HEXTERMINATE
Wings of Steel Developer
Wings of Steel Publisher
2020-05-22 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive
(37 reviews)
HEXTERMINATE - Build 17 updateAdditions
- The main menu has been replaced with the new User Interface.
- The player ship can now strafe, using Q and E.
- There is new Navigation perk, Thrust Vectoring, which increases how quickly a ship moves sideways and backwards.
Changes
- Dodging when using the Evasive Manoeuvres perk is now achieved by double-tapping Q or E.
- Dodging left and right no longer have separate cooldowns.
- Dodging has had the engine thrust multiplier reduced from 3.5 to 2.0. This should still allow to you to dodge incoming fire, but should make lighter ships with a high engine-to-mass ratio easier to control.
- The perk Reverse Thrusters has been removed, which allowed your ship to move backwards. This really shouldn't be locked behind a perk and is now part of the ship's basic controls.
- The main combat playlists have been unified. Previously you'd get separate playlists depending on which ship you started with, but this meant you would never have some of the songs play.
- You'll find some UI buttons are greyed out, such as Hyperscape or Codex. These will be enabled in future updates, the work goes on!
- Now using a more recent version of Visual Studio, which has allowed me to simplify certain areas of code and will make it easier to port HEXTERMINATE to Linux.
Bug fixes
- Fixed a rare hang when a faction attempted to spawn additional shipyards.
- In situations where the player had more than one graphics card, it was possible for the wrong card (e.g. the integrated graphics card) to be chosen. This would greatly slow down the game and should no longer occur.
- Fixed a bug where the player ship would fire once when entering a sector.
- Due to the new UI for the main menu, having a large number of save games should no longer cause them not to be selectable from the "Load Game" window.
- Fixed several memory leaks.
[ 2021-06-21 17:28:54 CET ] [ Original post ] "This galaxy is ours." — Emperor Elion VIIA fairly straightforward statement, although not one echoed by all of the other factions in the galaxy. HEXTERMINATE puts you in command of the Imperial flagship, under orders to conquer the galaxy. Diplomacy has been discarded in favour of the "more firepower" approach, as 'making friends' is not on the Emperor's agenda. How difficult can it be?

- Modular construction
Each ship is built out of hexagonal modules which slot together, including armour, reactors and weapons. With dozens of different types and rarity levels, you build the spec you want. It is your choice how you will tackle galactic conquest: from massive behemoths with layered armour to blitzing sniper battlecruisers. Given that every module is individually destructible, a few well placed shots at your enemy's ships can be devastating.
- A living galaxy
The galaxy changes over time as the various factions vie for power. Fleets embark on missions, sectors are won and lost, every game will play out differently. Even in the middle of a fight reinforcements can turn the tide for either side.

- Your own fleet
Assemble a fleet to accompany you in your quest, from long range gunships, front-line battleships and support vessels. Or decide to keep all the glory for yourself, fighting on your own against a hostile galaxy.
- Perk system
Further customise how you tackle HEXTERMINATE by acquiring perks as you destroy enemy ships: from access to experimental ships to add to your fleet to increased rate of fire for each landed shot, you'll find a range of options to complement your style of play.
MINIMAL SETUP- OS: Linux Mint 21.3
- Processor: Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz
- Graphics: NVIDIA GeForce GTX 1050 Ti
RECOMMENDED SETUP- OS: Linux Mint 21.3
- Processor: Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz
- Graphics: NVIDIA GeForce GTX 2060
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