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Victory At Sea 1.4 Update

Major features - Port battles have been updated with additional land-based defences to pose a greater challenge to invading forces. These include bunkers armed against approaching boats and aircraft, batteries of shore artillery that can deal damage to your fleet at range, and land-based aircraft. Other changes - Custom port battles will also have these defences, with the port strength selectable in the fleet options. - Fleet deployment positions in the campaign will be remembered between battles, to help save time repositioning your ships. - You may be assigned a new mission to aid a low supply port, and given cargo ships for your fleet. These will be present in every battle until you reach the destination port. - Missions from the Admiralty may now be declined. You will not be court-martialed for this! Additionally, you can cancel a currently active mission via the pause menu in the world screen. - New campaigns in the Atlantic and Mediterranean theatres will have fewer Vichy French ships around, instead replaced with more Kriegsmarine fleets. - An option has been added in the campaign options to start new campaigns at a random friendly port, and assigned to a random destroyer or cruiser. This will automatically skip the tutorial. - Upon purchasing a new ship from the shipyard, you may now give a custom name to the ship and its captain. Also, non-player captains in your fleet now have a random chance of dying or surviving upon losing their ship. - A new interface element has been added (from the iOS port) as an alternative method of turning a ship. Helm control can be toggled by clicking on the center wheel icon. - Ports in the world screen now show the number of ships currently present in their defence fleet, versus the maximum. - The carrier captains’ alert popup has been shrunk down to be less intrusive. - Fixed a bug where ship orders would not work when the camera was zoomed out to the maximum. - Fixed a bug where mission information, etc, was being displayed in English when playing in a different language. - The Admiral Hipper-class cruiser now has its missing weapon information added in. - Added in some missing tooltips on the UI. - New Atlantic campaigns will start with most ports flying the Kriegsmarine flag rather than that of the Vichy French. The Italians will also have a base in Bordeaux. - Torpedo belts no longer offer so much protection against torpedoes. - Fixed a bug that could cause a campaign never to reach the victory condition.


[ 2015-11-25 14:56:40 CET ] [ Original post ]

Victory At Sea 1.4 Update

Major features - Port battles have been updated with additional land-based defences to pose a greater challenge to invading forces. These include bunkers armed against approaching boats and aircraft, batteries of shore artillery that can deal damage to your fleet at range, and land-based aircraft. Other changes - Custom port battles will also have these defences, with the port strength selectable in the fleet options. - Fleet deployment positions in the campaign will be remembered between battles, to help save time repositioning your ships. - You may be assigned a new mission to aid a low supply port, and given cargo ships for your fleet. These will be present in every battle until you reach the destination port. - Missions from the Admiralty may now be declined. You will not be court-martialed for this! Additionally, you can cancel a currently active mission via the pause menu in the world screen. - New campaigns in the Atlantic and Mediterranean theatres will have fewer Vichy French ships around, instead replaced with more Kriegsmarine fleets. - An option has been added in the campaign options to start new campaigns at a random friendly port, and assigned to a random destroyer or cruiser. This will automatically skip the tutorial. - Upon purchasing a new ship from the shipyard, you may now give a custom name to the ship and its captain. Also, non-player captains in your fleet now have a random chance of dying or surviving upon losing their ship. - A new interface element has been added (from the iOS port) as an alternative method of turning a ship. Helm control can be toggled by clicking on the center wheel icon. - Ports in the world screen now show the number of ships currently present in their defence fleet, versus the maximum. - The carrier captains alert popup has been shrunk down to be less intrusive. - Fixed a bug where ship orders would not work when the camera was zoomed out to the maximum. - Fixed a bug where mission information, etc, was being displayed in English when playing in a different language. - The Admiral Hipper-class cruiser now has its missing weapon information added in. - Added in some missing tooltips on the UI. - New Atlantic campaigns will start with most ports flying the Kriegsmarine flag rather than that of the Vichy French. The Italians will also have a base in Bordeaux. - Torpedo belts no longer offer so much protection against torpedoes. - Fixed a bug that could cause a campaign never to reach the victory condition.


[ 2015-11-25 14:56:40 CET ] [ Original post ]

Victory At Sea
Evil Twin Artworks Developer
Evil Twin Artworks Publisher
2014-08-08 Release
Game News Posts: 37
🎹🖱️Keyboard + Mouse
Mostly Positive (482 reviews)
The Game includes VR Support
Public Linux Depots:
  • Victory At Sea Depot - Linux [1.14 G]
Engage in epic Real Time Strategy warfare across the Atlantic, Pacific and Mediterranean, this is naval warfare on a global scale.

It is World War II and the age of the dreadnoughts has passed and naval warfare is being dominated by Aircraft Carriers. Submarines hunt convoys like wolves and the numerous and nimble destroyers rule the oceans.

Destroy enemy battleships, torpedo enemy convoys and hunt the enemy wherever you may find them.

Advance through the naval ranks from a Captain of a Destroyer to an Admiral of a vast fleet. Win medals for your exploits, and help your chosen nation achieve victory in each campaign.

Plan your own strategy

In Victory At Sea your destiny is in your hands. Once in the campaign what you do next is up to you.


  • Harass enemy shipping to starve their ports of vital supplies.
  • Destroy the enemy patrols and weaken their defences.
  • Defend your friendly convoys and keep your supply lines open.
  • Lead an assault force with landing craft to capture enemy ports.
  • Go on covert operations.
  • Complete special missions.

With over 80 classes of ship and hundreds of ports there are a multitude of playing options. Will you build your fleet around the terrifying firepower of the battleships, sneak around with a submarine wolf pack or look to dominate the skies with carriers?

A combination of sandbox elements and the deadly combat of RTS naval warfare ensures a vast number of possibilities. Slow the action down or speed it up with the time slider, allowing you to command multiple ships quickly and effectively during huge battles. Weather conditions and time of day are also major factors in the game. Will it help or hamper you? Combat at night can be an intense experience.

Other combat Modes

Victory at Sea also offers the chance to experience some of World War II's most famous battles. The Historical Battle mode sets all the victory conditions for you. You just pick a side to fight on.

Create your own custom battles from small skirmishes to epic conflicts, choosing from Axis or Allied fleets with ships from 6 playable nations to choose from.

Facebook https://www.facebook.com/victoryatseagame
Twitter https://twitter.com/VAS_naval_war

MINIMAL SETUP
  • OS: Ubuntu 12.04
  • Processor: Core 2 duo 2.4GhzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: GeForce 9500 GT
  • Storage: 4 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04
  • Processor: Intel i5Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 470
  • Storage: 4 GB available space
GAMEBILLET

[ 6132 ]

22.74$ (35%)
7.42$ (51%)
8.24$ (18%)
11.99$ (25%)
10.17$ (15%)
12.59$ (16%)
16.79$ (16%)
1.00$ (90%)
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6.37$ (75%)
7.50$ (50%)
8.39$ (16%)
12.99$ (35%)
8.37$ (79%)
16.57$ (17%)
16.79$ (16%)
9.89$ (34%)
15.47$ (14%)
2.10$ (58%)
25.19$ (16%)
GAMERSGATE

[ 2625 ]

0.85$ (83%)
55.99$ (20%)
1.16$ (90%)
1.74$ (91%)
10.91$ (22%)
4.95$ (67%)
2.0$ (80%)
3.75$ (85%)
4.13$ (62%)
12.99$ (35%)
0.45$ (85%)
15.99$ (20%)
0.99$ (50%)
5.0$ (75%)
13.6$ (66%)
1.65$ (85%)
12.0$ (60%)
4.0$ (60%)
18.89$ (37%)
1.5$ (75%)
1.31$ (81%)
9.0$ (64%)
0.45$ (85%)
9.99$ (50%)
2.25$ (85%)
2.0$ (90%)
2.0$ (90%)
0.88$ (82%)
3.0$ (85%)
3.0$ (90%)

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