I left the laptop open for a brief moment. When I returned, my daughter, niece, and nephews were playing my under-development game together. Although this laptop is off-limits for them, it was a wholesome moment when I saw it.
While I've witnessed others 'enjoy my game' in the past, observing my 4-year-old daughter play was entirely something else.
First of all, she was proud of my work, demonstrating (wrongly and proudly) some game features.
Secondly, it was a genuine bonding moment between her and my nieces. The loud laughs and the playful banter were an ultra-cute version of when adults played the game. It was a joy to see them interact with something I had created, and it reminded me of the power of games to bring people together.
I recall the developer of Hidden In Plain Sight once sharing a fan email about someone who used his game to bond with their sister, with who they had frequent fights. This story resonated with me and inspired me to think about how my games could foster such positive interactions.
The odd thing is that my game, 'Shop Town Dooter,' is a top-down shooter played with dual-stick aiming (which is hard even for some adults). So, the entire play session was hilarious to watch. They were negotiating 'let me kill you' and celebrating the win anyway, a 'piece treaty' where they agreed to destroy the entire map before they started fighting, and the best (or the worst) is when my daughter stopped the play to explain a feature and killed all the players while explaining.
It made me think: Could I make a mode for kids in the game? Or even better, could I make a mod where adults play with their kids? I should probably take that concept to a different game, but it's definitely worth exploring.
I was reminded of why I am making a party game in the first place. They hold a special place in my heart because they allow me to play with people who may not consider themselves gamers. (I have 35 local MP games in my Steam account.)
After two years of grinding my heart and soul into developing my game, the pressure to finish it and the stress of monitoring playtest sessions like a mad scientist had drained me of any sense of fulfillment. However, it was my daughter, without her even knowing, restored that lost sense of purpose to me. (I want her to get older to share this story with her; she doesn't understand now)
It is heartwarming to think about how, one day, hopefully not so far away, my game will create so many of these moments around the world.
After 2+ years of work, we are finally Announcing Shop Town Dooter!
Hello, Steam community!
This is a game that I can genuinely say was made with Love. We are not only trying to make a game that sells, but we are also having fun playing it with our friends and family.
My rule of thumb is that if friends don't ask to play more, then I have failed as a game designer. So far, our friends have loved the game, and we are so excited to share the fun and laughter with the Steam community and steer the direction of the game through the community's thoughts. We are working nonstop to run the first FREE beta!
See the game trailer here:
[previewyoutube=IStKHHglU1g;full][/previewyoutube]
Reserve your spot to try the FREE Beta by subscribing to our Mailing List.
Wish us luck!
Shop Town Dooter
Game Sandwich
Game Sandwich
1970-01-01
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 2
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://gamesandwich.fun
https://store.steampowered.com/app/2927710 
IGNITE YOUR PARTIES!
Are your parties feeling too lame? Need an adrenaline boost to kick things up a notch? Look no further! Shop Town Dooter offers never-ending brawls and laughter! Shop Town dooter is designed to be immediately picked up and played by anyone, but hardcore players will enjoy mastering all the weapon mods, trick shots, and the intriguing secrets of our randomly changing arenas. Each match is a new adventure waiting to be explored!
RIDE GLORIOUS MECHS
Mechs are the perfect party crasher. Indeed, they don't come cheap, but they guarantee you a round, um... I think. (remember: no refunds in case you lost the round)
CHEAT!
Feeling daring? Toss your weapon into the Dooter pit and watch the magic happen. In the next match, you'll start with that very weapon. Risky? Absolutely. But your opponents won't know what hit 'em!
HIGHLY POSITIONAL ITEMS AND WEAPONS
- All Items can be used A) instantly or B)as a cover upgrade.
- All Weapons are designed to have some area control. From the simple machine gun that suppresses, the mine launcher that can trap your enemies, or the energy sniper you can charge for shooting through walls, weapons will always influence how you move.
INSANE ARENAS
Chicken round? Bazooka frenzy? Weapon Buffet? Our merciless arenas keep you guessing. Every match is a fresh adventure; you'll never know what challenge awaits.
MEET THE WARTENDER
"Hi, I am selling weapons and Mechs. Prices are cheaper during the day."
The Wartender will take care of all your gun shopping needs. You have a window to buy weapons between rounds, but they are half the price if you buy them during the fight! You can also upgrade to a GOLDEN weapon and fight with style.
- OS: Mint 18 / Ubuntu 16.04.01
- Processor: Intel i3-2100 / AMD A8-5600KMemory: 4 GB RAMStorage: 3 GB available spaceSound Card: DirectX Compatible Sound Card
- Memory: 4 GB RAMStorage: 3 GB available spaceSound Card: DirectX Compatible Sound Card
- Storage: 3 GB available space
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