Update to 0.9.19. General Fixes - Fixed issue where dialog skips could be incorrectly triggered. - The timer no longer runs during some cutscene sections. - Adjusted WASD mode physics to prevent issue where characters could get stuck. - Steam cloud sync now has more detailed error responses. Level 7 - Fixed issue where an unwinnable condition could be easily created by placing a power supply adjacent to, but not touching a power pad. Update to 0.9.18 General Fixes - Reworked main logo. - Normal speed dialog reworked. Voice lines should now much more closely follow the displayed dialog. - Numerous sound effects added to widgets throughout the game. - Steam cloud sync reworked with manual control to ensure better stability. Chapter 5 - Transition to second level reworked to simplify the logic and remove bugs. Chapter 9 - Art and dialog fleshed out. Update to 0.9.17. General Fixes - Added tooltips to bindings in the options menu to make it more clear which bindings are husk-only. - Particle effects added to Trash Chutes to make it more clear what they are doing when activated. - Fixed issue where game could be un-paused from the controller while in the options menu. - Adjusted the size of the dialog when starting a new game to better suggest that the window is resizable. - Improved dialog resizing interaction when dialog is pinned and while using the controller. - Improve the spawning of fairies in cases where both the source and the target are moving. - Adjusted health calculations on a per entity basis to make the player's overall health more clear. - Added dialog portraits for several NPCs which were missing them. - Finished achievement implementation, including artwork, additional achievements, and updated calculations for what counts as completion. Chapter 2 - Fixed issue where an unwinnable state could be created by pushing a crate off of a step switch with a power supply in an unexpected way. Chapter 3 - Fixed issue where retractable floor holes in some difficulties were not properly interactable. Chapter 9 - Added. Update to 0.9.16. General Fixes - Improved save file screenshot handling in several places which should prevent incomplete screenshots from being saved. - Turning on the lights while driving now properly disables the lights button. Chapter 1 - Fixed dialog line which was rendering unreasonably slowly. Chapter 2 - Increased hard mode difficulty with a minor adjustment. - Fixed dialog line which was rendering unreasonably slowly. Chapter 3 - Fixed issue where Robits would get stuck and become unpredictable. - Adjusted pathing to ensure Robits would walk over a step switch as intended. - Alarms in the first level now stop making noise after progressing past them.
ELON
Aleth Labs
Aleth Labs
Coming soon
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 32
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
2 user reviews
(2 reviews)
http://elon.alethlabs.com/
https://store.steampowered.com/app/1659200 
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Play as a snarky AI with a fractured personality, solving puzzles and challenges as you carry out your primary objective: protect ELON! Your eccentric and reckless ward, ELON, needs help with basic everyday tasks like constructing a flamethrower, dodging aggressive cleaning appliances, and navigating his electric Edison car. You know, the usual.
Just who is this ELON, anyway?
Contend with a world of excessive technology as you dig into your own past to discover the truth about the Electronic Learning Optimization Network, its progenitor Aleth Labs, and what it all has to do with this, uh... maverick... person that you have been tasked to chaperone.
Multiple game styles
Sharpen your transistors (that doesn't even make sense..?) and experience the gamut of the puzzle/adventure genre through a morphing game interface.
- Reach your AI tentacles (metaphorical only, of course) through the Internet and interact with electronic devices near ELON. Explore rooms, manipulate and move objects, produce distractions, and induce fear to progress ELON to his destination through a traditional point-and-click style.
- Commandeer ELON's high-tech electric car, the Edison, and put your multi-tasking to the test. Rapidly solve puzzles to control the car while actively avoiding other drivers on the road. As hazards become more frequent and ELON grows restless, can you manage the chaos and reach the destination before your battery runs out?
- Eschew your omniscience and inhabit the ELON Husk (the what?!?) to probe the world in your fancy new body! Re-think established mechanics as you shift focus from ELON to your recently-corporeal self and advance through an abandoned research lab on foot. Featuring directional controls and the ability to interact, grab, push, and pull, this vessel has everything you could ask for. Except rocket arms. Rocket arms would be nice.
Additional features
A system of streamlined properties allows for creative solutions to many of the rooms, including shortcuts that may save time or bypass dangers.
Looking for an extra challenge? Find optional hidden secrets throughout the game to unlock a mysterious door deep in the Aleth Laboratory.
Did you make a mistake? Forget the tedious business of traditional save/load management. A persistent health system allows you to replay previous levels at any time, saving your highest-health result on each level and carrying it forward cumulatively without losing progress.
Fully-voiced dialog brings the characters to life. (or uh... artificial life, whatever)
Experience a modern world in retro style through isometric pixel art drawn by a guy who likes to rub his face on kitty bellies. (Marketing tells me that's not a feature, but I think they're just jealous.)
- OS: Ubuntu 16.04+
- Processor: Intel Core i5-3450. 3.10GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 550
- Storage: 4 GB available space
- OS: Ubuntu 18.04+
- Processor: Intel Core i5-4570. 3.20GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 650
- Storage: 4 GB available space
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