



🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey! We gave the UI some love. We decided it should live in hi res space instead of pixel land, because we want to be able to use normal fonts (legibility of pixel fonts is meehh) and 'cause it ended up actually looking better!
We redesigned the icons that represent the towers to be more intuitive.
Costs are now shown in numbers instead of dots.. which was somewhat impractical.
We added a 'spawn point inspector' so that you can now make informed decisions.
And the upgrade icons got a small overhaul after the feedback we've received on the previous ones.
We also simplified the HUD. Left is an icon indicating what's going in the world (here, it show enemies are currently spawning) the number in the middle is the amount of resources coming your way, and the number to the right is the amount of resources currently available.
Next up is making an over-world/level selector with the ability to configure your experience (i.e. choose tower setup, challenges, unlock things, et cetera).
Bye!
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