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Hello Mozos! Here comes another small update with some bug fixes, namely:
- Fixed sounds when accepting the save name and clicking the go back button in the level selection of the blue, yellow, green and red worlds.
- Fixed a box on level 42 that had the ability to fly, no Poltergeist! Get out of here! .
Finally, I've also added a new mechanic to help you with the Steam hidden achievement. To complete the achievement you will have to get through the first half of the game in a specific way. Which way? That's for you to find out.
Well, if someone is very lost here you have the solution: [spoiler]You have to pass the first 45 levels of the game without a robot pushing another robot. You can undo moves in which you have unintentionally pushed a robot and the achievement will still count.[/spoiler].
When you pass a level in this way this icon will appear at the top right of the screen:
That will mean that this level is counting correctly for the achievement.
Also, if you place the mouse on the level selection or select a level with the arrow keys, the same mark will appear in the upper right corner, indicating that this level is already counting correctly for the achievement.
And that's it! Have fun, have fun and thank you!
Hello Mozos! Today we come with an update that includes 3 new languages: simplified Chinese, Korean and Japanese. Also the achievements and the Steam page have been translated into those languages. These translations have been done using automatic translators. The demo is also available in these languages. In addition, some bugs have been fixed:
Hello Mozos! After a week and a half since the release of Roboban: Colors we have our first patch to fix some issues and improve some features. Most of these changes have already been active for a few days, but being minor things I have preferred to gather them all in a single news. These changes have been:
Hello Mozos, the wait is finally over! You can now buy Roboban: Colors and rack your brains with all 90 levels of the game. I'm also pleased to announce that the game can now also be played on Mac devices. It's something that was planned for after the game's release but I've managed to get it ready before then. As for the challenge to appear in the credits of the game, I'm ending it with this news. If you have completed the challenge you will see your name at the bottom of the credits page. If you have completed it, but you don't appear, feel free to write me on the Steam forum or on Twitter and we'll check it out. And finally, if during your game you find a bug or have any suggestions for improvement, please contact me through the means mentioned above and we'll see what we can do. Enjoy, have fun and thank you all!
We finally have a date! On December 9, 2024 at 10:00 AM CET, Roboban: Colors will be released to the public! In addition, this update will also add support for controllers, so you can play from your couch, bed or kitchen. We will also be adding support for iOS devices in the first few days after the game's release. Regarding the challenge to appear in the game credits when playing the demo it will end the moment the game is released, so run to complete it if you haven't done it yet! Have fun, have a good time and thank you!
Hi mozos! I've made some small changes for the participation of Roboban: Colors at #SteamNextFest, with the intention of improving the accessibility of the game. It is now possible to play the game using the keyboard only, so you won't have to constantly switch between the keyboard and the mouse when you have to select a new level, for example. I have also included a new button in the game levels, to quickly restart the level using the R key. At the moment, the use of controllers is not fully supported, but for the release of the game, it will be one of the changes included. These changes were made thanks to your suggestions, so thank you! We are already in the final stretch before the release of the game, just a few weeks away. I hope to be able to inform you soon when the official release date of the game will be. And remember that we are still running the event to appear in the credits of the game, which will be active until the game is finally released! All you have to do is record a short video of how you pass the last level of the demo (level 20), upload it to X with hashtag #RobobanColors including what name you would like to appear under. Have fun, have fun and thank you!
Hello everyone! I had an idea to thank you for playing the demo. If you record a video of you playing the last level of the demo and post it on twitter with the hashtag #RobanColors or as a reply to the thread: https://twitter.com/Beoghar/status/1799138312827052122 you will appear in the credits of the game as a thank you, when it is published. Don't forget to include in the tweet the name you want to appear in the credits! Enjoy, have fun and thank you!
Hello everyone! The Roboban: Colors demo is finally here! The first 20 levels are available for you to play and see what the game has to offer. These 20 levels make up the entire first world (15 levels) and the first 5 levels of the second world. Most of them are part of the tutorial to get you used to the controls and to get you through the more challenging levels. Your saves will be stored in the cloud, so you can pick up where you left off when the game is finally released. I'd love to hear your feedback, questions or suggestions, so feel free to post on the Steam forums, to me directly on twitter @Beoghar or use the hashtag #RobobanColors. Enjoy, have fun and thanks!
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