The Adventurezator is taking part in the Indie Game Maker Contest 2015 (http://contest.gamedevfort.com/), with a special "Prize Pig" for the best level created using the Adventurezator! Q: When is the deadline? A: August 7th, so you've only got a week, get to it! Q: How do I submit? A: Instead of using the regular submission form on the contest site, just publish your level to the Workshop, and add [contest] to the title. Q: How will the winner be announced/contacted? A: The winner will be announced on the contest site, and on Adventurezator's Steam forums. I'll also personally contact the winner through his Steam profile to get additional information for the prize, since we won't have any information on the contestants other then the Steam profiles. Q: The official rules state that "The game must be made in an actual game engine, and not a map editor/mod of an existing game.", that's up with that? A: The Adventurezator is not taking part of the main contest, it's a side prize and some of the rules like this one will not apply to it. Q: Does my level need cutscenes and/or voice-overs? A: Do, it doesn't - it needs to be fun and engaging. Sure, nice cutscenes and voice-overs won't hurt, and if we there are multiple levels fighting for top spot, they will be taken into account in the final decision. For more information visit: http://contest.gamedevfort.com/
The Adventurezator is taking part in the Indie Game Maker Contest 2015 (http://contest.gamedevfort.com/), with a special "Prize Pig" for the best level created using the Adventurezator! Q: When is the deadline? A: August 7th, so you've only got a week, get to it! Q: How do I submit? A: Instead of using the regular submission form on the contest site, just publish your level to the Workshop, and add [contest] to the title. Q: How will the winner be announced/contacted? A: The winner will be announced on the contest site, and on Adventurezator's Steam forums. I'll also personally contact the winner through his Steam profile to get additional information for the prize, since we won't have any information on the contestants other then the Steam profiles. Q: The official rules state that "The game must be made in an actual game engine, and not a map editor/mod of an existing game.", that's up with that? A: The Adventurezator is not taking part of the main contest, it's a side prize and some of the rules like this one will not apply to it. Q: Does my level need cutscenes and/or voice-overs? A: Do, it doesn't - it needs to be fun and engaging. Sure, nice cutscenes and voice-overs won't hurt, and if we there are multiple levels fighting for top spot, they will be taken into account in the final decision. For more information visit: http://contest.gamedevfort.com/
Adventurezator: When Pigs Fly
Pigasus Games
Degica
2015-09-17
Indie Singleplayer
Game News Posts 28
🎹🖱️Keyboard + Mouse
Mostly Positive
(18 reviews)
http://www.adventurezator.com
https://store.steampowered.com/app/300280 
The Game includes VR Support
Adventurezator Linux Depot [2.53 G]
Rock, Paper, Shotgun says:
"Madness! Brilliant madness."
You enter the room. Squinting your eyes under the dim light, you can make up the improbable form of a pig with wings. It is glorious. “We are Pigasus. Mighty game developers”, asserts the airborne swine, “And this here is Adventurezator”.
“Adventurezator is an adventure game. Well, sort of. You see, we all love adventure games (as all sentient beings in their right minds should) but you must admit that even the best of them lack something very special: good old YOU.”
“In Adventurezator, you not only play an ever-renewed pile of brilliantly designed point-and-click adventures: you actually get to design your own, and publish them too! The best part? You can do that without all that boring programming, or math. It’s all very technical, but (if we had to put it in layman’s terms) it works like a very fancy cable connected directly to your brilliance.”
You stare at the flying mammal for a while, barely containing your happiness. But still, you could use a little more detailed information. Something like a feature list. Maybe with bullet points. Pigasus opens its inventory and gladly gives it to you.
Features:
- An Adventure Sandbox: create and play your own adventures with no scripting or technical knowledge required;
- Workshop support: share your creations, and easily play the best adventures the community has to offer;
- Free-form Object Interaction: objects dynamically interact with each other – no need to manually make a cup and a water fountain find what they can accomplish together;
- Actor editor: create, save and share your own characters;
- Cutscene Editor: show the world your movie-directing abilities have been drastically underrated until now;
- Level Editor: easily point, click, drag, drop and rotate components to create your own levels;
- Campaign Editor: string your chapters together and create a world-spanning saga;
- Full-fledged campaign and stand-alone extra levels: for your enjoyment and to inspire greater creations!
- More post-launch content: we will continue supporting Adventurezator with official and community-driven updates;
- Pointy. Clicky.
- Pigs. Naked, Baby, Flying, Godly Pigs.
- OS: Ubuntu 12.04 LTS or higher
- Processor: 1.7 GHz Dual CoreMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: NVIDIA GeForce GTX 250. ATI Radeon 4870 HD. Intel HD 3000. or equivalent card with at least 512 MB VRAM
- Storage: 1 GB available space
- OS: Ubuntu 12.04 LTS or higher
- Processor: Intel Core i5 2.2 GHz. AMD Athlon 64 2.2GhzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 460. AMD Radeon HD 6850. or better with at least 1 GB VRAMNetwork: Broadband Internet connection
- Storage: 2 GB available space
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