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General Fixes: - Difficulty options dropdown is now shown in a disabled state for non-game interactions. This is to make it more clear that difficulty exists but can not be set without the context of a particular save slot. - VSync option added to graphics settings in the options menu. - Sentry projectile speed now scales with difficulty (Hard is ~2x as fast). - Out of control Roambas speed now scales with difficulty. - Starting battery time should now be properly set with difficulty at the beginning of driving levels. - Dialog boxes have been resized to prevent text overflowing visible bounds in some cases. - Fixed rendering issue where player could unintentionally render on top of parts of a timer. - Fixed issue that was causing a fight for camera control when an invisible mouse cursor was near the edge of the screen with edge scrolling enabled. - Fixed issue where cursor could highlight gameobjects when after closing the pause menu when a cursor was not allowed. - Fixed issue where dialog portrait names were sometimes not displaying properly. Chapter 5: - Improved interaction between tractor beams and crates at the entrance of the research facility. Known Issues: - Color shifts do not properly apply to all attract elements in the game. - It may occasionally be impossible to turn the wiper puzzle on.
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