Thanks to all the Unpossible players out there! Update 3 brings even more Ultra to the Ultra level. Obstacle sequences got some improvements and the level laydown logic got smarter. Do you have any name ideas for harder levels? Right now it's Cruise, Simplicity, Futile and Ultra. Please share your name ideas!
Thanks to all the Unpossible players out there! Update 3 brings even more Ultra to the Ultra level. Obstacle sequences got some improvements and the level laydown logic got smarter. Do you have any name ideas for harder levels? Right now it's Cruise, Simplicity, Futile and Ultra. Please share your name ideas!
Welcome to all the new Unpossible players! Thanks again for all the feedback. Version 1.0.2 is out. Here's what's new in this update: - Modified leaderboard display to show more players. This'll cut down on that boring scrolling stuff when you're checking out the entire world's scores. - Revamped app backgrounding stuff. Unpossible should behave nicely when you switch out of it now. Seriously though, play more - background less. - Crushed a problem that a few Streamers/YouTubers were seeing when playing with multiple monitors, Unpossible in a window, and with a bunch of other programs running to do their streaming magic. Well...I maybe crushed it. Please let me know either way. If you still have a problem, please shoot me a list of all the programs you have running and what you're doing with each of them so that I can track it down. - Sprinkled in some new bugs. Can you find them?
Welcome to all the new Unpossible players! Thanks again for all the feedback. Version 1.0.2 is out. Here's what's new in this update: - Modified leaderboard display to show more players. This'll cut down on that boring scrolling stuff when you're checking out the entire world's scores. - Revamped app backgrounding stuff. Unpossible should behave nicely when you switch out of it now. Seriously though, play more - background less. - Crushed a problem that a few Streamers/YouTubers were seeing when playing with multiple monitors, Unpossible in a window, and with a bunch of other programs running to do their streaming magic. Well...I maybe crushed it. Please let me know either way. If you still have a problem, please shoot me a list of all the programs you have running and what you're doing with each of them so that I can track it down. - Sprinkled in some new bugs. Can you find them?
Thanks for all the feedback! Version 1.0.1 is live. Here's what's new: - Improved controller integration -- Added gamepad quit capability from the main menu -- Strangled the gamepad when the Steam overlay is up -- Menu navigation tweaks - Hid the pesky mouse cursor during games - Fixed some background menu stuff when the Steam overlay is showing - Fixed "personal best" sound muting - Slapped a post-game delay on the arrow keys so you don't accidentally change levels
Thanks for all the feedback! Version 1.0.1 is live. Here's what's new: - Improved controller integration -- Added gamepad quit capability from the main menu -- Strangled the gamepad when the Steam overlay is up -- Menu navigation tweaks - Hid the pesky mouse cursor during games - Fixed some background menu stuff when the Steam overlay is showing - Fixed "personal best" sound muting - Slapped a post-game delay on the arrow keys so you don't accidentally change levels
Unpossible went live about 2 hours ago. Thanks to all the players who are interested in it. I really appreciate everyone here! ...and now...time for bed.
Unpossible went live about 2 hours ago. Thanks to all the players who are interested in it. I really appreciate everyone here! ...and now...time for bed.
I'm not going to lie -- I'm starting to bounce off the walls. Unpossible's launch is just over 24 hours away! As soon as the clock flips to July 3rd (Pacific Daylight Time), Unpossible will be live on Steam. Woot!
I'm not going to lie -- I'm starting to bounce off the walls. Unpossible's launch is just over 24 hours away! As soon as the clock flips to July 3rd (Pacific Daylight Time), Unpossible will be live on Steam. Woot!
Unpossible is almost here! I was blown away by the awesome Steam Community support that got Unpossible through Greenlight in only 3 weeks. Thank you all so, so much. It's been a long road since Greenlight, but I'm proud to announce that Unpossible will hit Steam next Friday. It took massive amounts of work to get everything ready. Since Greenlight, a ton has changed. The to do list was pages & pages long. There are now god rays, all new graphics shaders, awesome explosions, new track design, more music, physics improvements and lots of new stuff hiding under the hood -- everything geared toward making Unpossible great on Steam. Please spread the word. I can't wait for everyone to play Unpossible! Thanks, Bryan Duke Lead Unpossible dude
Unpossible is almost here! I was blown away by the awesome Steam Community support that got Unpossible through Greenlight in only 3 weeks. Thank you all so, so much. It's been a long road since Greenlight, but I'm proud to announce that Unpossible will hit Steam next Friday. It took massive amounts of work to get everything ready. Since Greenlight, a ton has changed. The to do list was pages & pages long. There are now god rays, all new graphics shaders, awesome explosions, new track design, more music, physics improvements and lots of new stuff hiding under the hood -- everything geared toward making Unpossible great on Steam. Please spread the word. I can't wait for everyone to play Unpossible! Thanks, Bryan Duke Lead Unpossible dude
Unpossible
Acceleroto, Inc.
Acceleroto, Inc.
2015-07-03
Singleplayer
Game News Posts 12
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(115 reviews)
http://acceleroto.com
https://store.steampowered.com/app/300400 
The Game includes VR Support
Unpossible Depot - Linux [121.23 M]
Gameplay levels:
Simplicity: Super approachable introduction to the Unpossible world. Hone your skills here. Last 60 seconds in Simplicity to unlock Futile and Daily Futile.
Futile: Where most people will spend their time. Faster than Simplicity, Futile will find your weaknesses and make you conquer them. Survive for 60 seconds in Futile to unlock Ultra and Daily Ultra.
Ultra: It's Ultra Unpossible. This is the pinnacle of Unpossible. The obstacles spin, the sequences you learned before will need to be unlearned. You will be challenged all the way to your soul. Ultra is hardcore. Masocore even. Only the strongest will make it through Ultra.
Daily gameplay levels:
Daily Simplicity, Daily Futile and Daily Ultra. If you like to practice the same level, these levels are for you. These levels are the same difficulty as their namesakes except the levels stay the same for a full day. There are also special achievements for the daily levels - beat them every day to find out!
Special mode:
Cruise: This is the zen level. You can’t die. Practice your turns if you’d like or just watch it like a live-action art piece. It’s chill.
- OS: Ubuntu 12.04 or newer
- Processor: 2GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Shader Model 2.0 or newer graphics card
- Storage: 200 MB available space
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