This update fixes a few issues introduced in the last update. These include the targeting system not actually being updated (now it is) as well as the broken gamepad menu while the game is paused.
The biggest updates are to the game code though. Previously the game made excessive use of Unreal's timer manager, and the vast majority of those calls have been optimized away. Additionally, I have completely re-done the way that collision is handled on all objects to be much more efficient in terms of the number of checks needed and especially in terms of the amount of initialization required whenever a projectile is fired. This should result in much smoother framerates in almost all cases.
The other major change is that primary weapons which use ammo now properly need time to reload instead of doing so instantly.
There are more performance improvements coming soon, and some other exciting updates as well! Until then, have fun and I wish you all the best!
-Scott
Radio Free Europa is a top-down 2.5D Spaceship shooter set in our own solar system. The people living out on the fringes of the Solar Federation have been mistreated to the breaking point and you're their last hope to get a message of their plight back to Earth.
Choose from multiple playable ships, each with different characteristics and weapons.
Upgrade as you go, salvaging weapons and upgrades from defeated enemies.
Choose your route, with each sector bringing unique enemies, bosses, and upgrades.
Multiple difficulties mean that even once you think you've mastered the game there is still more challenge ahead!