The Lettuce Village Lowdown (Devlog) January 2023
We spent a few weeks this month watching people play our game, and we learned a lot from it! People pointed out things we wouldnt have noticed and gave us some really neat ideas. During and after these tests, we reworked some quests, changed some settings, and added a LOT of stuff ranging from a brief tutorial to new art and a map (more on that later). We feel super great about Garage Sale after making all of these changes, and our upcoming final round of testing should now just be to identify and quickly knock out any remaining bugs right before release.
Now, youll be able to see items up close while you buy / find them. Were still wrapping up art for a few of these little moments, but we have to say we think they look pretty cool, and we hope you agree!
Aside from looking at all items up close, youre now able to read all books / newspapers / drawings in what were calling our brand new documents UI! Head to the library to learn about Lettuce Village's history, check the town yearbook to learn a bit more about each villager, or look at drawings you receive from your fellow kid villagers in all their messy glory whatever you choose to look at, it'll tell you a little bit about the town and the residents that live in it.
This is technically part of the document UI we mentioned in our last section, but its a big deal so were giving it its own section Lettuce Village officially has a town map! We noticed some people were getting lost during their playthroughs, so we went ahead and added an optional map to the game that will help you track down every last location. We won't show it here (spoilers), but rest assured, it'll be a a lot harder to get lost in Lettuce Village than it was before.
Weve now worked a LOT on sound stuff, and Garage Sale feels a lot more alive because of it. Youll now hear everything from the pages turning as you flip through the notebook menu to the waves rolling in at the towns beach. Best part: remember the horrible, scary, terrifying dialogue scroll sound from our first trailer? Weve replaced that, along with every other UI sound! Finally! Weve also added a few cool features, like dynamic footsteps thatll sound different depending on the surface you walk on and adaptive music that brings layers in and out depending on the room youre in. And, speaking of music, our lead composer Rishu has spent a lot of time wrapping up Garage Sales music! We have just a few short tracks to go that we should be done with at the beginning of this month.
The few things we have left to knock out in our game development journey won't be super exciting to post about as we'll mostly be working on fixing bugs and polishing art and dialogue, but we'll continue to log our progress here. For now, we'll try to post more regular peeks into Lettuce Village on our Twitter and TikTok. If you want to support us on our Garage Sale journey, please wishlist our game right here on Steam! Even if you dont plan on buying it, every wishlist helps us out. See you in Lettuce Village soon! And please reach out to us via email (garagesalegame at gmail dot com) if you have any questions, suggestions, want to get involved in our beta, or just want to say hi. Please we want emails! - Amelia + the Garage Sale Team :~)
[ 2024-02-03 22:40:02 CET ] [ Original post ]
Welcome back to The Lettuce Village Lowdown! The Lettuce Village Lowdown is the name of a newspaper run by a *very* passionate character who youll meet in Garage Sale, and were now also adopting the name for our new series of monthly devlogs. We have a big chunk of little updates to share with you this month, and we couldnt be more excited!
Playtesting!
We spent a few weeks this month watching people play our game, and we learned a lot from it! People pointed out things we wouldnt have noticed and gave us some really neat ideas. During and after these tests, we reworked some quests, changed some settings, and added a LOT of stuff ranging from a brief tutorial to new art and a map (more on that later). We feel super great about Garage Sale after making all of these changes, and our upcoming final round of testing should now just be to identify and quickly knock out any remaining bugs right before release.
Whoa... Is That a New Animation?
Now, youll be able to see items up close while you buy / find them. Were still wrapping up art for a few of these little moments, but we have to say we think they look pretty cool, and we hope you agree!
Readable Books... and Drawings!
Aside from looking at all items up close, youre now able to read all books / newspapers / drawings in what were calling our brand new documents UI! Head to the library to learn about Lettuce Village's history, check the town yearbook to learn a bit more about each villager, or look at drawings you receive from your fellow kid villagers in all their messy glory whatever you choose to look at, it'll tell you a little bit about the town and the residents that live in it.
Town Map!
This is technically part of the document UI we mentioned in our last section, but its a big deal so were giving it its own section Lettuce Village officially has a town map! We noticed some people were getting lost during their playthroughs, so we went ahead and added an optional map to the game that will help you track down every last location. We won't show it here (spoilers), but rest assured, it'll be a a lot harder to get lost in Lettuce Village than it was before.
... And Sound!
Weve now worked a LOT on sound stuff, and Garage Sale feels a lot more alive because of it. Youll now hear everything from the pages turning as you flip through the notebook menu to the waves rolling in at the towns beach. Best part: remember the horrible, scary, terrifying dialogue scroll sound from our first trailer? Weve replaced that, along with every other UI sound! Finally! Weve also added a few cool features, like dynamic footsteps thatll sound different depending on the surface you walk on and adaptive music that brings layers in and out depending on the room youre in. And, speaking of music, our lead composer Rishu has spent a lot of time wrapping up Garage Sales music! We have just a few short tracks to go that we should be done with at the beginning of this month.
What's left?
The few things we have left to knock out in our game development journey won't be super exciting to post about as we'll mostly be working on fixing bugs and polishing art and dialogue, but we'll continue to log our progress here. For now, we'll try to post more regular peeks into Lettuce Village on our Twitter and TikTok. If you want to support us on our Garage Sale journey, please wishlist our game right here on Steam! Even if you dont plan on buying it, every wishlist helps us out. See you in Lettuce Village soon! And please reach out to us via email (garagesalegame at gmail dot com) if you have any questions, suggestions, want to get involved in our beta, or just want to say hi. Please we want emails! - Amelia + the Garage Sale Team :~)
Garage Sale
Bug Burrow
Bug Burrow
Q2 2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 10
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(77 reviews)
https://store.steampowered.com/app/2104990 
[0 B]
Welcome to Lettuce Village! You're exploring the tiny forest town's communal garage sale as Juniper, a young resident who's shy yet eager to cure her summer loneliness and maybe pick up a few trinkets along the way.
It wouldn't be a garage sale without lots of treasures! Throughout the game, you'll be able to shop at various garage sales, yard sales, and stores to find storied antiques, homemade crafts, and sentimental trinkets that provide glimpses into their former owners' lives. (And, if you explore every nook and cranny in Lettuce Village, you'll find just enough coins to purchase every item in the sale. You're welcome.)
Lettuce Village is in the middle of nowhere, so your neighbors are... a bit interesting. As you explore the town, you'll have the opportunity to complete small quests to help your neighbors, rewarding you with bits of the town's history, some coins or unique items, and occasionally a lifelong friendship.
Despite its small size, Lettuce Village has quite the interesting history. Take your time talking to your neighbors, exploring every area, and completing as many quests as you can — you just might be able to uncover some of the town's well-kept secrets...
It wouldn't be a garage sale without lots of treasures! Throughout the game, you'll be able to shop at various garage sales, yard sales, and stores to find storied antiques, homemade crafts, and sentimental trinkets that provide glimpses into their former owners' lives. (And, if you explore every nook and cranny in Lettuce Village, you'll find just enough coins to purchase every item in the sale. You're welcome.)
Lettuce Village is in the middle of nowhere, so your neighbors are... a bit interesting. As you explore the town, you'll have the opportunity to complete small quests to help your neighbors, rewarding you with bits of the town's history, some coins or unique items, and occasionally a lifelong friendship.
Despite its small size, Lettuce Village has quite the interesting history. Take your time talking to your neighbors, exploring every area, and completing as many quests as you can — you just might be able to uncover some of the town's well-kept secrets...
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