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Prism Warriors DX, the sequel to Prism Indigo DX, is now available to wishlist on Steam! https://store.steampowered.com/app/3514400/Prism_Warriors_DX/ It's currently scheduled for a Q4 2025 release, and while there's still a lot of work to do, I'm confident I can get it ready in time. I'll keep you all updated as development progresses, including a more concrete release date once the time approaches. In the meantime, please do wishlist it - the more wishlists it gets, the more visibility it gets!
Prism Indigo DX has been patched to v1.7.1. This fixes a dialogue mistake that, rather embarrassingly, was displayed in one of the screenshots on the store page without me noticing it until two days ago. (Mind you, at least nobody else noticed!) I also made a few other small tweaks while I was at it, including replacing the game's favicon with a much clearer one. If you're following me on any of my social media, you'll be aware that I'm working on a sequel, Prism Warriors. Development was stalled for a while, but is now back in full swing. I'm aiming to launch its Steam page within the next few weeks, and the game itself should be out before the end of the year. I hope you'll look forward to it, as it promises to be much bigger and better than Prism Indigo. Without further ado, here are the patch notes! [hr][/hr]
The Prism Indigo soundtrack is now available as free DLC! Totalling almost half an hour of pumping chiptune action, you can now listen to it anytime, anywhere, on any device! https://store.steampowered.com/app/2930440/Prism_Indigo_DX_Soundtrack/ I'd like to say a massive thank you to everyone who's bought and reviewed Prism indigo so far! I'm delighted (and relieved) at how well it's been received. If you haven't bought Prism Indigo yet, you still have time to take advantage of the 10% launch discount before it ends tomorrow!
The day is finally here! Prism Indigo DX is out now on Steam, with a 10% discount until May 27th! [previewyoutube=Hg0-a_VKbqA;full][/previewyoutube] To celebrate, and to ensure the game is in the best state possible, the game has been updated to v1.7. Details of the update are listed at the bottom of the announcement. For me, getting to release a game on Steam is the culmination of almost 20 years of game development. I'd like to thank everyone who has supported me on this journey - and if you're reading this, that includes you, too! I hope that this will be the first of many Steam releases to come. [hr][/hr]
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