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Why we've changed the art style of Irony Curtain?


Comrades! Some time ago we showed you how Irony Curtain looked in the early prototype phase and how it looks like now. Today wed like to talk a little bit more about the reasons behind the change and the whole creative process. Its no doubt that Irony Curtain came a long way from the times when it was just a prototype called simply Matryoshka. There are three main reasons why weve decided to simplify the art style:

1. The previous style looked great but it didnt play well


The before screenshots weve shown are undoubtedly the ones that look brilliant detailed backgrounds, vibrant colours and original characters. And thats the whole point. It looked awesome on static graphics but the puzzles and navigating through the level seemed frustrating just BECAUSE of all those things. When everything is so detailed every object fights for your attention so it feels like pixel hunting all the time. It is crucial for us to have the best possible gameplay without any frustrations and unfortunately, the previous style caused a lot of it. One of Irony Curtain's minigames: the very detailed BEFORE (left) version and simpler AFTER (right) version

2. Weve changed the way we animate characters


The characters in the early prototype we've were made with a technique called cutout animation, a form of stop-motion animation that uses flat objects (think about the paper theatre that youve probably played as a child) . Right now Evan and other characters from the game are animated in a traditional stop-motion way that requires simpler textures on the models. And simpler textures mean simpler art style everywhere in order to keep the project consistent. BEFORE:
AFTER:

3. We want the art style to be a part of how we tell the story


When Evan first arrives at the Leaders Heart Hotel, hes overwhelmed by its monumentality and splendor. The location should reflect that, so weve decided to add a lot of empty space and make the character look really small in comparison to the building. There are locations in the game that didnt change that much though (e.g., Evans bathroom in the hotel room), weve only adjusted them to the current style of the game. BEFORE:
AFTER:
In the next episode of Behind Irony Curtain, well show you the creative process behind creating the locations in Irony Curtain. Stay tuned!


[ 2018-12-28 15:09:28 CET ] [ Original post ]

Grim Legends 3: The Dark City
Artifex Mundi Developer
Artifex Mundi Publisher
2016-06-02 Release
Game News Posts: 66
🎹🖱️Keyboard + Mouse
Very Positive (516 reviews)
The Game includes VR Support
Public Linux Depots:
  • Grim Legends 3: The Dark City Linux Depot [1.17 G]
Available DLCs:
  • Grim Legends 3: The Dark City - Artbook & Soundtrack
PLAY THE CAPTIVATING THIRD INSTALLMENT OF GRIM LEGENDS!
Grim Legends 3: The Dark City is a high-quality hidden object puzzle adventure game that focuses on mini games and puzzle solving in the creepy scenery of a gothic city.

HUNT MONSTERS IN THE HAND PAINTED GOTHIC CITY!
Sylvia, the acolyte of the mysterious monster hunting Order, loses her memory. One year later, the Incarceri Stone – a powerful artifact that binds Koshmaar, a horrifying creature from another world – is stolen!

36 CAPTIVATING HAND PAINTED LOCATIONS!
Sylvia and her master, Solomon, embark on an adventure that will lead them into the city of Lichtenheim, where they will face the thief whose identity will come as no less a shock than the actual disappearance of the artifact.

TEST YOURSELF IN 36 MINI GAMES AND HIDDEN OBJECT SCENES!
The heroin and her mentor will need to put on their detective hats and face not only the evil forces within the gothic walls of the grim city, but also dark secrets from the past. Will Silvia succeed in recovering the Incarceri and prevent the Koshmaar from breaking free? Will she muster the courage to save Lichtenheim and its inhabitants?

HELP THE ESTRANGED LOVERS IN A BONUS ADVENTURE FROM THE COLLECTOR’S EDITION!
The additional content contains an immersive bonus adventure that will pull you deeper into the game!

BRING THE HIDDEN OBJECTS PUZZLES ADVENTURE WITH YOU!
Optimized for phones and tablets, filled with hidden objects, perfect for playing while traveling. No Wi Fi required for this offline game!

SIGN UP TO OUR NEWSLETTER FOR NEW ADVENTURE GAMES EVERY MONTH!
Captivating adventures, stories, tales, and eerie mysteries await in our selection of immersive hidden object puzzle games!

Features

  • Master the third installment of Grim Legends!
  • 36 atmospheric hand-painted locations!
  • Test yourself in 36 mini-games and hidden object scenes!
  • Help the estranged lovers in bonus adventure!
  • Examine and put together useful items!

MINIMAL SETUP
  • OS: Ubuntu 12.04 (32/64bit)
  • Processor: 2 GHzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 256 MB VRAM
  • Storage: 2 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04 (32/64bit)
  • Processor: 2.5 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 512 MB VRAM
  • Storage: 2 GB available space
GAMEBILLET

[ 6102 ]

12.74$ (15%)
24.95$ (17%)
25.19$ (16%)
59.39$ (1%)
12.44$ (17%)
26.69$ (11%)
8.89$ (11%)
25.95$ (13%)
16.57$ (17%)
8.19$ (18%)
17.79$ (11%)
48.98$ (18%)
12.59$ (16%)
16.57$ (17%)
16.79$ (16%)
17.59$ (12%)
11.99$ (20%)
11.04$ (15%)
31.14$ (38%)
9.19$ (8%)
17.29$ (31%)
8.25$ (17%)
8.46$ (15%)
4.09$ (18%)
16.89$ (16%)
8.89$ (11%)
0.83$ (16%)
13.34$ (11%)
16.97$ (15%)
4.44$ (78%)
GAMERSGATE

[ 842 ]

3.83$ (79%)
0.45$ (85%)
0.63$ (91%)
0.85$ (91%)
7.48$ (66%)
8.49$ (58%)
6.38$ (57%)
0.51$ (83%)
3.19$ (79%)
11.04$ (45%)
0.53$ (92%)
1.28$ (91%)
11.69$ (10%)
3.38$ (77%)
3.38$ (62%)
2.21$ (83%)
7.65$ (62%)
0.51$ (91%)
0.51$ (83%)
9.55$ (36%)
0.54$ (91%)
8.49$ (58%)
3.4$ (66%)
1.02$ (91%)
7.73$ (40%)
0.6$ (91%)
0.79$ (89%)
1.8$ (82%)
0.68$ (91%)
5.1$ (66%)

FANATICAL BUNDLES

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