced the stay time of the speaking frame when declaring tiles, allowing the action of declaring tiles to be completed more quickly.
- The computer player's hand tiles are arranged in random order before being revealed, to avoid inferring the player's hand tiles based on the positions of discarded and played tiles.
UI
- Fine-tuned the font for sharper and clearer display
Localization
- When playing in English, the character tiles and honor tiles will display a numeric or alphabetic text mark in the upper left corner to help players identify Chinese character tiles.
[ 2024-04-03 09:38:44 CET ] [ Original post ]
Casual Mahjong
Developer
2024-03-27
Release
Game News Posts:
13
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Mixed
(16 reviews)
Public Linux Depots:
- [0 B]
A single-player Japanese Riichi Mahjong game. After intense battles with real players, why not enjoy a relaxed and delightful match?
Game Features:
Game Features:
- Clear and simple UI, supports multiple devices
- Refreshing visuals with no unnecessary content unrelated to mahjong
- Various mahjong styles that can be switched at any time to soothe the mind and body
- Moderately challenging computer players for stress-free gameplay
MINIMAL SETUP
- OS: Ubuntu 16.04
- Processor: Intel Pentium Gold 6500YMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated GPU
- Storage: 200 MB available space
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