Bug fixes: - Fixed several NullReferenceExceptions that could occur when a objects were destroyed. - Fixed issue where decting a new device could fail because a nullable value was not correctly resolved. Chapter 3: (Bottom) - Improved wire layout so they could not be unintentionally bridged. - Fixed Robit which attempted to spawn Robits in the wrong direction. - Cleaned up some errors that may have resulted in unexpected timer behavior. Chapter 5: - Fixed issue where ELON's AI would shut down before the end of the level, making it impossible to complete the level in some cases. - Fixed issue where a lever switch was not properly activating. - Fixed issue where ELON could safely path between floor holes. - Fixed issue where ELON's world position would be incorrectly set even though his rendered position was correct. - Convinced some puddles that they were not in fact ice and should be electrified. - The first room will now reset to a more complete state when loading last checkpoint from the second room. - A lava lamp has been placed at the transition between the first and second rooms. ELON is attracted to this lava lamp which will give the player additional time to stop him from running all the way back to the first room. Driving: - Damage cracks should now clear after choosing to replay a leven from the level complete dialog. - Fixed issue where puzzles would sometimes not trigger. Level Selection: - Scrolling while on the level selection screen now interrupts any auto-focus scrolling which should make the interface feel more responsive. Known Issues: - Color shifts do not properly apply to all attract elements in the game. - It may occasionally be impossible to turn the wiper puzzle on.
[ 2024-05-17 21:18:22 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
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Play as a snarky AI with a fractured personality, solving puzzles and challenges as you carry out your primary objective: protect ELON! Your eccentric and reckless ward, ELON, needs help with basic everyday tasks like constructing a flamethrower, dodging aggressive cleaning appliances, and navigating his electric Edison car. You know, the usual.
Just who is this ELON, anyway?
Contend with a world of excessive technology as you dig into your own past to discover the truth about the Electronic Learning Optimization Network, its progenitor Aleth Labs, and what it all has to do with this, uh... maverick... person that you have been tasked to chaperone.
Multiple game styles
Sharpen your transistors (that doesn't even make sense..?) and experience the gamut of the puzzle/adventure genre through a morphing game interface.
- Reach your AI tentacles (metaphorical only, of course) through the Internet and interact with electronic devices near ELON. Explore rooms, manipulate and move objects, produce distractions, and induce fear to progress ELON to his destination through a traditional point-and-click style.
- Commandeer ELON's high-tech electric car, the Edison, and put your multi-tasking to the test. Rapidly solve puzzles to control the car while actively avoiding other drivers on the road. As hazards become more frequent and ELON grows restless, can you manage the chaos and reach the destination before your battery runs out?
- Eschew your omniscience and inhabit the ELON Husk (the what?!?) to probe the world in your fancy new body! Re-think established mechanics as you shift focus from ELON to your recently-corporeal self and advance through an abandoned research lab on foot. Featuring directional controls and the ability to interact, grab, push, and pull, this vessel has everything you could ask for. Except rocket arms. Rocket arms would be nice.
Additional features
A system of streamlined properties allows for creative solutions to many of the rooms, including shortcuts that may save time or bypass dangers.
Looking for an extra challenge? Find optional hidden secrets throughout the game to unlock a mysterious door deep in the Aleth Laboratory.
Did you make a mistake? Forget the tedious business of traditional save/load management. A persistent health system allows you to replay previous levels at any time, saving your highest-health result on each level and carrying it forward cumulatively without losing progress.
Fully-voiced dialog brings the characters to life. (or uh... artificial life, whatever)
Experience a modern world in retro style through isometric pixel art drawn by a guy who likes to rub his face on kitty bellies. (Marketing tells me that's not a feature, but I think they're just jealous.)
- OS: Ubuntu 16.04+
- Processor: Intel Core i5-3450. 3.10GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 550
- Storage: 4 GB available space
- OS: Ubuntu 18.04+
- Processor: Intel Core i5-4570. 3.20GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 650
- Storage: 4 GB available space
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