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Death of a Wish - Week 1 Update

Hi everyone, As we reach the one week point since Death of a Wish's release, I want to thank everyone again for playing, sharing, and reviewing the game! We're at 35 Steam reviews at the time of writing, which is so exciting to see. If you got a chance to play the game this weekend, please take a minute to leave a review; it would be so cool to get to the 50 "Very Positive" review threshold soon! There have been a few hotfixes and tweaks to make it into the build since I last updated, here's a quick rundown! Features:

  • Added two new tech options: "Teleport UI" and "Disconnect". The Teleport UI tech lets you toggle the Teleport indicators and arrows on/off, while the Disconnect tech lets you toggle the Disconnect ability on/off once it's been unlocked (the ability will still be active when required for progression, even when the tech is toggled off).
  • Tweaked the enemy attack signal audio and visuals to be more prominent on the screen/in the sound mix.
  • Thickened Chris's outline and shadow during combat to help with visibility and positioning.
  • Added a new type of Damage Number to show when damage has been boosted due to an enemy being TAUNTed.
  • When in combat, you now need to run into the scene transition boundaries for a brief time to trigger the scene transition. It takes a little less than half a second, with the hope that this should prevent unintentional scene changes during combat. A UI indicator will show how long until the transition triggers. Scene transitions should behave as before when not in combat. I've seen more than a few players voice frustrations with this, so please leave a comment if this helps!
Balance:
  • Decreased the Track 1 Boss S-rank requirement, but made its time bonus requirement slightly stricter.
  • [Post-Track 5 spoilers] Made it a little harder for the player character to get stuck on enemy colliders during the "RUN" encounter.
Fixes:
  • Fixed a bug that would allow Corruption to rise on death when the Corruption meter is not active.
  • [Post-Track 5 spoilers] Fixed a wrong warp when going into the radio tower elevator, then immediately leaving the elevator.
Thank you all again! The whole team hopes you've enjoyed and continue to enjoy Death of a Wish. - Colin


[ 2024-03-17 23:51:20 CET ] [ Original post ]

Death of a Wish
melessthanthree Developer
Syndicate Atomic LLC. Publisher
2024-03-11 Release
Game News Posts: 29
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (88 reviews)

Death of a Wish is a vicious action-RPG where style is salvation.

Play as Christian as he unites with new comrades to challenge the cult that raised him. By taking down the four Sanctum Faiths: Father, Sister, Cardinal, and Priest, they will upend the order of the world.

Fight your way through a nightmare filled with horrifying monsters and terrifying people. Master brutal attacks and flashy combos as you struggle against the Corruption consuming you with style and grace. Shine your light in this surreal sea of darkness.

ENGAGE IN VICIOUSLY GRACEFUL COMBAT

Unleash Christian’s cursed powers in a demanding and rewarding combat system. Be careful not to succumb to the ever-encroaching Corruption; achieve high ranks in combat and perform graceful combos to hold the Corruption at bay.

CUSTOMIZE YOUR MARKED POWERS

Rend your foes asunder with magical combos called Arias. Enhance your abilities with powerful Virtues that alter your approach to battle and the rhythm of combat. With a limitless array of ways to fight stylishly, build your character with passion to destroy your foes.

DESCEND INTO THE NIGHTMARE

In the dreamworld of Paradiso, repressed memories and unspeakable feelings come to life as the nightmarish city of Neo-Sanctum. Delve into the secret underworld of the esoteric and abandoned to meet new comrades who will aid you on your journey.

SURREAL AND SPECTACULAR

Christian’s world is rendered with a surreal aesthetic like no other. Harsh, pulsating scratches upon a sea of darkness render a thick atmosphere brooding with emotion. Battles come to life in an animated spectacle of light and motion that remains easy to parse in play.

For audio, Nicolo Telesca’s chilling score mixes electronic sounds with live instrumentation and complements the visuals by eliciting feelings of tense anxiety and electrifying catharsis.


Join the official Discord at https://discord.gg/TWCxAh4t2a



Game contains imagery that may be harmful to players with photosensitive epilepsy or similar conditions. See content warnings below.

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+
  • Processor: 1.8GHz or faster
  • Graphics: Nvidia 460
RECOMMENDED SETUP
  • OS: Ubuntu 18.04 LTS. SteamOS+
  • Processor: 2.5GHz or fasterMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia 1070
GAMEBILLET

[ 6109 ]

12.44$ (17%)
16.79$ (16%)
22.24$ (11%)
4.12$ (17%)
4.21$ (16%)
11.99$ (20%)
3.37$ (78%)
5.00$ (50%)
16.79$ (16%)
16.79$ (16%)
8.49$ (15%)
20.99$ (16%)
25.47$ (15%)
8.47$ (15%)
3.51$ (12%)
13.02$ (13%)
4.12$ (17%)
8.39$ (16%)
16.96$ (15%)
12.72$ (15%)
11.04$ (15%)
8.39$ (16%)
8.29$ (17%)
25.49$ (15%)
43.94$ (12%)
24.95$ (17%)
3.93$ (21%)
14.27$ (16%)
13.34$ (11%)
17.39$ (13%)
GAMERSGATE

[ 1296 ]

2.0$ (80%)
1.8$ (91%)
0.75$ (85%)
4.5$ (85%)
5.0$ (80%)
3.56$ (82%)
2.55$ (83%)
6.0$ (85%)
0.9$ (85%)
11.25$ (77%)
0.9$ (85%)
20.0$ (50%)
9.84$ (67%)
19.99$ (20%)
3.0$ (50%)
1.0$ (80%)
9.0$ (70%)
18.69$ (40%)
2.0$ (90%)
14.99$ (50%)
2.0$ (90%)
1.2$ (80%)
0.6$ (85%)
9.11$ (70%)
4.14$ (86%)
6.39$ (20%)
1.88$ (81%)
0.75$ (85%)
29.99$ (25%)
0.75$ (85%)

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