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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello everyone, It's been a long time since we gave an update; I am here to provide you with our sincere apologies and happy update!
We've been working hard lately to finish the game, and the closer it got to finishing, the more we wanted to share it with the world.
So, we decided to include all of you in playing the game! Anyone registered can try the game for free!
The initial testing for the game was super promising; people loved it , and many are asking when they can play it.
But don't take my word for it; try the game for yourself!
We will have a Free Beta for a VERY LIMITED TIME. You must be registered to receive a free key. (it will work only during the Beta)
[url=https://gamesandwich.fun/#mailing-list]Register Here
The Beta will be for a weekend only, starting two weeks from now:
From Thursday 06/03/2025 - 03:00PM GMT
To Saturday 08/03/2025 - 09:00 GMT
Suppose you are a content creator and want the keys at different times. Don't hesitate to get in touch with us.
Have fun out there!
Game Sandwich Team
I left the laptop open for a brief moment. When I returned, my daughter, niece, and nephews were playing my under-development game together. Although this laptop is off-limits for them, it was a wholesome moment when I saw it.
While I've witnessed others 'enjoy my game' in the past, observing my 4-year-old daughter play was entirely something else.
First of all, she was proud of my work, demonstrating (wrongly and proudly) some game features.
Secondly, it was a genuine bonding moment between her and my nieces. The loud laughs and the playful banter were an ultra-cute version of when adults played the game. It was a joy to see them interact with something I had created, and it reminded me of the power of games to bring people together.
I recall the developer of Hidden In Plain Sight once sharing a fan email about someone who used his game to bond with their sister, with who they had frequent fights. This story resonated with me and inspired me to think about how my games could foster such positive interactions.
The odd thing is that my game, 'Shop Town Dooter,' is a top-down shooter played with dual-stick aiming (which is hard even for some adults). So, the entire play session was hilarious to watch. They were negotiating 'let me kill you' and celebrating the win anyway, a 'piece treaty' where they agreed to destroy the entire map before they started fighting, and the best (or the worst) is when my daughter stopped the play to explain a feature and killed all the players while explaining.
It made me think: Could I make a mode for kids in the game? Or even better, could I make a mod where adults play with their kids? I should probably take that concept to a different game, but it's definitely worth exploring.
I was reminded of why I am making a party game in the first place. They hold a special place in my heart because they allow me to play with people who may not consider themselves gamers. (I have 35 local MP games in my Steam account.)
After two years of grinding my heart and soul into developing my game, the pressure to finish it and the stress of monitoring playtest sessions like a mad scientist had drained me of any sense of fulfillment. However, it was my daughter, without her even knowing, restored that lost sense of purpose to me. (I want her to get older to share this story with her; she doesn't understand now)
It is heartwarming to think about how, one day, hopefully not so far away, my game will create so many of these moments around the world.
After 2+ years of work, we are finally Announcing Shop Town Dooter!
Hello, Steam community!
This is a game that I can genuinely say was made with Love. We are not only trying to make a game that sells, but we are also having fun playing it with our friends and family.
My rule of thumb is that if friends don't ask to play more, then I have failed as a game designer. So far, our friends have loved the game, and we are so excited to share the fun and laughter with the Steam community and steer the direction of the game through the community's thoughts. We are working nonstop to run the first FREE beta!
See the game trailer here:
[previewyoutube=IStKHHglU1g;full][/previewyoutube]
Reserve your spot to try the FREE Beta by subscribing to our Mailing List.
Wish us luck!
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