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Something Pink is closing
[ 2024-10-26 06:38:58 CET ] [ Original post ]
Hi everyone, Our little indie experience chapter of two people making games has come to an end - we thank all of you who bought our first released game Mazelit and wish you all the best in the future! If you bought Mazelit, you will still have access to it through your library. Otherwise: the store page will close soon and the game will not be sold anymore. We're really sorry that BlockBawks will not be released. We wish you a great programming journey! Thank you and all the best, Something Pink
[ 2024-10-26 06:38:58 CET ] [ Original post ]
BlockBawks
Something Pink
Developer
Something Pink
Publisher
Q4 2024
Release
Game News Posts:
1
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews
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Programming is hard and it's often frustrating to figure out why something doesn't work. We made BlockBawks to take a gentle approach: 100+ challenges with individual guides and detailed explanations let you navigate your character through their block-based world. If you get stuck, you can easily ask for help from a friend who can join your game with the demo version of the game and help you out.
Once you are proficient in Python, you can write the most optimal code and conquer the leaderboards, or fight your friends in PvP - with code, of course!
BlockBawks contains a wide range of guides and explanations: from fully voiced explanations on the basic concepts of programming to a detailed documentation on how to use Python in BlockBawks.
It's nice to get help! Getting good often requires getting help. When you're stuck, simply ask friends or family members to download the free demo version of the game and invite them to your game. They can then see everything you see and edit your code to help you get rid of your current block(er).
Once you have mastered the challenges, you can battle friends in PvP. Or, more accurately, let your code battle your friends' code. You are thrown into a PvP arena and your character will entirely be controlled by your code.
BlockBawks contains a full level editor where you get access to a special programming environment to create your own challenges, which you can publish on the Steam Workshop.
In BlockBawks everything is block-based, even your character. If you move, you always move forward, backward, left and right by full blocks. This makes writing code easy, you never need to worry where your character is, or if your enemy is in range or not. Movement and combat is turn-based: you get a certain number of action points, then it's your enemies' turn to do their evil deeds.
Being a programmer means being lazy. Why would you rewrite something you have already done? BlockBawks lets you save your code and create modules you can reuse in later challenges or in PvP battles.
In need for more BlockBawks? You want all the bawks? Get the Source Code Access DLC and take a look at how it's made. As an advanced user, you can also create mods and publish them yourself (using C++ and GDScript).
Once you are proficient in Python, you can write the most optimal code and conquer the leaderboards, or fight your friends in PvP - with code, of course!
Guides and explanations
BlockBawks contains a wide range of guides and explanations: from fully voiced explanations on the basic concepts of programming to a detailed documentation on how to use Python in BlockBawks.
Co-op: ask for help
It's nice to get help! Getting good often requires getting help. When you're stuck, simply ask friends or family members to download the free demo version of the game and invite them to your game. They can then see everything you see and edit your code to help you get rid of your current block(er).
PvP
Once you have mastered the challenges, you can battle friends in PvP. Or, more accurately, let your code battle your friends' code. You are thrown into a PvP arena and your character will entirely be controlled by your code.
Make your own challenges
BlockBawks contains a full level editor where you get access to a special programming environment to create your own challenges, which you can publish on the Steam Workshop.
How the world works
In BlockBawks everything is block-based, even your character. If you move, you always move forward, backward, left and right by full blocks. This makes writing code easy, you never need to worry where your character is, or if your enemy is in range or not. Movement and combat is turn-based: you get a certain number of action points, then it's your enemies' turn to do their evil deeds.
Save your code
Being a programmer means being lazy. Why would you rewrite something you have already done? BlockBawks lets you save your code and create modules you can reuse in later challenges or in PvP battles.
Hack BlockBawks itself
In need for more BlockBawks? You want all the bawks? Get the Source Code Access DLC and take a look at how it's made. As an advanced user, you can also create mods and publish them yourself (using C++ and GDScript).
MINIMAL SETUP
- OS: Ubuntu 22.04. SteamOS 3.0. or similar
- Processor: Intel i3-1215U. AMD Ryzen 5-5500U. or similarMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Intel UHD. 1280x800
- Storage: 5 GB available space
- OS: Ubuntu 22.04. SteamOS 3.0. or similar
- Processor: Intel i3-1215U. AMD Ryzen 5-5500U. or similarMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA MX330 or higher. 1980x1080 or higherNetwork: Broadband Internet connection
- Storage: 5 GB available spaceAdditional Notes: Keyboard + Mouse
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