Paw Pirates Devlog - 05/06/2024
For invites and lobbies, we're piggybacking off of steam's built-in lobby system, which integrates directly with the steam friends list and game invites! This has been a great tool for us, as it helps us avoid making our own bespoke lobby and invite code (which is something we always try to do).
For our netcode, we're taking advantage of Unity's "netcode for gameobjects" toolset, which gives us the foundation on which to build our netcode. For those who aren't familiar, netcode is a broad term used to describe code that synchonizes the game across the internet between multiple players. Since each game has different rules, each game needs custom netcode. We ran into a lot of snags, as this was our first time implementing netcode like this, but it's turning into a great learning experience!
Other than netcode, we've been hard at work continuing our visual updates we discussed last week (check out our last devlog for more on that). We're also starting on some more visual updates which I won't share now. That's all for this week! -Murray
[ 2024-05-07 01:05:28 CET ] [ Original post ]
This week we're diving into the technical stuff to give you a look into how we're implementing online multiplayer in the game!
Lobbies
For invites and lobbies, we're piggybacking off of steam's built-in lobby system, which integrates directly with the steam friends list and game invites! This has been a great tool for us, as it helps us avoid making our own bespoke lobby and invite code (which is something we always try to do).
Netcode
For our netcode, we're taking advantage of Unity's "netcode for gameobjects" toolset, which gives us the foundation on which to build our netcode. For those who aren't familiar, netcode is a broad term used to describe code that synchonizes the game across the internet between multiple players. Since each game has different rules, each game needs custom netcode. We ran into a lot of snags, as this was our first time implementing netcode like this, but it's turning into a great learning experience!
In other news...
Other than netcode, we've been hard at work continuing our visual updates we discussed last week (check out our last devlog for more on that). We're also starting on some more visual updates which I won't share now. That's all for this week! -Murray
Paw Pirates
Team Paw
Team Paw
Q3 2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 10
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews
(0 reviews)
https://store.steampowered.com/app/2927380 
Welcome to Paw Pirates!
Paw Pirates is a 2v2 party game for friends and family! Compete for glory on the high seas as you work together to destroy your opponents' boat!
Who Will Win: cats Or dogs?
Tackle Your Opponents to Send them Flying!
Download for FREE! Coming Q3 2024!
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: 2.0GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2GB Video Memory
- Storage: 200 MB available space
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: 2.5GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 2GB Video Memory
- Storage: 200 MB available space
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 3221 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB