This update brings a new warning for when player decide to press the "New game " button. Warning letting player go back to its current saved game or confirm deletion to create a brand new game. Miscellaneous changes:
- Addition of new weapons (Grenade Launcher and Homing fire shot pistol)
- update to mission 6 mood and lighting ambiance
- update to mission 1 and 2 to use newly added weapon. same for arena 1
- fixes to Giant Worm boss character where a VFX wouldn't appear during specific attack sequence
[ 2024-11-07 04:41:40 CET ] [ Original post ]
- Fixed "teleport" bug when cancelling the overhang grappling hook at the wrong moment
- Fixed Arthur Tedjlov character starting at wrong location on Mission 1
- Now damages dealt by smaller enemies won't trigger any reaction. Player will still be able to continue aiming and shooting
- grass vegetation will now interact with players and enemies
- vegetation will now "dissolve" fade when too close to the camera to provide better visibility for aiming and shooting
[ 2024-10-23 14:05:37 CET ] [ Original post ]
Aiming Update:
- When hip firing without aiming the character is further away from screen center making it either to aim at targets
- You can now navigate the menu using the mouse and / or keyboard
- New blood effects on most enemies
- New blood explosion effects on some enemies
- Update to mission 1 that should also fix a weird bug where the player would teleport at a random spot on the map when using the grappling hook in a specific place
- Update to Mission 2 Boss attacks
[ 2024-10-18 15:46:41 CET ] [ Original post ]
Character movement updates:
- Stamina amount increased: Characters can now sprint for a longer period of time, perform more dodging rolls and more jumps
- Smaller enemies won't trigger a big hit reaction animation, letting the players have more control to avoid larger number of enemies swarming them.
- Update to the jump animation and its timing, making it more responsive.
[ 2024-09-30 03:50:01 CET ] [ Original post ]
Bug fixes Update:
- Fixed Human Male player not starting at the right position on the map in mission 1
- Fixed issue with menu options navigation on PC
- Fixed visual glitch issue in mission 1 by the elevator
[ 2024-09-25 23:28:43 CET ] [ Original post ]
Update to difficulty levels for Campaign mode:
- "Easy" should be easier than before
- "Hard" should be a little more challenging than before
[ 2024-09-24 21:06:15 CET ] [ Original post ]
Critical patch update:
- Bug fix to Mission 1 when upon respawning during Boss Fight sequence the previous Boss instance was still there.
- Bug fix to Mission 6 that would prevent player from completing the mission
- Update to Arena 3 enemies
[ 2024-09-23 23:57:52 CET ] [ Original post ]
Content Update:
- Update mission 1 with a brand new boss
- Updated Arena 1 with new boss from Mission 1
- Update to Arena 2 with the new half boss from Mission 3
- update to Arena 3 with the new half boss from Mission 5
- Update to In Game UI: now UI elements scale according to the length of the text it's showing whatever the language chosen is.
- miscellaneous improvements and fixes
[ 2024-09-21 23:29:10 CET ] [ Original post ]
This big update brings some amazing additions:
- Brand new Subtitles option
- Localization in 12 languages currently supported: [olist]
- English
- French
- German
- Italian
- Spanish
- Portuguese
- Russian
- Turkish
- Japanese
- Korean
- Chinese (Simplified)
- Chinese (Traditional) [/olist]
- Updates to some missions and arenas
- Bug fixes to Force Shield ability that would let the player take damage when turned on in some critical cases
[ 2024-09-14 22:36:56 CET ] [ Original post ]
- fix to player character being able to be hit upon respawn
- fix to spawners not colliding with electro homing missiles
- fixes to mission 1
[ 2024-06-09 16:43:33 CET ] [ Original post ]
Big update! We made quite some changes in the game:
- Only one profile can be created instead of 3 in the past
- All achievements and leader boards are no longer tied to STEAM but are now global and cross-platform
- Added a new, 7th playable Character: Amira Lubya with a special ability of "Electro Homing missiles" (pretty awesome if you ask me!)
- Complete remake of Mission 1
- Heavily updated Mission 5
- More heavy overhaul of the missions will be on their way soon! stay tuned! Thanks again for the critics and feedback of some of our users!
[ 2024-06-08 22:10:13 CET ] [ Original post ]
- Update to mission 1 acid vent material
- Update to mission 1 Acid Vent to have a voice over reminder to stay away from them
[ 2024-03-26 21:57:32 CET ] [ Original post ]
- Fixed edge case where Mega Blast Ability would also kill the player character while it was taking damage by something else
- Update to Quality settings to enhance visual quality using the extra CPU power made available after last update
[ 2024-03-24 21:32:54 CET ] [ Original post ]
- Big performance improvement in Campaign mode (an endless code loop was giving CPU a massive overhead)
- Improvement in the Acid Vents in mission 1 (no longer using particle collision to reduce CPU overhead)
[ 2024-03-24 19:11:23 CET ] [ Original post ]
This patch update includes fixes for:
- UI glyphs elements that wouldn't show on top of everything like the font would
- Problem with the Mega Blast ability that wouldn't scale properly according to difficulty level (explosion radius, damages and force were wrong)
[ 2024-03-23 18:19:39 CET ] [ Original post ]
Update to quality levels. Fixed ghosts images in medium, low and very low settings.
[ 2024-03-16 05:54:40 CET ] [ Original post ]
- update to quality settings (fixing a bug with transparent object showing opaque)
- more 16:9 resolutions to chose from
[ 2024-03-15 15:28:10 CET ] [ Original post ]
This update brings a ton of fixes and additions:
- Quality settings now works as intended and you can play on lower end devices with the lowest quality settings
- There is now a save file keeping track of the user settings
- Fixed bug In Arena where Some part of the UI wouldn't fade out
- updates to visuals inside M1, 2, 3 and 4 (Volumetric fog)
- Support for a lot of controllers! (Xbox 360 / Xbox One / PS DualShock 2 / PS DualShock 3 / PS DualShock 4 / PS DualSense / Wii U controller / Switch controller pro)
- miscellaneous fixes
[ 2024-03-15 02:37:04 CET ] [ Original post ]
- some mechs were not at the desired position in the missions (now fixed)
- miscellaneous fixes
[ 2024-03-11 22:33:43 CET ] [ Original post ]
- Critical update to mission 5.
- Miscellaneous fixes and improvements
[ 2024-03-08 16:06:45 CET ] [ Original post ]
critical updates:
- fix to ability gauge not resetting properly upon a player respawn
- fixes to some of the abilities
- Miscellaneous updates to enemies to interact properly with some of the abilities
[ 2024-03-08 04:31:42 CET ] [ Original post ]
Critical patch to solve issues:
- now player can respawn at respawn point location properly
- the radar objects are updated properly according to the respawned player
[ 2024-03-07 18:28:30 CET ] [ Original post ]
Bootcamp Hotfix 1:
- respawning in bootcamp works for any kind of death within this tutorial scene
- miscellaneous fixes
- Improvement in the way the tutorial steps were triggered.
- Skip UI still showing while tutorial steps are complete and require simple player input to leave the bootcamp scene
- seeing a "mission failed" window when you should actually see "Bootcamp complete" upon completion of bootcamp and landing on the main menu
[ 2024-03-06 04:29:49 CET ] [ Original post ]
- Update to Mission 1 (addition of Voice over reminders in case the player decided to skip Bootcamp)
[ 2024-03-05 17:53:55 CET ] [ Original post ]
This is it! Huge update! The most awaited respawn feature is now live. You can now respawn from check points that you activate during missions. No more frustration of having the retry from the start. We have also added some visual UI for objectives, making it easier to locate what you have to do. We also redesign slightly Missions #5, 6, 7 and 8. We're very excited about this update and we do hope that you'll enjoy this massive improvement. Stay tuned as we'll also release soon 2 new missions and a new arena. Cheers! :)
[ 2024-03-04 00:25:25 CET ] [ Original post ]
Bug Fix with Arena potentially not showing results or UI after completion or death.
[ 2023-12-15 21:48:15 CET ] [ Original post ]
- improvement of explosion damage calculation
- improvement of Boss collision in Mission 1
- Tweaking of some values for difficulty specifics
[ 2023-12-14 04:32:09 CET ] [ Original post ]
Developer will be playing a little bit of SGS to showcase the game. check it out here: https://steamcommunity.com/broadcast/watch/76561198113377457
[ 2023-12-11 16:56:02 CET ] [ Original post ]
- Bootcamp is now skippable. you can go back to it and complete it later one in order to get the achievement.
- Intro videos are now skippable as well using controllers
- Bug fix with displaying correct in game icons according to specific device being used
[ 2023-12-09 21:20:03 CET ] [ Original post ]
Incinerator ability not dealing enough damage bug is now fixed
[ 2023-12-09 02:22:50 CET ] [ Original post ]
fix to no respawn upon death (from laser barriers and aliens) during Bootcamp
[ 2023-12-08 06:21:10 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
- [0 B]
You're part of a group of settlers who decided to go away from the corrupt galactic Government's yoke. The settlers decided to set their first colony on the recently discovered and uninhabited planet Prosopopia B-21, planet full of resources so that the colonists can thrive. Despite the hostile wild life the settlers managed to set multiple bases across the planet. Unfortunately it wasn't that long until the galactic Government found out about that treason and decided to invade the planet in order to get their hands on all those new resources.
Features:
- 6 Playable characters
- Lots of weapons
- use characters' specific abilities (regeneration, mega blast, force shield, invincility, sidekick orb shooter and incineration)
- Enjoy hours of gameplay with Campaign Mode's missions
- Fight hordes of hostile wildlife pests
- Epic fights against powerful bosses
- Drive mechs and use higher firepower to fight through the levels
- Complete the missions and unlock new arenas in Arena Mode
- Upgrade your favorite characters' stats with the credits you receive after completing each mission
- Showcase your skills in the arena and see if you can make it to the leader board
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable
- Storage: 30 GB available space
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable
- Storage: 30 GB available space
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