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Your Basecamp revives.. once
[ 2024-10-28 08:58:02 CET ] [ Original post ]
In Rift Riff, your Basecamp is not just an object you have to defend. It can actually do things: It shoots, it generates resources, and it now has a shield!
Your Basecamp has a certain amount of health, which will regenerate in between waves. Its shield works just the same, and will protect the Basecamp as long as it's in tact. When it breaks, it explodes, which will deal damage to all monsters surrounding it. After that, the Basecamp revives its health to 50% and is ready for battle again!
[ 2024-10-28 08:58:02 CET ] [ Original post ]
Rift Riff
Adriaan de Jongh
Developer
Adriaan de Jongh
Publisher
2024
Release
Game News Posts:
14
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
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A minimalistic tower defense game with concise gameplay, a light story, and vibrant pixel art.
As with most tower defense games, enemies in Rift Riff come in waves and you summon various towers to stop them from reaching and destroying your basecamp.
So what's the deal with the rifts? Rifts in spacetime fling you from one atmospheric world to another. While you summon towers and extract energy from each world to create a rift to bring you home (hopefully, probably, maybe) its inhabitants spawn to sabotage your escape.
As with most tower defense games, enemies in Rift Riff come in waves and you summon various towers to stop them from reaching and destroying your basecamp.
So what's the deal with the rifts? Rifts in spacetime fling you from one atmospheric world to another. While you summon towers and extract energy from each world to create a rift to bring you home (hopefully, probably, maybe) its inhabitants spawn to sabotage your escape.
Features
- The whole game with updates and everything (?)
- Some amount of levels (??)
- Multiple hours of gameplay (?!?)
- Many many towers and enemies (?!???!)
- Upgrades, Skill Trees, Challenges, Modifiers, Replayability... we have no idea either!
- If it wasn't clear enough: we don't know precisely (yet) what'll be in the game. We'll announce things as we go right here on Steam, so uhhh... wishlist and find out?!
Made by…
Rift Riff is being made by game designer Adriaan de Jongh (best known for the indie hit Hidden Folks), graphic designer Sim Kaart, and music composer and sound designer Matthijs Koster. Rift Riff is made using the open source game engine Godot.MINIMAL SETUP
- OS: Linux distribution released after 2016
- Processor: x86_32 CPU with SSE2 instructions. x86_64 CPU. ARMv7 or ARMv8 CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated graphics with full Vulkan 1.0 support
- Storage: 300 MB available space
- OS: Linux distribution released after 2020
- Processor: x86_32 CPU with SSE2 instructions. x86_64 CPU. ARMv7 or ARMv8 CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Dedicated graphics with full Vulkan 1.2 support
- Storage: 300 MB available space
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