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Hello, this month, it's me Ember writing the devlog.
Finally, it's here! The Demo is available to play.
It contains the first level and should give you an idea of what the gameplay would look like. I wanted to show much more, but it's hard to keep it short! Expect more dice, more NPC to talk to, and maps to be slightly bigger, in the next level. If you play now, you can keep your save for the full game.
We also got a publisher! RogueDuck Interactive, who published Dice&Fold, another dice-based game. They will help us improve the game and distribute it to new countries. I'm so happy about this.
At the end of the demo, there is a form to leave comments and feedback. Please do it, we're already improving the game based on this.
This month, we ensured the demo ran well on all devices, adding support for multiple resolutions, FSR, and other options. As a result, I'm proud to say it runs like a charm on the Steam Deck. Playing your game on a handheld is a nice feeling...
Besides those, the 8th level is completely scripted and the 9th level is mapped. A 3D artist is helping me making the 9th level extra cool. I've also drawn a lot of new monsters and NPC, and I can't wait for you to meet them in the game. The UI also got a coat of paint!
Overall I'm happy how the game is turning and we're getting some positive feedback! We'll continue to polish the Game and the Demo, so be prepared for an update in the next few days.
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