Tablet, Facilities and More Cards | Version V0.6.2
As shown in the image, you will be able to type in the search bar and see the card you want.
- If you click on a card, in this case the Jalapeo that I searched for above, a new menu will open. This menu will be there whenever you click on a card in either The Search Engine, The Deck, or Evil Search Engine.
- As we can see, the card we have selected appears and more detailed information than in the descriptions on the table, including the type of card (not if it is a troop/action... but if it is a person, animal...) and its attack type and special attack if it has one. The descriptions that appear in this menu are different from the ones that appear on the table, but currently not all of them are written, and therefore, the usual ones appear. - If we press the icon of the heart, we will change a little the menu, and it will show us its statistics, if we press the icon of the right of everything it will show us its other face, if it has it, as in cards like the fish and the troll.
- You will simply be able to see your deck, nothing else.
- The expected, the same search engine but you can find enemy cards and enemy passives.
- So that's it, settings.
.
.
Vending Machine - Cost 1 - Sometimes, when hit, it gives you 1 coin.
Improvement Portal - Cost 3 - Cards that are summoned will have +1 life and +1 damage.
Special Aura - Cost 4 - When you make a special attack, you get +1 damage.
Graveyard - Cost 5 - Cards that are not structures, plants or items will summon a skeleton for 1 health and 1 damage upon death.
Acquired Immunity - Cost 6 - If a troop takes up to 10 damage in a single turn, it cannot take any more damage that turn.
High Moon - Cost 6 - As long as there is only one card on the table, it has double stats.
Dicecool - Cost 4 - Has a 25% miss and 25% critical.
Mr Vitruvio - Cost 7 - Saves damage taken on his special attack, at any time he can make his special attack, and heals +1 health for every 5 special attack.
Black Hole - Cost 10 (Action) - Removes all, ALL, cards from the table that cost <=10.
Explosive Belt - Cost 3 (Action) - When its wearer dies, it does 3 area damage.
[ 2024-11-19 21:52:59 CET ] [ Original post ]
In this new minor version, the Tablet has been added, being the new settings interface and much more. The new cards will be at the end.
This is the main menu, where we can find 4 applications (it looks like there will be many more) we have, from left to right:
- 1 The Finder.
- 2 The Deck of Cards.
- 3 Evil Finder.
- 4 Settings.
Search Engine
- As we can see, the card we have selected appears and more detailed information than in the descriptions on the table, including the type of card (not if it is a troop/action... but if it is a person, animal...) and its attack type and special attack if it has one. The descriptions that appear in this menu are different from the ones that appear on the table, but currently not all of them are written, and therefore, the usual ones appear. - If we press the icon of the heart, we will change a little the menu, and it will show us its statistics, if we press the icon of the right of everything it will show us its other face, if it has it, as in cards like the fish and the troll.
The deck
- You will simply be able to see your deck, nothing else.
Evil Search Engine
- The expected, the same search engine but you can find enemy cards and enemy passives.
Settings
- So that's it, settings.
Now for the New cards
.
- Among the new cards, we have, 6 passives, 2 troops, 1 action and 1 help. A total of 10 new cards. There are also 3 card redesigns that really needed it
.
The new passives are:
The other cards are:
Medals of the Best - Version V0.6.0
[ 2024-09-09 18:04:00 CET ] [ Original post ]
New content:
- New Final Boss, The Allegory of Justice.
- Added Hints, explanation below.
- Added 21 new cards, 8 passive, 3 troops, 3 action, 3 towers, 3 enemies, 1 help.
- Achievements have been added to the game, a total of 13.
- New initial game choices.
- You can now randomly choose which character you will play with the new ? card.
- Some cards have been redesigned, more cards will be redesigned in the future to have a better drawing.
- New synergies have been added.
Allegory of Justice
This new Final Boss will now be the first final boss you will face, once defeated, you will unlock The Judgement, being able to access God, Satan or the Allegory of Justice, if the balance is in the middle.
This new Boss will have 500 health and 99 damage, but will only attack if you break an injustice. Don't lay more cards than your opponent, or attack more than him and he'll stay quiet. You will see above the boss two images and numbers indicating the attacks and cards you can lay.
Hints
When you click on a card to attack with it several cards will appear above it. These cards will be passives that affect the card's attack, to let you know which passives will take effect with the attack. In addition, there will be passives that will be colourless if that particular card won't work, or in cases like The Thinker, passives that will stop working when attacking. The same will be true if the card will not work when attacking.
The same will happen if you hover your mouse over the turn button, cards will appear that will affect as soon as the turn is over, so you can take those passives into account.
Other types of hints are the new adverse effect signs, such as poison, bleed or invulnerability. They will appear above each card, signalling the strength of the effect, the poison it has and its duration, for example.
In all of these cases, hovering over the passive, or adverse effect, will open a description box explaining the adverse effect and in the case of passives, the description of it.
The New Passives Are:
- Icebreaker- Cost 4 - The first card to attack will do 4 additional damage.
- Counterattack- Cost 7 - Your cards will return the attack if it is neither deadly nor does more than 5 damage.
- Bonfire- Cost 3 - Before taking any action, you can spend your turn by tapping this card and regain 10 life.
- Wardrobe - Cost 5 - You can keep a card from your table and put it back whenever you want.
- Law of the Strongest - Cost 4 - If you have more damage than the enemy you are about to attack, you deal 2 more damage.
- Natural Evolution - Cost 10 - Each time a card dies, it gains +1 health and +0.5 damage until the end of the game.
- Special and Better - Cost 9 - The effects and damage of special attacks are doubled.
- Dramatic Turn - Cost 2 - When you turn a card, you get an extra attack.
The New Troops are:
- Malspectra- Cost 8 - When you kill summon a Malspectra, its special attack heals you.
- Lure- Cost 2 - Enemies will always attack this card.
- Toilet- Cost 8 - Swallows enemies and kills them 3 turns later.
The New Actions Are:
- Planetary Call- Cost 9 - In 5 turns a planet will collide with Earth, doing a lot of area damage.
- Rainbow Potion- Cost 6 - Gives 3x3 invulnerability to your cards.
- Strength Potion- Cost 6 - Deal 2 damage for 2 turns in a 3x3 to your cards.
The New Towers Are:
- Rocapulta- Cost 1 - Upgrade 9 - Does area damage.
- Magordito- Cost 5 - Upgrade 7 - When upgraded, has a 1/6 instant kill on the enemy.
- Electric Tower- Cost 8 - Upgrade 10 - His attack bounces to a nearby enemy, with his upgrade it bounces 2 times.
Minor Update - V0.5.2
.
[/h3
.
[ 2024-08-08 18:01:55 CET ] [ Original post ]
Added the Turn Cost Map
.
You can now see all turn costs on the new map, by holding the mouse over the turn coin, showing you which turn you are on and all previous and subsequent turns.
[/h3
Fixed some bugs, and changes to some descriptions
.
More Cards, More Fun
[ 2024-08-06 15:19:21 CET ] [ Original post ]
Minor Update, Version 0.5.1
Here are the changes:
- 7 new passives have been added.
- Cards that form a synergy will now have a specific description with each synergy explaining its new functionality.
- Fixed some bugs and translation bugs.
The New Passives are:
- Piggy Bank- Cost 3 - You save 1 coin every turn and when you break it you get 20% more than what was there.
- Sunflower - Cost 1 - Every 3 turns you gain 1 coin.
- Wall - Cost 4 - Damage enemies that attack you, 2 damage + 1 for each tower in your deck.
- Village Festival - Cost 6 - If each enemy is only damaged 1 time, do 3 area damage.
- Moral Support - Cost 1 - When you apply a boon, that card no longer has any adverse effects.
- Magic Trick - Cost 2 - Each turn you may discard a card from your hand and draw another.
- Weed Never Dies - Cost 9 - Your last 10 life points take 3 hits before going down.
New Update - Simplicity in the Walk
[ 2024-06-20 11:00:32 CET ] [ Original post ]
Simplicity in the Walk
New Cards
Among the player cards are:
- Rooting: When you reach 50 health, stun all enemies 2 turns.
- Military Notice: When you reach 50 health, deal 10 area damage.
Now, when you start a game, depending on the character, you will have one of the above passives.
Among the enemy cards:
- Midas Touch, cost 1. If he kills a card he gives you the gold of the cost of the killed card.
- Prometheus Bleed, cost 4. Apply 3 bleed to the attacked card.
- Pandora's Box, cost 10. Apply 2 poison, 2 fire and 2 bleed to all cards.
Now saves the sound and music volume for the next time you come in to play.
You can now pick up to 5 cards from your deck for 2 coins each in the shop.
To do this you will have to left click on the altar in the centre of the shop.
Now, in the shop, you can see the table by clicking on the eye that appears in the shop.
You can now see a description of some parts of the interface with the middle mouse button, like on the cards.
The tutorial has been improved
New Update
[ 2024-06-13 21:46:20 CET ] [ Original post ]
Musical Life
New Songs:
- Another song for the battle before the first boss.
- A song for the battle after the first boss.
- Different songs for the menu and character selection.
New Ending:
You will now see a death animation when you lose your game. You will then be able to see your game stats such as time or cards you have killed or placed, some of these will even have a graph to specifically see the data for each turn.
General improvements and tweaks
- There are now more new sounds.
- Some bugs fixed.
Hadarot
Abel Martn
Abel Martn
2024-07-29
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 6
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
1 user reviews
(1 reviews)
https://store.steampowered.com/app/2880080 
[0 B]
Defend against Gods and mythological creatures in this unique cards game. Modify your deck as your adventure goes on to kill the God that gave you life and your cards.
Features
- Deck Building for Sale: Buy, sell and exchange cards cheaply! Find hundreds of buyable cards for your deck and sell the ones that don't fit well with your deck. A good combination ensures a dead God!
- Time is linear: Killing God has never been easy, nor repetitive! Spot different enemies, different cards, chests and even the bosses change with each adventure you go on!
- Some unique cards... Passive cards will change your adventure, making it more interesting and easier. Make a sun appear on the table, allow your troops to train a little to gain strength, or maybe they need a change of teeth to bite better, you never know!
Hadarot (Beta) contains:
- Two main characters, each with an unique deck of 20 cards.
- More than 75 cards of 5 different types.
- Other more than 25 passive cards.
- Over 30 enemies, mini bosses and unique bosses.
MINIMAL SETUP
- OS: Ubuntu 14.04 LTS
- Processor: 2.0 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 1Gb Video Memory. capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 1 GB available space
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 3221 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB