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Like the demo? Help us make the full game a reality by backing on kickstarter before May 6 2024!
Love at the Milky Way Diner is a game about cultural exchange through food, building community, and finding love in the process.
200 years after first contact, humanity is still trying to find their  place in a galaxy full of far more advanced and established species.
One such human, our protagonist, has recently been laid off from their corporate job on Mars when news reaches them; their distant aunt Cassiopia has passed away suddenly, and she would like one of her relatives to take over her restaurant on the distant deep space station Hesperides.
The protagonist decides to take a leap of faith. They may have never left their home start system of Helios, but surely there must be something (or maybe someone) better out there waiting for them.
When they reach the station they find themselves welcomed by a vibrant, multi-species community of eccentric individuals who are only too happy to welcome the new owner of their favourite place to eat.
Love at the Milky Way Diner will feature 8 love interests, each with their own routes and stories
Love at The Milky Way Diner
Lucky KimDeveloper
Clumsy Cat StudioPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Bg error fix

Bg error fix

[ 2025-12-17 01:07:21 CET ] [Original Post]
Fix a bug with pronoun and bg music

Fix a bug with pronoun and bg music

[ 2025-12-14 21:36:39 CET ] [Original Post]
Early Access build now available on Steam!

Good news! LatMWD\'s Early access is FINALLY available on our Steam store page!

[p align=\"start\"]thank you to everyone who has been patiently waiting, we hope you all have a great time playing.[/p][p align=\"start\"]Best wishes![/p][p align=\"start\"]Emanuelle[/p]

[ 2025-12-13 20:59:01 CET ] [Original Post]
Bug patch

Fixed bug that happens when order ruby fruit / clam pesto pasta

[ 2025-12-12 21:02:26 CET ] [Original Post]
LatMWD Early Access NOW LIVE!!!

Thank you to everyone who has patiently waited for this day, we are pleased to announce that the Early Access for LatMWD is now live!

Chapter 1 includes....

  • Over 80k words of dialogue, not including our first demo day.

    [/*]
  • Over 130 discoverable recipes to cook for your customers

    [/*]
  • 17 character CGS ( 8 from the demo + 9 new)

    [/*]

As for what comes next, we\'re jumping right on in to working on chapters 2 and 3.

Our current goal is to release chapter 2 in spring of 2026 and chapter 3 sometime in the summer.

We\'ll have another update in the coming weeks, so please stay tuned!

Happy Holidays!

-The Clumsy Cat Studio Team

[ 2025-12-11 05:24:13 CET ] [Original Post]
Release Update

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44982333/7cfe7b8b3554232c9eb2de1bc5c98c98313f5710.png\"][/img]

[hr][/hr]

Hello All!

[p align=\"start\"]We hope that everyone has been having a great summer so far, enjoying the sunny and warm weather.[/p][p align=\"start\"]We\'ve been sharing regular development updates on itch.io and kickstarter, but we figured our steam audience needed an update too. [/p]

If you haven\'t checked us out in a while, LatMWD got an updated demo this past June! it includes partial voice acting, CGS, and our new soundtrack so please do consider checking it out.

[p align=\"start\"]Now, onto our main announcement.[/p][p align=\"start\"]The short version is that love at the Milky Way diner will be completed later than we had originally anticipated.[/p][p align=\"start\"]Over the course of the last few weeks as Ive been completing and implementing the new features, the fact that we wouldnt be able to make our November release date became undeniable.[/p][p align=\"start\"]It was rather bold of me to think I could add so many things to the game and expect development to take the same amount of time. But adding voice acting, doubling the character sprite and recipe count, and lengthening the narrative have all taken (and continue to take) more time than I had originally accounted for.[/p][p align=\"start\"]I considered moving the release date to January, that is the absolute earliest we could be finished by, but that timeline wouldnt account for any promotion. Wed be sprinting to release, but not giving LatMWD the chance to reach its full potential.[/p][p align=\"start\"]Then there was a second option; LatMWD takes place over three in-game weeks that provide the main narrative+ingredient selection blocks, so why not release the game in chapters? We could do an early access release this November where players could play the first third of the game and release the next two chapters in February and June respectively.[/p][p align=\"start\"]The first option would mean you all would get to play the full game faster, but the second option would give us more time to polish, to promote, and to add to the story.[/p][p align=\"start\"]With that wiggle room, LatMWD would look a lot more like it was intended to at first before the scope had to be lowered to accommodate a smaller budget. After careful consideration, we deemed this to be the best option moving forward.[/p][p align=\"start\"]We want to make this game amazing for you all, to not only meet your expectations but exceed them. We hope that you will understand and give us time to do so.[/p]

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44982333/186f603f8154cc7c467d6f5b9e0f570d21695434.png\"][/img]

to answer some questions...

[p align=\"start\"]Will I have to pay extra for the patches?[/p][p align=\"start\"]No, they will be added to the game as free updates. We may do paid DLC in the future, but the main story of LatMWD will be contained in these three parts.[/p][p align=\"start\"]I backed at the early access pledge, how will that work going forward?[/p][p align=\"start\"]Backers who backed at this level will get access to all three patches 2 weeks ahead of time.[/p][p align=\"start\"]...[/p][p align=\"start\"]I want to thank you all for your support, your understanding, and your continued love for this silly space game weve worked tirelessly on for the last year and a half.[/p]

[p align=\"start\"]Best, Emanuelle[/p]

[ 2025-08-31 00:00:46 CET ] [Original Post]
June 16th fixes

Bug fixes, spelling fixes, minor changes to the "because you have friends who care about you" and "try skettro chili" narrative branches.

[ 2024-06-17 06:31:28 CET ] [Original Post]
"Love at the Milky Way Diner" is on Kickstarter!

Hello!

And thank you so much for downloading and playing Love at the Milky Way Diners demo!

The response weve gotten from the demo alone has been so overwhelmingly positive and heartening, and we cant wait for the full game.

To that end, were emailing players to let them know that our second attempt at crowdfunding the full game launched this past Monday, and will be running till 9am on July 10th!
you can back the kickstarter here!
If youve supported the campaign already we want to thank you so much, from the bottoms our hearts. This game means so much to us, and were hopeful we can get to work on the full version asap.

By backing the kickstarter you can not only support the full release by preordering your copy of the full game, but all DLCs unlocked through stretch goals will be free to kickstarter backers as well.

You can find more details about updated scope and exclusive backer rewards (like limited edition prints, art books, and character standees and keychains) on the kickstarter page

Thank you so much again for supporting Love at the Milky Way Diner

Best Wishes,

The Clumsy Cat Studio team

[ 2024-06-15 19:38:15 CET ] [Original Post]
Update script

Update script and typo

[ 2024-05-30 03:53:20 CET ] [Original Post]
Update cooking instructions

Spelling error fixed
Cooking instruction update

[ 2024-05-27 17:46:28 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 16.04+
  • Processor: 2.0 Ghz 64-bit Intel-compatibleMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0
  • Memory: 2 GB RAM
  • Recommended Setup

    • OS: Ubuntu 16.04+
    • Processor: 2.0 Ghz 64-bit Intel-compatibleMemory: 2 GB RAM
    • Graphics: OpenGL 3.0
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