



🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
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After 1,5 years of development, Rift Riff is finally out!!! And just these last 6 months have been particularly exciting for us as we've been playtesting and iterating heavily on the game: producing more rifts, more towers, more monsters, more scenarios, more challenges, more achievements and we're proud to say we didn't cut any ideas and it all made it into this release!
With this release, playing all rifts once will take you 5 hours. But there's a lot more to the game! Completing additional scenarios and challenges will help you unlock more towers, tower upgrades, and companions which time and time again playtests have shown enable more creative tower loadouts and therefore juicier strategies. We genuinely can't wait to see what you all come up with (aka how you'll break the game finding OP tower combo's haha).
Any player should be able to beat most of the scenarios in the first half of the game without too much resistance, but once you unlock the challenges, that's where REAL difficulty will come in. Edge of your seat kind of difficulty. The race to getting the 'completed all challenges' achievement is on?
As always, we are open to all ideas, suggestions, bug reports, and any feedback you may have. Please share them in the Steam Forums or on our Discord server.
We'd like to thank all playtesters for being so generous with their time and guiding us through development. We genuinely couldn't have made it the game it is today without them. They're all in the game's credits!
Anyway, if you've read this far: please buy the game & leave an honest review! Maybe even share it with someone who you think might like Rift Riff. If the game does well enough, we will be able to create more worlds, towers, companions, bosses, etc. We'd LOVE to do that, but we can only do it sustainably.
Get in and GET RIFTING! Bye for now!
Love,
Adriaan, Sim, Professional Panda, Matthijs, and Franz
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