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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )



Name

 Battle RC 

 

Developer

 Blaster Games 

 

Publisher

 Blaster Games 

 

Tags

 Action 

 Indie 

 Strategy 

Casual 

 

RPG 

 

Adventure 

 

Simulation 

 

Free to play 

 

Sports 

 

MMO 

 

Racing 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 March 2024 

 

Steam

News

 4 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/2737260 

 


LINUX STREAMERS (0)




Update Notes for v1.0.4

Black screen when coming from pause menu has been fixed
Wrong mesh count when importing/editing has been fixed
Arms can now only damage if they're CCW, Toggle, and have a maxAngle of 80 or above
Fixed a few other minor bugs


[ 2024-04-27 12:34:52 CET ] [ Original post ]

Update Notes for v1.0.3

A toggle has been added to the Tournament menu called `Input Selector` that, when enabled, will prompt you to select inputs for the bots each round
Spinners have been greatly nerfed in terms of spin up time and overall torque to allow for a more *realistic* behavior during collisions
The arm system has been re-worked and should now work more fluidly, allowing for angles over 180 without bugging out
Some damage caps have been added to prevent absurd damage on hits
A new bot selector has been added to help better find the bots that you want to use
There is now an update log in-game where you can see the list of features/fixes added in each update
Previous issue with the inputs of players 3 and 4 in the tournament has now been fixed
Fixed a few other minor bugs


[ 2024-04-25 23:55:33 CET ] [ Original post ]

Update Notes for v1.0.2

Custom bots now show up in the tournament's winner podium
CCW Arms (aka hammers) now deal damage
Tilted spinners, along with any weapons with custom orientations such as sideways verticals and horizontal arms are now supported
You can now import .bot's easily in the workshop without the need of going to the game's bot folder
Naming discrepancies in .bot files are automatically handled when importing from workshop
Deleting bots is now possible within the game
Weird glitching effect on wheel rims has now been fixed (please child the rims accordingly)
Tie's in tournaments are now *impossible*, meaning a winner will be chosen at random and the tournament won't bug out
Most arenas have been fixed in order to prevent bots from glitching through the ceiling
The game is now fully integrated with Discord's Rich Presence, meaning it is an official game on Discord!
Fixed a few other bugs along with some performance fixes


[ 2024-04-13 02:13:08 CET ] [ Original post ]

Update Notes for v1.0.1

Tournament winner not showing up in the gui now shows up
Arms with child spinners will now work (no need to re-import if you had already imported and configured it)
You can now fully edit a bot after saving it. This means not having to re-import if you accidentally messed something up
Refreshing a bot in testing grounds should be smoother
Arena weapons will not trigger infinite noise when colliding
Camera control keys are now obvious (F6, F7, F8)
FOV slider was added on the pause menu
Weird HDR flickering has now been fixed (more noticeable on custom bots)
Fixed a few other minor bugs


[ 2024-04-03 03:37:42 CET ] [ Original post ]