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v1.2.3. Español

The game now supports Spanish language. Big thanks to Rafael!


[ 2017-08-05 10:31:16 CET ] [ Original post ]

v1.2.3. Espaol

The game now supports Spanish language. Big thanks to Rafael!


[ 2017-08-05 10:30:27 CET ] [ Original post ]

Untitled


[ 2017-08-05 10:28:06 CET ] [ Original post ]

v1.2.1 adds overhead camera


This update adds an overhead camera and now it's possible to view the entire colony from the air. Please let us know how you like the new camera angles.


[ 2016-09-23 08:14:53 CET ] [ Original post ]

v1.2.1 adds overhead camera


This update adds an overhead camera and now it's possible to view the entire colony from the air. Please let us know how you like the new camera angles.


[ 2016-09-23 08:14:53 CET ] [ Original post ]

v1.2 Japanese language and bug fixes

Game localization continues with the Japanese language support. Other bug fixes include: - Ganymede turret is now properly firing - third production slot fix - selected game speed is now properly saved - tooltips are no longer clickable - rocket fuel negative value - other minor GUI fixes and adjustments


[ 2016-09-11 11:24:55 CET ] [ Original post ]

v1.2 Japanese language and bug fixes

Game localization continues with the Japanese language support. Other bug fixes include: - Ganymede turret is now properly firing - third production slot fix - selected game speed is now properly saved - tooltips are no longer clickable - rocket fuel negative value - other minor GUI fixes and adjustments


[ 2016-09-11 11:24:55 CET ] [ Original post ]

Localization continues

French and German languages are now available. We will continue to add new languages in the upcoming months.


[ 2016-08-10 21:29:12 CET ] [ Original post ]

Localization continues

French and German languages are now available. We will continue to add new languages in the upcoming months.


[ 2016-08-10 21:29:12 CET ] [ Original post ]

Untitled


[ 2016-07-21 19:02:33 CET ] [ Original post ]

Localization

The game is now available in Russian language. French and German languages are coming up next. To change language in the main menu go to "Languages and options" and click on the flag. Russian translation by Nikolay Novitskiy and Sergey Sazanov.


[ 2016-07-21 19:01:44 CET ] [ Original post ]

Localization

The game is now available in Russian language. French and German languages are coming up next. To change language in the main menu go to "Languages and options" and click on the flag.


[ 2016-07-21 19:01:44 CET ] [ Original post ]

v1.1 patch is out

- Auto-building mode is now available on all buildings that are producing construction materials. Just flip the switch and the building will automatically produce all materials until the storage is full. - Habitats are no longer producing construction materials. All materials previously produced by habitats are now available in the Workshop - Materials required to train or craft will also appear when you click on the green arrow. - Build area on Mars is slightly expanded to more closely match with the edge of background mountains - Paver construction material is renamed to Pavement - Modular habitat upgrade crafting requirements are reduced - Storage building capacity is increased to 250 units - When you demolish the building, previously used construction materials are reclaimed. - Ganymede excavator unit description now includes materials that excavators can extract. - Notification icon will appear when your storage is full. - Messages will no longer repeat when you terraform Mars. - Fast-forwarding the game will mute voice messages. - Building rotation is now properly saved. - Tweeks to engineers pathfinding. - A different color for the temperature needle in the mine.


[ 2016-07-10 13:34:29 CET ] [ Original post ]

v1.1 patch is out

- Auto-building mode is now available on all buildings that are producing construction materials. Just flip the switch and the building will automatically produce all materials until the storage is full. - Habitats are no longer producing construction materials. All materials previously produced by habitats are now available in the Workshop - Materials required to train or craft will also appear when you click on the green arrow. - Build area on Mars is slightly expanded to more closely match with the edge of background mountains - Paver construction material is renamed to Pavement - Modular habitat upgrade crafting requirements are reduced - Storage building capacity is increased to 250 units - When you demolish the building, previously used construction materials are reclaimed. - Ganymede excavator unit description now includes materials that excavators can extract. - Notification icon will appear when your storage is full. - Messages will no longer repeat when you terraform Mars. - Fast-forwarding the game will mute voice messages. - Building rotation is now properly saved. - Tweeks to engineer’s pathfinding. - A different color for the temperature needle in the mine.


[ 2016-07-10 13:34:29 CET ] [ Original post ]

v1.0 LAUNCH!

After five months of Early Access, we're finally launching the game! Big thank you to those of you who voted for us on Greenlight and everyone during Early Access for your feedback and support. We tried to implement as much community feedback as possible. We will continue to build and expand this game based on your feedback. We hope you enjoy the game. - v1.0 is using a brand new A* pathfinding system - Getting started document is now available


[ 2016-07-01 16:58:10 CET ] [ Original post ]

v1.0 LAUNCH!

After five months of Early Access, we're finally launching the game! Big thank you to those of you who voted for us on Greenlight and everyone during Early Access for your feedback and support. We tried to implement as much community feedback as possible. We will continue to build and expand this game based on your feedback. We hope you enjoy the game. - v1.0 is using a brand new A* pathfinding system - Getting started document is now available


[ 2016-07-01 16:58:10 CET ] [ Original post ]

v0.91 - Combat survival mode!

Tired of building stuff? Or you want to try out different defense strategies to defend Ceres? Try the new Combat survival game mode! Deploy turrets to defend your military base on Saturn’s moon Titan.
You can place turrets on strategic locations and then take matters into your own hands. You can enter any turret and manually fire.
If you survive a new achievement is waiting. Also you can now manually control turrets in the campaign mode as well.


[ 2016-06-26 21:18:30 CET ] [ Original post ]

v0.91 - Combat survival mode!

Tired of building stuff? Or you want to try out different defense strategies to defend Ceres? Try the new Combat survival game mode! Deploy turrets to defend your military base on Saturns moon Titan.
You can place turrets on strategic locations and then take matters into your own hands. You can enter any turret and manually fire.
If you survive a new achievement is waiting. Also you can now manually control turrets in the campaign mode as well.


[ 2016-06-26 21:18:30 CET ] [ Original post ]

Major update available v0.90!

A new major update is now available! Now you can play three story campaigns all at once. Survive an unexpected conflict on Ceres and unravel a mystery on Ganymede. You can switch between three storylines at any moment. Make a colony life easier trough trading items between worlds. Ceres and Ganymede colonies now have a unique set of buildings and units.
Combat layer is now part of campaigns. Construct various defense structures to protect your colonies. Build railgun, missile and laser turrets, military bases, combat drones and train troops. Now you can pause and adjust the game speed. A better in-game options screen now has many additional options to adjust your video settings and change resolution without quitting the game. New set of achievements is also available. If you minimize the game or run it in a window mode, game can now properly run in background. Now that all three story campaigns are set up we will be able to release future updates more frequently, adding new features and fixing bugs. Some of new features in upcoming updates will include: A brand new AI pathfinding for astronauts Manual turret control First person mode Combat survival missions


[ 2016-06-21 07:35:41 CET ] [ Original post ]

Major update available v0.90!

A new major update is now available! Now you can play three story campaigns all at once. Survive an unexpected conflict on Ceres and unravel a mystery on Ganymede. You can switch between three storylines at any moment. Make a colony life easier trough trading items between worlds. Ceres and Ganymede colonies now have a unique set of buildings and units.
Combat layer is now part of campaigns. Construct various defense structures to protect your colonies. Build railgun, missile and laser turrets, military bases, combat drones and train troops. Now you can pause and adjust the game speed. A better in-game options screen now has many additional options to adjust your video settings and change resolution without quitting the game. New set of achievements is also available. If you minimize the game or run it in a window mode, game can now properly run in background. Now that all three story campaigns are set up we will be able to release future updates more frequently, adding new features and fixing bugs. Some of new features in upcoming updates will include: A brand new AI pathfinding for astronauts Manual turret control First person mode Combat survival missions


[ 2016-06-20 17:07:17 CET ] [ Original post ]

Version v0.83 is now available

What's new: - adjusted AI astronaut behaviour, especially when repairing buildings - fixed tooltips for mining items


[ 2016-05-10 17:57:53 CET ] [ Original post ]

Version v0.82 is now available

What’s new in v0.82: - Now you can use a global production screen where you can build all the production items that your colony buildings can produce. - Popup tooltips in colony storage can now display where to find a specific item. -A better shader compatibility with DirectX 10. - Now it’s enough to conduct a specific research only in one colony. No need to research same tech in other colonies. Please note that not all research items are available on all worlds.


[ 2016-05-01 17:40:32 CET ] [ Original post ]

Version v0.81 is now available.

A new version v0.81 release notes. What’s new: - To free storage space now is possible to remove unwanted items from a colony storage by clicking on a trash bin icons in a colony storage window. - A new set of buildings specific to Ceres and Ganymede colonies. To accelerate development of new colonies now you can build a transport hub to receive and store production materials from Mars. Then you can quickly setup essential infrastructure to begin mining of the local resources. - Tooltips are now mouse over popups. - Message notification when you receive materials from another colony. - Material icon will animate above the building when a production queue is complete. - Apartments bug is fixed. - Cobalt on Ceres bug is fixed. - An earthquake bug that can destroy an entire colony is fixed. - Now you can clear all items from a building queue. - In the options window now you can choose not to display tutorial messages.


[ 2016-04-25 21:24:29 CET ] [ Original post ]

New major update available! v0.80

New major update is now available! Now you can build a three colonies on a different worlds at the same time. This version also has a sandbox mode. At this moment a Mars terraforming campaign is fully playable while the next update will add campaigns to Ceres and Ganymede together with a combat layer. We highly recommend starting a new game when playing this new version! Old save files might work but due to a major gameplay overhaul using an old save game file can cause unpredictable behaviour. GUI is completely redesigned to match the new style of gameplay. Also money is no longer used as a resource in game. Levelling system is also excluded from this version. New structures and units will become available once you provide a necessary construction materials. Now some buildings are producing materials needed to construct other buildings, craft new items and build units. Specific materials are only available on some worlds. That means you will have to develop all three colonies at the same time to gather all the necessary materials. Some materials can only be extracted in mines, therefore mining is becoming a very important aspect of the game. To conduct a mining operations first you must build a mining vehicle in the factory that will survey the map and place probes on the ore rich spots. Click on the probe to see a survey report and then place a mining facility close by. To exchange materials between colonies you must build a landing pad to receive materials and a launch pad or maglev launcher to send materials. A new units such as a flying repair drone will aid your astronauts in keeping your colony in good shape. Many new features and gameplay changes are in this version so please expect a few bugs here and there. We are working hard to bring you a new update as soon as possible while we continue to implement community feedback into the game. Looking forward to hear your comments and suggestions regarding this new update. Thank you for playing!


[ 2016-04-16 19:46:24 CET ] [ Original post ]

Development update - New worlds

A new update is coming soon with a sandbox mode for all three worlds. Developing colonies at the same time on all three maps will be possible.
A mining rig on Ceres.
A view from Ganymede. Also expect many other improvements based on your feedback. Thank you for playing. We appreciate your continued support.


[ 2016-03-19 15:31:31 CET ] [ Original post ]

Development news

Just a quick update regarding game development. We are very busy implementing a whole bunch of new improvements based on a recent community feedback. Including a new user interface skin and a flying maintenance drone that will aid engineers in repairing buildings. Most of our work right now is focused on a two new colonies: Ceres in a the asteroid belt between Mars and Jupiter and Ganymede, Jupiter’s largest moon. Ceres will be a combat oriented campaign and will feature deployment of a defence system to repel ground and space attacks against a mining colony. Ganymede campaign will feature an exploration of the subsurface ocean. We are also working on a sandbox mode for all three maps. In order to release a new update we have to finish both new maps. To work properly, a game mechanics now require managing all three worlds at the same time. We are working day and night to bring you a new update as soon as possible. Please stay tuned for a new development updates!


[ 2016-03-07 14:59:41 CET ] [ Original post ]

Version v0.712 is now available!

21/02/2016 - v0.712 What’s new: - improved engineer pathfinding and building maintenance - buildings awaiting repair will have a repair icon - improved placing of buildings on the terrain - multiple save/load files - holding a Shift key now adds ten units to building queue - now it’s possible to remove items from a building queue. removing with a Shift key removes 10 units, Ctrl clicking is adding or removing all items. - a better compatibility with Windows 10, especially 32-bit version


[ 2016-02-21 18:55:47 CET ] [ Original post ]

Version v0.711 is available!

14/02/2016 - v0.711 - ability to add more then one item in a queue when building multiple goods - maintenance astronauts are now reacting faster - buildings with structural integrity under 30% are now colored in red - switch production building shortcut buttons - turret upgrade now has better guided ammo - added hotkey shortcuts for common tasks - new in-game and main menu option screens - various user interface fixes - added close current window button - now it is possible to build titanium in a factory - graphical fixes when playing on lower quality settings - ESC key now opens game options - various bug fixes


[ 2016-02-14 19:26:29 CET ] [ Original post ]

First update coming tomorrow!

Thank you for all your support, bug reports and suggestions! Tomorrow we will release a first update addressing various gameplay issues and featuring a few new improvements.


[ 2016-02-13 14:42:53 CET ] [ Original post ]

Launch!

Here we go! Time to go to Mars and beyond! We are looking forward to develop this game even further - together with the community.


[ 2016-02-12 20:06:53 CET ] [ Original post ]

Earth Space Colonies
Persona and Pixel studio Developer
Persona and Pixel studio Publisher
2016-07-01 Release
Game News Posts: 30
🎹🖱️Keyboard + Mouse
Mostly Negative (120 reviews)
The Game includes VR Support
Public Linux Depots:
  • Earth Space Colonies Depot Linux [766.31 M]
Earth Space Colonies is a strategy-simulation game where you build space colonies around the Solar system. Your first destination is Mars. Establish a first self-sustaining colony and terraform a red wasteland into a green oasis. Balance your resources and expand the infrastructure. Build anything from high-tech factories, hotels, military bases to space elevators and terraformers. Colonize other worlds as well: defend a mining colony on a dwarf planet Ceres and explore the subsurface ocean on Ganymede, Jupiter’s largest moon.



Build space colonies on a multiple worlds at the same time.

Three dynamic campaigns with a different goals. Terraform Mars, defend Ceres, explore Ganymede.

Joins a cast of fully voiced characters in an engaging story about the next great adventure of humanity.

Train specialized astronauts: from builders and miners to scientists.

Explore the planets with astronauts and rovers while trying to survive devastating sand storms, blazing solar flares, rumbling quakes, meteor showers and other disasters in this extremely hostile environment.

Research new tech to unlock advanced structures and units.

Experience dynamic day-night cycles and weather effects.

Crafting system. Combine produced goods with raw materials to create unique and special items.

Establish interplanetary commerce. Build goods and trade items using rockers, maglev launchers and space elevators.

Game updates and expansions based on a trending space related news. Maybe there is something on Pluto going on. Or Titan. There are so many fascinating worlds in the Solar system.

MINIMAL SETUP
  • OS: Linux (Most distros should work)
  • Processor: Core 2 DuoMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: SM3 512MB VRAM
  • Storage: 780 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 14.04
  • Processor: Core i5Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: SM4 1GB VRAM
  • Storage: 800 MB available space
GAMEBILLET

[ 6132 ]

15.29$ (15%)
6.00$ (70%)
11.89$ (15%)
8.39$ (16%)
25.47$ (15%)
52.17$ (13%)
7.39$ (66%)
4.54$ (35%)
2.10$ (58%)
24.89$ (17%)
3.60$ (80%)
6.79$ (15%)
4.34$ (86%)
8.00$ (80%)
4.20$ (79%)
6.37$ (75%)
20.74$ (17%)
4.00$ (80%)
4.22$ (15%)
16.79$ (16%)
10.00$ (50%)
8.00$ (60%)
5.99$ (40%)
6.66$ (81%)
0.77$ (89%)
1.68$ (83%)
5.10$ (66%)
12.59$ (16%)
3.11$ (56%)
6.75$ (73%)
GAMERSGATE

[ 2625 ]

5.28$ (74%)
4.0$ (80%)
10.03$ (67%)
3.19$ (79%)
3.75$ (75%)
6.75$ (55%)
20.09$ (33%)
20.0$ (60%)
0.45$ (85%)
13.59$ (20%)
0.45$ (85%)
1.55$ (84%)
5.22$ (74%)
2.0$ (80%)
1.7$ (91%)
4.88$ (62%)
0.37$ (63%)
0.6$ (85%)
2.0$ (90%)
10.58$ (47%)
3.0$ (70%)
0.45$ (85%)
4.05$ (73%)
2.85$ (81%)
6.0$ (50%)
3.26$ (78%)
2.0$ (80%)
3.92$ (87%)
6.0$ (85%)
2.55$ (83%)

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