-Solved a little bug with the alert on the final mission when going back.
Hello time travelers! I bring you a small update that changes two things: I added and modified some dialogues to make it a little clearer in some parts that there is more to discover. I won't go into details to avoid spoiling those who are still playing. But basically, they are in the simulator and at the end. There were some modifications to the final mission. The final mission has been a topic throughout the development. There was a problem with the beta testers who asked me to make it a little easier as they found it unfair. After many changes, the mission became what it was up to this point. However, after seeing reviews and people playing live, I realized that there is indeed a crash when transitioning from exploration on the map and classes to the final mission/simulator. Since I want you to have a pleasant experience from start to finish, I have decided to make some minor changes that I hope will completely solve the "luck" factor that was affecting it, so I have made the following changes: -Bouncing off walls now significantly decreases your speed. -The warning of an approaching object now indicates the direction from which the object is coming. -Now objects always travel in the same direction towards the player. I hope these small changes can make the final mission and the simulator as fun as the rest of the game. Greetings and let science continue! FG
-Added Linux build for the game
Hello everyone! Today is the launch day of my video game after nearly a year of work, and I'm very excited about it. I would like to tell you a little about myself so you can understand what led to the creation of this project. My name is Oscar, and I specialize in spreading science on social media under the name "El Fsico gamer". Over the past 5 years, I've tried to combine science with video games in various ways. From making gameplay videos, science videos, science videos with video games, to live streams playing something while answering viewers' questions. But a year ago, I decided to go a step further and start creating a video game that could teach you science in a fun way that wasn't tedious. Something similar to what we learn about mythology while playing God of War. That's how the development of "The Twin Paradox" began, where I was able to count on the support of experts in other areas to add information not only about physics but also about other sciences. I won't say more so you can discover it for yourselves. Finally, I always felt that it was right for this game to be free so that everyine could try it out and learn something new. But at the request of several of my followers, I decided to add a representative DLC that you can purchase if you really enjoyed this game and want to support me in financing future video games. This doesn't mean that the game lacks content. Everything is in the free game. I just added a couple of wallpapers for you. Thank you for reading and giving it a chance! I hope you learn a lot! FG
The Twin Paradox
Beyond Standard Games
Beyond Standard Games
2024-04-26
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 4
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(97 reviews)
https://store.steampowered.com/app/2355220 
[0 B]
Math-Free
If math isn't your thing, don't worry! This isn't the classic game where you have to do mathematical operations to defeat enemies.
Characteristics
- Scientists from various fields who will teach you many things.
- You will learn Einstein's famous special relativity.
- Very interactive map for exploration enthusiasts.
- Immerse yourself in your character because your actions will have consequences.
- Can you find all the references and easter eggs?
- Memory: 2 GB RAMStorage: 300 MB available space
- Storage: 300 MB available space
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