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Leaf's Odyssey
ludobloom Developer
ludobloom Publisher
2024-05-17 Release
Game News Posts: 12
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (86 reviews)
Public Linux Depots:
  • [0 B]
Version 1.0.8

Tower of Destiny room changes:

  • Colosseum: Adjusted layout to reduce dead end solution paths
  • High Ground: Replaced flying snake with bomb bug
Bugfix:
  • Fixed a crash when a multipush block slides into an exploding bomb bug
  • Fixed bomb bug mysteriously reorienting after moving in some circumstances
  • Fixed monster gate leaving things on top of it floating in the air under some circumstances
  • Fixed monster block incorrectly preventing ladder/waypoint travel while pacified
  • Fixed a bug where a key shadow could be picked up and carried by Leaf under specific circumstances
  • Fixed display and performance issues in waypoint menu when a very large number of waypoints are active
  • Fixed inability to preview rooms visited on a previous playthrough but not the current one
  • Fixed minor graphical oddities when traveling to a waypoint in the same room
  • Fixed possibility of objects being left floating when traveling to a waypoint in the same room
  • Fixed end-of-game summary showing unvisited rooms in clear order graph sort
Mechanic changes:
  • Keys can no longer be collected on turn 0
  • Waypoints can no longer be activated on turn 0
  • Leaf can now travel to the waypoint he's currently standing on when doing so would affect the room state
Quality of life:
  • Pacific floor effect now plays when ladder travel is blocked due to being pacified
  • Using keyboard or gamepad input to change floors in the map view no longer repeats the action while held
  • Using keyboard or gamepad input to navigate between rooms in preview mode no longer repeats the action while held
  • Uncleared rooms are now shown in a different color on the win game screen graph
  • Rooms cleared in single room mode now save a replay automatically
  • Replays saved when stepping on the goal tile now use a different default name than replays saved on room exit
  • Select World screen now ensures that the selected world is visible when the menu is opened if the list is long enough to scroll
  • When the journal has new entries, the first new entry is now selected when its category is opened
  • Room previews can now be opened from the end-of-game summary
  • When the player is completely idle in a room for more than one minute, Leaf goes to sleep and timekeeping measurements pause until another input is made
  • Replays now pause for a maximum of 5 seconds per input during playback, regardless of how long the player paused before making an input on that turn
  • Reduced audio latency on Linux
Graphical:
  • Added shadows to walls and cliffs
  • Adjusted wooden fence southern vertical boundary to be in the correct perspective
  • Adjusted terra key sprite to look less square
Editor:
  • Minor sprite layer order fixes (ladder + signpost, toggle floor + hot coals)
  • Push blocks can now be placed on top of block barriers
  • Player start position can no longer coexist with walls, obstacles, monsters, and other solid or dangerous things
  • Starting a room test with Leaf inside a monster now erases that monster, using the same logic as entering at a room edge containing a monster. (Note that this does not apply to statues, which block room entry entirely while alive)


[ 2024-06-28 23:41:41 CET ] [ Original post ]

Leaf's Odyssey is a turn-based game where you fight various monsters in order to solve each puzzle. Every move can be predicted and anticipated. Failure is not punished; you can undo and try a different approach as many times as you want.

  • A rich set of mechanics with many subtle interactions
  • Over 100 carefully crafted puzzles in the main campaign
  • Soundtrack with over 30 minutes of original music
  • Full-featured level editor
  • Play as a ferret

MINIMAL SETUP
  • Memory: 512 MB RAM
  • Graphics: OpenGL version 3.2
  • Storage: 8 MB available space
RECOMMENDED SETUP
  • Memory: 512 MB RAM
  • Graphics: OpenGL version 3.2 or later
  • Storage: 8 MB available space

GAMEBILLET

[ 6078 ]

26.34$ (12%)
12.44$ (17%)
17.54$ (12%)
8.19$ (18%)
4.95$ (17%)
24.87$ (17%)
16.79$ (16%)
2.74$ (73%)
24.89$ (17%)
25.19$ (16%)
8.74$ (13%)
13.14$ (12%)
16.57$ (17%)
17.54$ (12%)
2.59$ (96%)
42.46$ (15%)
16.79$ (16%)
17.54$ (12%)
25.16$ (16%)
5.87$ (16%)
49.79$ (17%)
25.46$ (15%)
3.95$ (80%)
4.95$ (17%)
5.03$ (16%)
16.79$ (16%)
8.39$ (16%)
6.35$ (68%)
3.20$ (79%)
49.58$ (17%)
GAMERSGATE

[ 2063 ]

0.85$ (91%)
1.88$ (81%)
0.53$ (89%)
10.2$ (74%)
5.09$ (49%)
0.68$ (91%)
4.25$ (83%)
1.11$ (91%)
2.4$ (76%)
3.4$ (91%)
0.6$ (91%)
8.99$ (55%)
0.58$ (92%)
0.85$ (91%)
0.6$ (91%)
3.4$ (91%)
1.28$ (91%)
3.06$ (74%)
0.68$ (91%)
0.43$ (91%)
8.5$ (66%)
4.42$ (66%)
1.88$ (92%)
0.85$ (91%)
9.56$ (62%)
2.13$ (79%)
4.25$ (91%)
2.55$ (91%)
13.6$ (66%)
7.49$ (63%)
MacGamestore

[ 4243 ]

1.99$ (89%)
17.99$ (10%)
0.98$ (95%)
1.09$ (95%)
1.24$ (75%)
7.49$ (42%)
1.09$ (91%)
2.99$ (70%)
21.99$ (27%)
0.99$ (80%)
2.89$ (86%)
0.99$ (75%)
2.99$ (95%)
1.19$ (88%)
19.09$ (5%)
4.39$ (87%)
1.19$ (76%)
9.99$ (75%)
3.99$ (90%)
2.99$ (80%)
3.59$ (80%)
2.49$ (88%)
1.19$ (88%)
4.29$ (93%)
21.99$ (27%)
8.99$ (10%)
23.49$ (22%)
1.99$ (85%)
3.99$ (90%)
3.74$ (75%)

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